Player Matchup

King Arthur
King Arthur
D1V1N3ALG1Z
King Arthur
Level 122
God Stats
0W - 2L
1,317 SR
Queue Stats
176W - 201L
1,482 Elo+
Solo
Ravana
Ravana
GaIadou
Ravana
Level 122
God Stats
2W - 2L
1,610 SR
Queue Stats
116W - 115L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Roondawgg93
Nu Wa
Level 132
God Stats
62W - 63L
1,548 SR
Queue Stats
79W - 82L
1,485 Elo+
Solo
Artio
Artio
holland0207
Artio
Level 39
God Stats
1W - 3L
1,313 SR
Queue Stats
102W - 152L
1,385 Elo+
Party 2
Zeus
Zeus
lvlonecrook
Zeus
Level 85
God Stats
5W - 11L
1,526 SR
Queue Stats
373W - 398L
1,402 Elo+
Party 2
Team Averages
Level 100
1,463 SR
1,463 Elo+

VS

Team Averages
Level 79
1,588 SR
1,621 Elo+
Tyr
Tyr
NephilimXD
Tyr
Level 74
God Stats
1W - 0L
1,952 SR
Queue Stats
103W - 47L
1,721 Elo+
Party 1
Merlin
Merlin
SkillzOG
Merlin
Level 97
God Stats
2W - 4L
1,322 SR
Queue Stats
72W - 99L
1,448 Elo+
Solo
Ne Zha
Ne Zha
WalmartEmployee2
Ne Zha
Level 29
God Stats
1W - 0L
1,716 SR
Queue Stats
31W - 9L
1,757 Elo+
Party 1
Medusa
Medusa
bucetinha76
Medusa
Level 160
God Stats
1W - 0L
1,554 SR
Queue Stats
94W - 50L
1,731 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
Level 37
God Stats
2W - 3L
1,397 SR
Queue Stats
2W - 4L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D1V1N3ALG1Z
King Arthur
12
0 / 5 / 3
6,482
648
6,471
14,624
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
GaIadou
Ravana
12
1 / 3 / 3
7,030
703
6,786
14,985
10,263
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 7 / 3
7,145
715
9,597
10,323
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
7,244
724
3,324
17,813
11,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 2
7,240
724
4,423
7,367
2,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
8,213
821
11,960
13,123
10,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SkillzOG
Merlin
14
1 / 1 / 6
7,334
733
7,435
4,715
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 1 / 11
9,070
907
22,104
11,608
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
16
5 / 0 / 7
8,306
831
11,325
6,037
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
xxkiddxxx
Morgan Le Fay
13
3 / 0 / 8
7,390
739
6,506
7,378
3,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
4
Kills
23
23
Deaths
4
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D1V1N3ALG1Z
King Arthur
0
5
3
0.3
L
Ravana
GaIadou
Ravana
1
3
3
0.83
W
5
2
12
5.5
L
1
7
3
0.36
W
Merlin
SkillzOG
Merlin
1
1
6
4
W
9
1
11
14.5
W
Medusa
5
0
7
8.5
L
1
5
1
0.3
L
1
3
2
0.67
W
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
59,330
65,112
Taken
42,861
40,077
Mitigated
28,390
12,346
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D1V1N3ALG1Z
King Arthur
6,471
547
0
947
14,624
12,505
0
3,393
11,231
0
11,370
L
Ravana
GaIadou
Ravana
6,786
1,647
0
4,111
14,985
10,263
0
3,924
11,061
0
10,687
W
11,960
1,441
761
3,536
13,123
10,247
0
4,118
8,476
0
27,083
L
9,597
3,062
0
79
10,323
3,665
1,844
1,322
9,001
24,391
0
W
Merlin
SkillzOG
Merlin
7,435
954
0
250
4,715
1,990
2,106
2,108
2,473
29,786
0
W
22,104
3,695
0
4,965
11,608
10,143
0
4,696
6,374
429
32,510
W
Medusa
11,325
4,757
0
2,108
6,037
2,985
1,167
3,453
2,423
0
36,661
L
3,324
500
2,194
3,741
17,813
11,314
0
4,453
13,360
5,371
0
L
4,423
280
0
1,274
7,367
2,330
120
1,278
6,089
18,710
0
W
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
6,506
517
0
1,246
7,378
3,025
1,720
2,345
4,870
17,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
40,313
102
Minions Killed
190
0
Camps Cleared
0
898,301
Distance Traveled
1,067,165
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,482
648
11
1
0
196,087
0
L
Ravana
7,030
703
7
1
0
196,155
0
W
Tyr
8,213
821
27
3
0
230,220
4
L
Nu Wa
7,145
715
39
4
0
141,060
1
W
Merlin
7,334
733
64
6
0
186,546
2
W
Ne Zha
9,070
907
19
2
0
218,997
1
W
Medusa
8,306
831
60
6
0
218,256
0
L
Artio
7,244
724
2
0
0
195,932
0
L
Zeus
7,240
724
43
4
0
169,067
0
W
Morgan Le Fay
7,390
739
20
2
0
213,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role