Player Matchup

Baron Samedi
Baron Samedi
Lord Grigori
Baron Samedi
Level 160
God Stats
8W - 4L
1,742 SR
Queue Stats
95W - 55L
1,713 Elo+
Party 1
Artemis
Artemis
Valiant
Artemis
Level 120
God Stats
2W - 0L
1,926 SR
Queue Stats
96W - 55L
1,592 Elo+
Solo
Tyr
Tyr
agamerguy95
Tyr
Level 158
God Stats
3W - 0L
1,642 SR
Queue Stats
218W - 130L
1,729 Elo+
Party 1
Team Averages
Level 146
1,770 SR
1,678 Elo+

VS

Team Averages
Level 69
1,437 SR
1,625 Elo+
Amaterasu
Amaterasu
BlueNoodles
Amaterasu
Level 68
God Stats
3W - 5L
1,415 SR
Queue Stats
186W - 134L
1,632 Elo+
Party 2
Neith
Neith
Combatliger
Neith
Level 76
God Stats
12W - 6L
1,624 SR
Queue Stats
231W - 174L
1,614 Elo+
Party 2
Thoth
Thoth
THEB1GTOAD
Thoth
Level 64
God Stats
0W - 2L
1,271 SR
Queue Stats
203W - 142L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lord Grigori
Baron Samedi
16
5 / 1 / 6
10,283
791
8,227
9,834
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Artemis
Valiant
Artemis
16
2 / 1 / 8
9,870
759
10,006
10,349
4,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
5 / 1 / 6
10,406
800
10,927
16,347
15,565
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueNoodles
Amaterasu
14
0 / 3 / 3
8,355
643
5,464
11,391
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
3 / 4 / 0
9,100
700
10,917
12,535
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
12
0 / 5 / 2
7,997
615
8,338
8,392
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlueNoodles
Amaterasu
0
3
3
0.5
L
3
4
0
0.75
W
Baron Samedi
Lord Grigori
Baron Samedi
5
1
6
8
L
Thoth
0
5
2
0.2
W
Artemis
Valiant
Artemis
2
1
8
6
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
24,719
36,530
Taken
32,318
26,160
Mitigated
16,411
14,963
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlueNoodles
Amaterasu
5,464
1,170
0
1,996
11,391
6,997
0
3,692
7,699
0
18,672
L
10,917
5,103
0
3,344
12,535
6,027
75
2,638
9,897
0
39,034
W
Baron Samedi
Lord Grigori
Baron Samedi
8,227
248
710
4,085
9,834
6,321
0
2,291
7,543
41,520
0
L
Thoth
8,338
305
0
70
8,392
3,387
0
2,227
6,165
31,178
0
W
Artemis
Valiant
Artemis
10,006
3,394
0
3,614
10,349
4,274
2,171
2,979
7,370
0
47,853
W
10,927
1,266
0
6,554
16,347
15,565
480
3,182
13,165
296
43,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
25,452
196
Minions Killed
134
0
Camps Cleared
0
760,961
Distance Traveled
672,282
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,355
643
35
3
0
247,345
5
L
Neith
9,100
700
56
4
0
189,288
4
W
Baron Samedi
10,283
791
58
4
0
239,110
1
L
Thoth
7,997
615
43
3
0
235,649
4
W
Artemis
9,870
759
81
6
0
228,791
4
W
Tyr
10,406
800
57
4
0
293,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role