Player Matchup

Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Competent
Cernunnos
Diamond II
Level 85
God Stats
9W - 9L
1,714 SR
Queue Stats
85W - 80L
2,252 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
HBCentral
Danzaburou
Diamond II
Level 160
God Stats
5W - 5L
1,741 SR
Queue Stats
689W - 686L
2,175 MMR
Solo
Apollo
Apollo
Diamond IV
Howtomine
Apollo
Diamond IV
Level 149
God Stats
1W - 2L
1,550 SR
Queue Stats
101W - 94L
2,148 MMR
Solo
Chang'e
Chang'e
Diamond III
babypr1ncess
Chang'e
Diamond III
Level 123
God Stats
8W - 4L
1,721 SR
Queue Stats
91W - 76L
2,166 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,645 SR
2,048 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,673 SR
2,064 MMR
Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond IV
Ganglamesh
Lancelot
Diamond IV
Level 48
God Stats
1W - 1L
1,822 SR
Queue Stats
81W - 60L
2,240 MMR
Party 3
Cabrakan
Cabrakan
Diamond V
Míkëy
Cabrakan
Diamond V
Level 146
God Stats
0W - 1L
1,640 SR
Queue Stats
147W - 108L
2,150 MMR
Party 2
Cerberus
Cerberus
Diamond III
Xýlo
Cerberus
Diamond III
Level 160
God Stats
6W - 7L
1,660 SR
Queue Stats
344W - 319L
2,167 MMR
Party 2
Pele
Pele
Diamond III
Ądzi
Pele
Diamond III
Level 144
God Stats
8W - 6L
1,743 SR
Queue Stats
536W - 529L
2,264 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
8 / 2 / 14
15,156
689
18,299
17,548
13,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Competent
Cernunnos
20
17 / 3 / 11
16,168
735
26,010
25,038
12,931
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
HBCentral
Danzaburou
19
6 / 2 / 18
15,200
691
19,397
27,199
28,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Howtomine
Apollo
20
1 / 5 / 9
14,190
645
8,518
20,302
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
babypr1ncess
Chang'e
20
6 / 2 / 7
14,868
676
9,582
18,219
7,354
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
IshtarBellonaHadesThor

VS

Bans
Da JiKhepriSusanoRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
2 / 7 / 4
11,028
501
10,493
19,603
8,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Ganglamesh
Lancelot
20
2 / 9 / 2
12,656
575
19,079
18,632
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
Míkëy
Cabrakan
15
1 / 8 / 4
9,801
446
7,944
19,914
13,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Xýlo
Cerberus
15
2 / 6 / 6
10,176
463
10,320
24,927
26,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
Ądzi
Pele
19
7 / 8 / 1
12,189
554
17,772
23,511
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
38
Kills
14
14
Deaths
38
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
14
7.5
L
Cupid
 
Cupid
2
7
4
0.57
W
Cernunnos
Competent
Cernunnos
17
3
11
7.5
L
Lancelot
Ganglamesh
Lancelot
2
9
2
0.33
W
Danzaburou
HBCentral
Danzaburou
6
2
18
7.5
W
Apollo
Howtomine
Apollo
1
5
9
1.1
L
Cabrakan
Míkëy
Cabrakan
1
8
4
0.38
L
Cerberus
Xýlo
Cerberus
2
6
6
0.83
W
Chang'e
babypr1ncess
Chang'e
6
2
7
4.75
L
Pele
Ądzi
Pele
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,806
Damage
65,608
108,306
Taken
106,587
71,060
Mitigated
74,178
52,494
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,299
1,994
0
8,988
17,548
13,817
3,794
3,476
13,534
104,324
0
L
Cupid
 
Cupid
10,493
6,706
44
5,559
19,603
8,866
801
3,041
16,562
0
95,005
W
Cernunnos
Competent
Cernunnos
26,010
14,875
0
11,962
25,038
12,931
10,627
5,679
19,004
0
167,270
L
Lancelot
Ganglamesh
Lancelot
19,079
3,170
0
1,183
18,632
11,522
0
5,469
13,163
0
122,774
W
Danzaburou
HBCentral
Danzaburou
19,397
7,598
2,672
8,133
27,199
28,365
2,617
6,087
20,511
4,639
69,088
W
Apollo
Howtomine
Apollo
8,518
5,830
0
8,131
20,302
8,593
2,909
4,214
16,032
0
120,359
L
Cabrakan
Míkëy
Cabrakan
7,944
1,166
0
4,611
19,914
13,845
0
5,477
14,437
76,122
0
L
Cerberus
Xýlo
Cerberus
10,320
436
2,304
6,975
24,927
26,206
0
6,492
18,435
58,401
0
W
Chang'e
babypr1ncess
Chang'e
9,582
464
2,882
9,726
18,219
7,354
3,091
798
16,743
90,239
0
L
Pele
Ądzi
Pele
17,772
2,907
0
2,216
23,511
13,739
0
8,934
14,577
0
107,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,582
Gold Earned
55,850
748
Minions Killed
758
0
Camps Cleared
0
2,196,533
Distance Traveled
2,077,152
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,156
689
180
8
0
466,148
2
L
Cupid
11,028
501
162
7
0
376,087
4
W
Cernunnos
16,168
735
154
7
0
468,282
7
L
Lancelot
12,656
575
201
9
0
461,697
5
W
Danzaburou
15,200
691
58
3
0
415,666
0
W
Apollo
14,190
645
168
8
0
392,263
2
L
Cabrakan
9,801
446
118
5
0
402,011
2
L
Cerberus
10,176
463
100
5
0
416,072
2
W
Chang'e
14,868
676
188
9
0
454,174
0
L
Pele
12,189
554
177
8
0
421,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role