Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alyenka
Sol
Level 104
God Stats
84W - 107L
1,441 SR
Queue Stats
356W - 425L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
alybuns
Amaterasu
Level 61
God Stats
10W - 18L
1,498 SR
Queue Stats
116W - 171L
1,435 Elo+
Party 1
Thor
Thor
motherofbeef
Thor
Level 27
God Stats
48W - 49L
1,506 SR
Queue Stats
82W - 106L
1,410 Elo+
Party 1
Neith
Neith
nickadoo
Neith
Level 28
God Stats
18W - 13L
1,464 SR
Queue Stats
85W - 76L
1,502 Elo+
Party 1
Team Averages
Level 70
1,482 SR
1,457 Elo+

VS

Team Averages
Level 67
1,540 SR
1,358 Elo+
Janus
Janus
Alkurn_Soryn
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,248 Elo+
Party 2
Ishtar
Ishtar
Endrtoayasca
Ishtar
Level 40
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ScarlettJoy
Ratatoskr
Level 124
God Stats
7W - 8L
1,615 SR
Queue Stats
615W - 639L
1,495 Elo+
Solo
Ymir
Ymir
mexiking245
Ymir
Level 17
God Stats
0W - 3L
1,140 SR
Queue Stats
2W - 14L
1,075 Elo+
Party 2
Bellona
Bellona
mxgerrta
Bellona
Level 68
God Stats
20W - 10L
1,721 SR
Queue Stats
233W - 231L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 1
7,153
511
3,209
10,985
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
12
0 / 1 / 1
7,001
500
6,955
7,140
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
alybuns
Amaterasu
13
1 / 1 / 0
7,300
521
5,412
13,611
12,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 4
7,843
560
4,739
7,989
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
nickadoo
Neith
14
9 / 1 / 2
9,224
659
10,049
10,257
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,433
388
2,843
6,440
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
1 / 1 / 1
6,073
434
10,196
10,845
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
ScarlettJoy
Ratatoskr
12
1 / 5 / 2
7,440
531
3,946
11,394
4,099
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
6,794
485
2,656
7,726
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
mxgerrta
Bellona
12
1 / 1 / 0
7,210
515
7,843
11,521
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
1
1.5
L
0
6
0
0
W
Sol
0
1
1
0.5
L
Ishtar
1
1
1
1.5
L
Ratatoskr
ScarlettJoy
Ratatoskr
1
5
2
0.4
W
Amaterasu
alybuns
Amaterasu
1
1
0
1
L
1
0
0
1
W
2
0
4
4
L
Bellona
mxgerrta
Bellona
1
1
0
1
W
Neith
nickadoo
Neith
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
27,484
49,982
Taken
47,926
34,234
Mitigated
29,188
23,926
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,209
1,378
1,531
5,209
10,985
11,972
0
1,255
9,730
0
31,377
L
2,843
322
0
500
6,440
1,778
320
0
6,440
26,557
0
W
Sol
6,955
4,490
0
3,752
7,140
2,506
0
1,427
5,713
50,945
0
L
Ishtar
10,196
7,269
0
6,448
10,845
3,987
0
2,905
7,940
0
47,735
L
Ratatoskr
ScarlettJoy
Ratatoskr
3,946
407
0
980
11,394
4,099
0
172
11,222
0
46,963
W
Amaterasu
alybuns
Amaterasu
5,412
3,795
0
5,220
13,611
12,017
870
551
13,060
0
43,294
L
2,656
833
0
988
7,726
7,152
0
3,878
3,848
26,710
0
W
4,739
603
0
4,426
7,989
3,353
282
1,099
6,890
0
58,100
L
Bellona
mxgerrta
Bellona
7,843
3,868
0
3,108
11,521
12,172
158
0
11,521
0
50,563
W
Neith
nickadoo
Neith
10,049
4,885
0
3,788
10,257
4,386
1,882
2,007
8,250
0
82,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
32,950
419
Minions Killed
315
0
Camps Cleared
0
1,296,264
Distance Traveled
1,243,696
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,153
511
40
3
0
310,263
2
L
Janus
5,433
388
42
3
0
217,563
1
W
Sol
7,001
500
88
6
0
210,279
1
L
Ishtar
6,073
434
72
5
0
230,910
3
L
Ratatoskr
7,440
531
82
6
0
287,099
5
W
Amaterasu
7,300
521
74
5
0
255,969
5
L
Ymir
6,794
485
29
2
0
250,508
3
W
Thor
7,843
560
99
7
0
287,633
4
L
Bellona
7,210
515
90
6
0
257,616
4
W
Neith
9,224
659
118
8
0
232,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role