Player Matchup

Khepri
Khepri
SherlonB
Khepri
Level 154
God Stats
6W - 5L
1,611 SR
Queue Stats
180W - 185L
1,546 Elo+
Solo
Awilix
Awilix
Slayercamilo
Awilix
Level 157
God Stats
5W - 12L
1,318 SR
Queue Stats
236W - 261L
1,565 Elo+
Solo
Discordia
Discordia
VentureCat
Discordia
Level 126
God Stats
0W - 1L
1,631 SR
Queue Stats
94W - 65L
1,634 Elo+
Solo
Janus
Janus
boit22
Janus
Level 81
God Stats
3W - 3L
1,742 SR
Queue Stats
221W - 227L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
nitrous216
Gilgamesh
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
66W - 78L
1,489 Elo+
Party 1
Team Averages
Level 129
1,608 SR
1,558 Elo+

VS

Team Averages
Level 115
1,630 SR
1,589 Elo+
Nike
Nike
Dashizo
Nike
Level 121
God Stats
1W - 0L
2,040 SR
Queue Stats
133W - 128L
1,593 Elo+
Solo
Hera
Hera
IKuppsy
Hera
Level 69
God Stats
4W - 2L
1,509 SR
Queue Stats
386W - 331L
1,631 Elo+
Solo
Ullr
Ullr
Nekusasu69
Ullr
Level 67
God Stats
2W - 3L
1,522 SR
Queue Stats
86W - 78L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
NineTailedJosh
Tsukuyomi
Level 160
God Stats
4W - 3L
1,381 SR
Queue Stats
248W - 226L
1,524 Elo+
Party 2
Ymir
Ymir
OGGunSkills
Ymir
Level 158
God Stats
5W - 1L
1,699 SR
Queue Stats
292W - 290L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SherlonB
Khepri
19
2 / 4 / 14
11,551
679
6,201
25,981
41,455
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
20
9 / 3 / 9
12,530
737
13,896
13,990
10,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Discordia
VentureCat
Discordia
18
2 / 5 / 13
10,818
636
23,268
14,810
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
boit22
Janus
19
3 / 4 / 8
11,568
680
20,993
16,258
10,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
nitrous216
Gilgamesh
16
5 / 8 / 6
10,772
634
11,676
21,311
33,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dashizo
Nike
19
3 / 5 / 12
11,898
700
19,247
22,797
27,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
IKuppsy
Hera
20
10 / 4 / 11
13,374
787
24,189
12,794
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 11
11,413
671
14,001
14,822
7,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
NineTailedJosh
Tsukuyomi
20
5 / 5 / 13
11,900
700
18,538
19,792
14,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

19
3 / 4 / 14
12,472
734
9,361
29,820
47,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
21
Kills
24
24
Deaths
21
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nike
Dashizo
Nike
3
5
12
1.8
W
Hera
IKuppsy
Hera
10
4
11
3.88
W
3
3
11
2.83
W
Tsukuyomi
NineTailedJosh
Tsukuyomi
5
5
13
2.3
W
3
4
14
2.5
L
Khepri
SherlonB
Khepri
2
4
14
2.25
L
Awilix
9
3
9
4.5
L
Discordia
VentureCat
Discordia
2
5
13
1.7
L
Janus
boit22
Janus
3
4
8
1.75
L
Gilgamesh
nitrous216
Gilgamesh
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,034
Damage
85,336
92,350
Taken
100,025
105,867
Mitigated
104,421
30,786
Healing
34,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Dashizo
Nike
19,247
1,262
4,741
3,873
22,797
27,740
359
10,902
11,895
0
29,447
W
Hera
IKuppsy
Hera
24,189
5,689
2,646
2,001
12,794
7,045
3,167
8,772
4,022
52,320
0
W
14,001
6,590
1,187
2,634
14,822
7,892
5,211
9,539
5,283
0
31,171
W
Tsukuyomi
NineTailedJosh
Tsukuyomi
18,538
3,953
869
4,757
19,792
14,321
840
10,841
8,951
0
39,862
W
9,361
2,706
3,630
7,938
29,820
47,423
412
10,795
19,025
18,370
0
L
Khepri
SherlonB
Khepri
6,201
266
4,827
4,702
25,981
41,455
0
8,313
17,668
13,730
0
L
Awilix
13,896
3,114
2,961
2,557
13,990
10,905
687
5,661
8,329
0
23,878
L
Discordia
VentureCat
Discordia
23,268
612
1,572
2,895
14,810
9,889
114
4,964
9,846
50,315
0
L
Janus
boit22
Janus
20,993
621
3,163
5,002
16,258
10,285
1,075
5,503
10,755
51,102
0
L
Gilgamesh
nitrous216
Gilgamesh
11,676
2,366
976
2,131
21,311
33,333
132
9,109
12,202
473
21,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
61,057
163
Minions Killed
176
0
Camps Cleared
0
1,578,578
Distance Traveled
1,540,110
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,898
700
20
1
0
320,834
1
W
Hera
13,374
787
65
4
0
308,800
2
W
Ullr
11,413
671
41
2
0
309,756
2
W
Tsukuyomi
11,900
700
30
2
0
333,731
1
W
Ymir
12,472
734
20
1
0
266,989
0
L
Khepri
11,551
679
8
0
0
310,914
4
L
Awilix
12,530
737
21
1
0
374,263
3
L
Discordia
10,818
636
52
3
0
306,942
3
L
Janus
11,568
680
69
4
0
308,609
0
L
Gilgamesh
10,772
634
13
1
0
277,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role