Player Matchup

Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KingHaef
Sun Wukong
Level 89
God Stats
4W - 2L
1,555 SR
Queue Stats
105W - 102L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Telly26
Aphrodite
Level 107
God Stats
5W - 5L
1,475 SR
Queue Stats
231W - 205L
1,464 Elo+
Solo
Artio
Artio
risky2014
Artio
Level 88
God Stats
11W - 4L
1,654 SR
Queue Stats
403W - 417L
1,476 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,478 Elo+

VS

Team Averages
Level 109
1,487 SR
1,408 Elo+
Hachiman
Hachiman
Alexxsuke
Hachiman
Level 84
God Stats
4W - 3L
1,597 SR
Queue Stats
48W - 53L
1,467 Elo+
Solo
Bacchus
Bacchus
Lex Dean
Bacchus
Level 129
God Stats
4W - 4L
1,649 SR
Queue Stats
253W - 244L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
Reckless_Queen93
Aphrodite
Level 63
God Stats
1W - 5L
1,480 SR
Queue Stats
228W - 273L
1,346 Elo+
Party 1
Arachne
Arachne
The_Asasian
Arachne
Level 120
God Stats
0W - 5L
1,156 SR
Queue Stats
255W - 299L
1,323 Elo+
Party 1
Nox
Nox
Xv L0g1C vX
Nox
Level 148
God Stats
22W - 21L
1,553 SR
Queue Stats
676W - 671L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
6 / 0 / 7
10,393
742
13,314
11,589
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
16
4 / 4 / 7
9,734
695
10,279
17,069
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sun Wukong
KingHaef
Sun Wukong
17
2 / 2 / 11
9,917
708
17,523
19,309
20,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Telly26
Aphrodite
17
2 / 1 / 11
9,665
690
12,914
13,308
12,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artio
risky2014
Artio
15
0 / 3 / 10
9,843
703
5,372
28,420
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexxsuke
Hachiman
18
5 / 3 / 3
9,721
694
24,349
13,959
6,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Lex Dean
Bacchus
15
2 / 4 / 6
9,120
651
10,876
16,815
26,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
14
0 / 1 / 5
7,960
569
5,056
8,388
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
The_Asasian
Arachne
12
1 / 4 / 6
8,423
602
5,919
15,201
12,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 2 / 7
9,572
684
14,638
10,352
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
14
Kills
10
10
Deaths
14
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
0
7
9.5
W
Fenrir
 
Fenrir
4
4
7
1.88
L
Hachiman
Alexxsuke
Hachiman
5
3
3
2.17
W
Sun Wukong
KingHaef
Sun Wukong
2
2
11
3.75
L
Bacchus
Lex Dean
Bacchus
2
4
6
1.25
L
Aphrodite
0
1
5
2.5
W
Aphrodite
Telly26
Aphrodite
2
1
11
7.5
L
Arachne
The_Asasian
Arachne
1
4
6
1
L
2
2
7
2.75
W
Artio
risky2014
Artio
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,402
Damage
60,838
89,695
Taken
64,715
81,587
Mitigated
57,237
50,762
Healing
29,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,314
765
3,284
2,023
11,589
6,334
1,441
4,143
7,446
31,862
0
W
Fenrir
 
Fenrir
10,279
2,689
2,630
3,289
17,069
12,238
3,023
7,035
10,034
0
14,824
L
Hachiman
Alexxsuke
Hachiman
24,349
10,878
536
3,163
13,959
6,958
0
6,842
6,932
0
52,769
W
Sun Wukong
KingHaef
Sun Wukong
17,523
1,348
1,962
6,525
19,309
20,175
836
5,869
13,440
0
37,200
L
Bacchus
Lex Dean
Bacchus
10,876
624
1,476
2,701
16,815
26,217
0
8,258
8,149
18,075
0
L
Aphrodite
5,056
2,172
8,895
5,163
8,388
5,386
0
3,782
4,606
10,779
0
W
Aphrodite
Telly26
Aphrodite
12,914
1,469
13,099
7,547
13,308
12,547
719
4,711
8,597
29,893
0
L
Arachne
The_Asasian
Arachne
5,919
4,555
1,809
2,293
15,201
12,343
0
7,586
7,378
0
7,862
L
14,638
1,144
1,326
1,659
10,352
6,333
0
5,132
5,125
30,056
0
W
Artio
risky2014
Artio
5,372
874
2,934
7,469
28,420
30,293
674
8,812
19,608
14,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
44,796
163
Minions Killed
133
0
Camps Cleared
0
1,420,240
Distance Traveled
1,057,999
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,393
742
40
3
0
276,709
1
W
Fenrir
9,734
695
22
2
0
288,339
0
L
Hachiman
9,721
694
57
4
0
239,657
0
W
Sun Wukong
9,917
708
43
3
0
287,612
3
L
Bacchus
9,120
651
8
1
0
207,174
0
L
Aphrodite
7,960
569
12
1
0
182,062
0
W
Aphrodite
9,665
690
50
4
0
282,909
1
L
Arachne
8,423
602
3
0
0
176,334
0
L
Nox
9,572
684
53
4
0
252,772
2
W
Artio
9,843
703
8
1
0
284,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role