Player Matchup

King Arthur
King Arthur
Bronze II
Arcalteon
King Arthur
Bronze II
Level 158
God Stats
3W - 6L
1,337 SR
Queue Stats
58W - 66L
1,056 MMR
Party 1
Zeus
Zeus
Silver II
BlackHummer2302
Zeus
Silver II
Level 44
God Stats
0W - 2L
1,647 SR
Queue Stats
17W - 18L
1,575 MMR
Party 2
Awilix
Awilix
Silver I
SerZombi
Awilix
Silver I
Level 149
God Stats
8W - 13L
1,542 SR
Queue Stats
32W - 41L
1,313 MMR
Party 2
Rama
Rama
Silver II
SurfyShoe090
Rama
Silver II
Level 155
God Stats
4W - 2L
1,444 SR
Queue Stats
18W - 15L
1,466 MMR
Party 1
Aphrodite
Aphrodite
Bronze V
kalikimos
Aphrodite
Bronze V
Level 127
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 8L
1,319 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,558 SR
1,346 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,644 SR
1,344 MMR
Kumbhakarna
Kumbhakarna
Silver I
GOATEDAlexi
Kumbhakarna
Silver I
Level 112
God Stats
13W - 2L
1,777 SR
Queue Stats
182W - 181L
1,204 MMR
Solo
Fenrir
Fenrir
Bronze V
Mago340
Fenrir
Bronze V
Level 123
God Stats
3W - 2L
1,696 SR
Queue Stats
5W - 6L
1,495 MMR
Solo
Yu Huang
Yu Huang
Silver I
RedGoobler
Yu Huang
Silver I
Level 126
God Stats
4W - 2L
1,591 SR
Queue Stats
228W - 229L
1,130 MMR
Solo
Tyr
Tyr
Gold IV
SmallMeatSince02
Tyr
Gold IV
Level 116
God Stats
4W - 2L
1,488 SR
Queue Stats
82W - 77L
1,464 MMR
Solo
Izanami
Izanami
Gold V
xTentx21
Izanami
Gold V
Level 146
God Stats
1W - 0L
1,668 SR
Queue Stats
162W - 153L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcalteon
King Arthur
17
0 / 8 / 2
11,288
470
14,093
33,393
32,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 1
11,074
461
16,110
13,984
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
SerZombi
Awilix
17
2 / 6 / 3
11,088
462
11,573
20,749
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 9 / 3
11,287
470
16,474
28,521
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
kalikimos
Aphrodite
13
0 / 8 / 0
9,009
375
5,381
21,071
7,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AchillesBacchusGuan YuThor

VS

Bans
Ne ZhaShivaCharybdisMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GOATEDAlexi
Kumbhakarna
16
1 / 2 / 17
12,509
521
6,211
26,156
29,608
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Mago340
Fenrir
20
21 / 1 / 5
15,449
644
26,576
25,420
16,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
RedGoobler
Yu Huang
20
7 / 0 / 11
14,825
618
19,119
12,220
6,351
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 12
14,687
612
19,543
25,810
30,741
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
xTentx21
Izanami
19
5 / 2 / 14
14,147
589
20,899
20,865
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
6
Kills
39
39
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcalteon
King Arthur
0
8
2
0.13
L
1
8
1
0.19
W
Kumbhakarna
GOATEDAlexi
Kumbhakarna
1
2
17
4.75
W
Fenrir
Mago340
Fenrir
21
1
5
23.5
W
Yu Huang
RedGoobler
Yu Huang
7
0
11
12.5
L
Awilix
SerZombi
Awilix
2
6
3
0.58
W
5
1
12
11
L
3
9
3
0.5
L
Aphrodite
kalikimos
Aphrodite
0
8
0
0
W
Izanami
xTentx21
Izanami
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,631
Damage
92,348
117,718
Taken
110,471
61,229
Mitigated
93,084
27,072
Healing
46,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcalteon
King Arthur
14,093
1,429
0
8,908
33,393
32,232
0
3,698
29,695
0
108,650
L
16,110
763
0
318
13,984
4,398
0
6,487
7,497
83,232
0
W
Kumbhakarna
GOATEDAlexi
Kumbhakarna
6,211
970
0
9,334
26,156
29,608
77
9,468
16,431
24,294
2,096
W
Fenrir
Mago340
Fenrir
26,576
9,438
0
10,725
25,420
16,025
899
6,489
18,931
70
129,064
W
Yu Huang
RedGoobler
Yu Huang
19,119
1,595
0
6,732
12,220
6,351
1,033
3,249
8,971
148,031
0
L
Awilix
SerZombi
Awilix
11,573
4,397
0
550
20,749
7,510
0
2,795
17,954
0
89,694
W
19,543
3,285
0
11,029
25,810
30,741
0
1,863
23,947
110
109,590
L
16,474
13,484
0
8,189
28,521
9,777
0
6,739
21,782
0
103,870
L
Aphrodite
kalikimos
Aphrodite
5,381
1,382
3,119
5,988
21,071
7,312
0
5,038
16,033
40,443
0
W
Izanami
xTentx21
Izanami
20,899
12,555
0
8,311
20,865
10,359
11,416
3,687
17,178
0
138,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
71,617
663
Minions Killed
705
0
Camps Cleared
0
2,112,867
Distance Traveled
2,530,117
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,288
470
188
8
0
377,877
4
L
Zeus
11,074
461
150
6
0
386,761
11
W
Kumbhakarna
12,509
521
23
1
0
502,057
5
W
Fenrir
15,449
644
129
5
0
559,576
8
W
Yu Huang
14,825
618
212
9
0
481,422
10
L
Awilix
11,088
462
124
5
0
544,886
3
W
Tyr
14,687
612
182
8
0
524,082
0
L
Rama
11,287
470
141
6
0
375,048
10
L
Aphrodite
9,009
375
60
3
0
428,295
2
W
Izanami
14,147
589
159
7
0
462,980
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role