Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigDefo
Cthulhu
Level 81
God Stats
5W - 9L
1,440 SR
Queue Stats
50W - 52L
1,528 Elo+
Party 2
Chernobog
Chernobog
DeputyDumpy
Chernobog
Level 132
God Stats
1W - 1L
1,755 SR
Queue Stats
655W - 668L
1,528 Elo+
Party 2
Chaac
Chaac
ZeroRex75876512
Chaac
Level 78
God Stats
11W - 5L
1,611 SR
Queue Stats
56W - 54L
1,542 Elo+
Party 2
Zeus
Zeus
schleebong
Zeus
Level 79
God Stats
4W - 7L
1,492 SR
Queue Stats
36W - 41L
1,492 Elo+
Party 2
Team Averages
Level 96
1,560 SR
1,518 Elo+

VS

Team Averages
Level 110
1,601 SR
1,426 Elo+
Persephone
Persephone
BaronRadial
Persephone
Level 157
God Stats
12W - 12L
1,563 SR
Queue Stats
882W - 909L
1,491 Elo+
Solo
Awilix
Awilix
Chumbawumba69
Awilix
Level 107
God Stats
11W - 13L
1,430 SR
Queue Stats
407W - 401L
1,485 Elo+
Solo
Rama
Rama
Fugeyman
Rama
Level 88
God Stats
4W - 6L
1,797 SR
Queue Stats
106W - 157L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
LeChupecabLE
Baron Samedi
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
76W - 96L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
grubbyj17
Guan Yu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 0
6,608
551
5,923
7,566
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
BigDefo
Cthulhu
8
1 / 1 / 2
5,857
488
6,461
9,616
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
DeputyDumpy
Chernobog
10
1 / 3 / 0
5,918
493
4,763
10,750
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,181
515
2,702
7,910
4,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 0
5,867
489
5,195
5,773
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaronRadial
Persephone
12
1 / 1 / 2
7,530
628
4,973
6,389
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 4
7,155
596
4,265
9,760
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rama
10
0 / 1 / 1
5,989
499
4,523
8,630
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
LeChupecabLE
Baron Samedi
10
1 / 2 / 1
6,321
527
4,274
12,531
7,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
grubbyj17
Guan Yu
13
4 / 0 / 3
7,742
645
7,072
7,670
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
9
9
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
0
2
W
Persephone
BaronRadial
Persephone
1
1
2
2
L
Cthulhu
BigDefo
Cthulhu
1
1
2
2
W
3
1
4
5
L
Chernobog
DeputyDumpy
Chernobog
1
3
0
0.33
W
Rama
0
1
1
0.5
W
Baron Samedi
LeChupecabLE
Baron Samedi
1
2
1
0.75
L
0
3
0
0
W
Guan Yu
grubbyj17
Guan Yu
4
0
3
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
25,107
41,615
Taken
44,980
21,393
Mitigated
26,206
11,016
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,923
2,692
0
3,734
7,566
2,748
0
982
6,584
49,980
896
W
Persephone
BaronRadial
Persephone
4,973
255
156
2,251
6,389
2,578
747
3,589
2,799
55,864
0
L
Cthulhu
BigDefo
Cthulhu
6,461
1,147
120
2,324
9,616
8,901
0
3,785
5,831
19,454
0
W
4,265
1,869
0
4,824
9,760
3,983
45
1,496
8,264
0
51,499
L
Chernobog
DeputyDumpy
Chernobog
4,763
2,571
0
1,190
10,750
3,271
0
1,694
8,763
0
42,296
W
Rama
4,523
3,646
0
4,946
8,630
3,074
232
4,453
4,177
0
45,307
W
Baron Samedi
LeChupecabLE
Baron Samedi
4,274
950
2,085
4,352
12,531
7,439
93
7,811
4,720
20,569
3,048
L
2,702
423
0
3,187
7,910
4,382
0
0
7,449
0
45,130
W
Guan Yu
grubbyj17
Guan Yu
7,072
1,020
200
2,153
7,670
9,132
0
0
7,670
0
46,850
L
5,195
594
0
461
5,773
2,091
0
2,724
3,001
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
34,737
311
Minions Killed
396
0
Camps Cleared
0
1,155,964
Distance Traveled
1,226,930
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,608
551
85
7
0
228,152
4
W
Persephone
7,530
628
107
9
0
246,345
2
L
Cthulhu
5,857
488
16
1
0
256,452
1
W
Awilix
7,155
596
87
7
0
304,885
5
L
Chernobog
5,918
493
61
5
0
220,046
3
W
Rama
5,989
499
69
6
0
198,777
3
W
Baron Samedi
6,321
527
40
3
0
221,904
1
L
Chaac
6,181
515
76
6
0
235,611
4
W
Guan Yu
7,742
645
93
8
0
255,019
3
L
Zeus
5,867
489
73
6
0
215,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role