Player Matchup

Neith
Neith
BerserkSouls94
Neith
Level 149
God Stats
4W - 0L
1,609 SR
Queue Stats
149W - 111L
1,572 Elo+
Party 1
Hercules
Hercules
Jonnywah
Hercules
Level 139
God Stats
2W - 5L
1,368 SR
Queue Stats
120W - 114L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
Quinnith90
Ao Kuang
Level 154
God Stats
2W - 1L
1,597 SR
Queue Stats
161W - 143L
1,529 Elo+
Party 1
Team Averages
Level 147
1,525 SR
1,535 Elo+

VS

Team Averages
Level 84
1,477 SR
1,433 Elo+
Agni
Agni
Ruizelbala
Agni
Level 104
God Stats
0W - 4L
1,353 SR
Queue Stats
295W - 269L
1,529 Elo+
Solo
Chaac
Chaac
aprilia2000
Chaac
Level 65
God Stats
1W - 2L
1,410 SR
Queue Stats
39W - 47L
1,377 Elo+
Solo
Neith
Neith
dBadgie
Neith
Level 82
God Stats
4W - 3L
1,668 SR
Queue Stats
30W - 63L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,561
771
17,956
10,751
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Jonnywah
Hercules
18
5 / 0 / 5
12,119
808
12,504
15,599
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Quinnith90
Ao Kuang
16
4 / 3 / 3
10,893
726
9,534
16,293
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,381
625
11,730
13,327
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 3
9,145
610
8,254
17,385
16,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
dBadgie
Neith
15
2 / 3 / 1
9,624
642
11,043
13,183
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
4
4
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Hercules
Jonnywah
Hercules
5
0
5
7.5
W
Ao Kuang
Quinnith90
Ao Kuang
4
3
3
1.83
L
2
7
2
0.43
L
0
4
3
0.38
L
Neith
dBadgie
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
31,027
42,643
Taken
43,895
27,175
Mitigated
27,628
16,437
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,956
5,593
0
4,996
10,751
6,064
798
2,539
8,212
0
61,120
W
Hercules
Jonnywah
Hercules
12,504
3,105
0
6,546
15,599
12,433
154
3,336
12,263
0
57,206
W
Ao Kuang
Quinnith90
Ao Kuang
9,534
2,419
0
4,895
16,293
8,678
820
5,933
10,360
49,086
6,222
L
11,730
1,171
0
505
13,327
5,296
0
2,212
10,895
30,450
0
L
8,254
1,681
0
2,697
17,385
16,114
0
4,183
12,792
0
37,841
L
Neith
dBadgie
Neith
11,043
4,183
278
3,652
13,183
6,218
0
2,338
10,349
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
28,150
232
Minions Killed
175
0
Camps Cleared
0
897,699
Distance Traveled
788,620
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,561
771
92
6
0
277,449
3
W
Hercules
12,119
808
88
6
0
316,473
2
W
Ao Kuang
10,893
726
52
3
0
303,777
3
L
Agni
9,381
625
49
3
0
238,701
2
L
Chaac
9,145
610
46
3
0
276,766
1
L
Neith
9,624
642
80
5
0
273,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role