Player Matchup

Danzaburou
Danzaburou
Diamond II
HBCentral
Danzaburou
Diamond II
Level 160
God Stats
5W - 5L
1,667 SR
Queue Stats
689W - 686L
2,130 MMR
Solo
Rama
Rama
Diamond V
TheHGustav
Rama
Diamond V
Level 123
God Stats
82W - 81L
1,612 SR
Queue Stats
759W - 769L
2,028 MMR
Solo
Sylvanus
Sylvanus
Diamond II
kiijo
Sylvanus
Diamond II
Level 142
God Stats
3W - 4L
1,258 SR
Queue Stats
325W - 312L
2,246 MMR
Solo
Poseidon
Poseidon
Platinum I
lionunicorn
Poseidon
Platinum I
Level 149
God Stats
8W - 3L
1,723 SR
Queue Stats
206W - 194L
1,935 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
miggymoney19
Ah Muzen Cab
Platinum I
Level 86
God Stats
4W - 0L
1,753 SR
Queue Stats
90W - 69L
1,969 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,602 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,649 SR
2,061 MMR
Tiamat
Tiamat
Platinum I
Jcarder
Tiamat
Platinum I
Level 141
God Stats
7W - 5L
1,653 SR
Queue Stats
151W - 138L
2,272 MMR
Solo
Bellona
Bellona
Platinum III
Metalslug1221
Bellona
Platinum III
Level 148
God Stats
0W - 3L
1,490 SR
Queue Stats
628W - 634L
1,897 MMR
Solo
Fenrir
Fenrir
Diamond I
PacSki
Fenrir
Diamond I
Level 160
God Stats
6W - 3L
1,569 SR
Queue Stats
597W - 586L
2,044 MMR
Solo
Ishtar
Ishtar
Platinum II
TDAWWG305
Ishtar
Platinum II
Level 86
God Stats
9W - 3L
1,937 SR
Queue Stats
46W - 32L
2,069 MMR
Solo
Ymir
Ymir
Diamond V
Verso22
Ymir
Diamond V
Level 159
God Stats
4W - 3L
1,597 SR
Queue Stats
133W - 117L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HBCentral
Danzaburou
19
8 / 2 / 12
14,540
632
19,605
24,874
30,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 2
14,619
636
12,593
18,720
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
kiijo
Sylvanus
20
6 / 3 / 6
13,637
593
17,406
19,029
13,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
lionunicorn
Poseidon
19
5 / 4 / 13
12,776
555
16,695
16,067
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
miggymoney19
Ah Muzen Cab
18
4 / 7 / 11
12,131
527
15,262
20,584
10,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
VulcanYemojaSusano

VS

Bans
Guan YuLancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jcarder
Tiamat
18
3 / 7 / 3
11,632
506
9,434
15,513
11,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
17
4 / 2 / 6
11,970
520
9,947
19,563
19,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
PacSki
Fenrir
18
6 / 7 / 9
12,090
526
17,144
25,409
12,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
TDAWWG305
Ishtar
20
5 / 6 / 3
13,314
579
17,504
22,562
9,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Verso22
Ymir
15
2 / 6 / 11
10,455
455
8,047
28,246
27,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
28
Kills
20
20
Deaths
28
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HBCentral
Danzaburou
8
2
12
7
L
Tiamat
Jcarder
Tiamat
3
7
3
0.64
L
Bellona
4
2
6
3.5
L
Fenrir
PacSki
Fenrir
6
7
9
1.5
L
Ishtar
TDAWWG305
Ishtar
5
6
3
1.08
W
5
4
2
1.5
L
Ymir
Verso22
Ymir
2
6
11
1.25
W
Sylvanus
kiijo
Sylvanus
6
3
6
3
W
Poseidon
lionunicorn
Poseidon
5
4
13
2.88
W
Ah Muzen Cab
miggymoney19
Ah Muzen Cab
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,561
Damage
62,076
99,274
Taken
111,293
68,930
Mitigated
80,721
40,509
Healing
25,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HBCentral
Danzaburou
19,605
8,507
2,234
6,198
24,874
30,043
2,189
4,029
20,845
4,725
60,801
L
Tiamat
Jcarder
Tiamat
9,434
1,432
0
2,261
15,513
11,451
465
4,692
10,821
90,280
0
L
Bellona
9,947
2,085
0
7,306
19,563
19,140
0
9,777
9,786
0
72,881
L
Fenrir
PacSki
Fenrir
17,144
5,707
0
4,345
25,409
12,859
0
6,370
19,039
33
107,895
L
Ishtar
TDAWWG305
Ishtar
17,504
11,961
0
7,364
22,562
9,868
1,314
4,011
18,551
0
119,171
W
12,593
7,545
0
8,522
18,720
8,064
5,261
1,830
16,890
0
151,018
L
Ymir
Verso22
Ymir
8,047
1,667
570
3,820
28,246
27,403
0
9,655
17,665
30,269
450
W
Sylvanus
kiijo
Sylvanus
17,406
3,260
5,958
11,527
19,029
13,760
193
5,104
13,925
96,576
17,376
W
Poseidon
lionunicorn
Poseidon
16,695
2,839
0
2,043
16,067
6,504
878
2,980
13,087
125,158
0
W
Ah Muzen Cab
miggymoney19
Ah Muzen Cab
15,262
6,449
0
4,027
20,584
10,559
0
5,078
15,506
0
113,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,703
Gold Earned
59,461
772
Minions Killed
682
0
Camps Cleared
0
2,091,753
Distance Traveled
2,112,882
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,540
632
51
2
0
430,494
2
L
Tiamat
11,632
506
158
7
0
406,087
5
L
Bellona
11,970
520
138
6
0
448,755
5
L
Fenrir
12,090
526
153
7
0
440,194
6
L
Ishtar
13,314
579
191
8
0
394,933
1
W
Rama
14,619
636
245
11
0
391,038
7
L
Ymir
10,455
455
42
2
0
422,913
9
W
Sylvanus
13,637
593
174
8
0
390,108
6
W
Poseidon
12,776
555
154
7
0
485,622
6
W
Ah Muzen Cab
12,131
527
148
6
0
394,491
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role