Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cheese-Hotpot
Persephone
Level 160
God Stats
43W - 39L
1,524 SR
Queue Stats
901W - 871L
1,467 Elo+
Solo
Janus
Janus
RABlD MOUSE
Janus
Level 148
God Stats
35W - 35L
1,572 SR
Queue Stats
469W - 471L
1,481 Elo+
Solo
Rama
Rama
Roxas11042
Rama
Level 157
God Stats
0W - 4L
1,195 SR
Queue Stats
82W - 74L
1,569 Elo+
Party 3
Ymir
Ymir
SPARTENICK228
Ymir
Level 89
God Stats
0W - 3L
1,207 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 3
Team Averages
Level 135
1,400 SR
1,487 Elo+

VS

Team Averages
Level 95
1,690 SR
1,568 Elo+
Loki
Loki
Leanin On Ya
Loki
Level 20
God Stats
5W - 0L
1,995 SR
Queue Stats
30W - 17L
1,607 Elo+
Party 2
Thoth
Thoth
black12shots
Thoth
Level 141
God Stats
5W - 8L
1,592 SR
Queue Stats
153W - 148L
1,519 Elo+
Party 1
Ymir
Ymir
hemi21
Ymir
Level 87
God Stats
7W - 9L
1,652 SR
Queue Stats
23W - 24L
1,577 Elo+
Party 2
Bastet
Bastet
llMetaphysl
Bastet
Level 145
God Stats
5W - 2L
1,628 SR
Queue Stats
329W - 300L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
monkeylord4
Hun Batz
Level 83
God Stats
3W - 0L
1,581 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 1
7,623
476
3,683
12,462
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Cheese-Hotpot
Persephone
14
1 / 1 / 2
8,683
543
9,990
6,403
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,761
485
4,687
11,333
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 2
7,068
442
7,054
15,419
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 3
7,133
446
3,933
11,985
8,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
9,823
614
9,105
10,533
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 3
8,499
531
6,207
6,578
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
hemi21
Ymir
10
1 / 1 / 0
6,958
435
5,761
14,708
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
14
2 / 2 / 3
8,419
526
13,944
13,409
5,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
monkeylord4
Hun Batz
14
2 / 1 / 2
8,317
520
4,697
11,033
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
12
12
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
L
Persephone
Cheese-Hotpot
Persephone
1
1
2
2
W
6
2
1
3.25
L
2
4
2
0.75
L
1
2
2
1
L
0
2
3
0.75
W
1
1
3
2.5
W
Ymir
hemi21
Ymir
1
1
0
1
W
Bastet
2
2
3
1.75
W
Hun Batz
monkeylord4
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
39,714
57,602
Taken
56,261
31,653
Mitigated
29,021
14,277
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,683
1,293
0
2,934
12,462
11,541
0
713
11,681
0
42,383
L
Persephone
Cheese-Hotpot
Persephone
9,990
371
76
1,413
6,403
2,580
0
3,423
2,779
66,963
0
W
9,105
2,428
0
1,000
10,533
4,050
0
1,548
8,465
0
75,309
L
4,687
357
0
740
11,333
3,853
0
1,328
9,909
63,166
0
L
7,054
6,288
0
4,641
15,419
5,163
960
1,837
13,582
0
41,293
L
3,933
968
2,109
2,364
11,985
8,516
286
4,143
7,683
27,113
0
W
6,207
224
0
500
6,578
2,773
0
4,658
1,920
52,643
0
W
Ymir
hemi21
Ymir
5,761
1,479
373
4,887
14,708
12,279
0
6,580
8,128
25,345
0
W
Bastet
13,944
2,879
0
5,911
13,409
5,341
1,354
3,069
10,340
0
75,939
W
Hun Batz
monkeylord4
Hun Batz
4,697
1,122
0
2,088
11,033
4,578
0
2,755
8,245
0
74,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
42,016
443
Minions Killed
527
0
Camps Cleared
0
1,480,733
Distance Traveled
1,625,350
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,623
476
75
5
0
315,987
4
L
Persephone
8,683
543
135
8
0
333,510
4
W
Loki
9,823
614
146
9
0
327,469
7
L
Janus
7,761
485
105
7
0
319,134
3
L
Rama
7,068
442
78
5
0
242,838
2
L
Ymir
7,133
446
50
3
0
269,264
2
W
Thoth
8,499
531
119
7
0
307,974
3
W
Ymir
6,958
435
27
2
0
287,146
3
W
Bastet
8,419
526
117
7
0
346,454
6
W
Hun Batz
8,317
520
118
7
0
356,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role