Player Matchup

Lancelot
Lancelot
BaronRadial
Lancelot
Level 157
God Stats
10W - 14L
1,507 SR
Queue Stats
882W - 909L
1,482 Elo+
Solo
Izanami
Izanami
BigDefo
Izanami
Level 81
God Stats
2W - 1L
1,733 SR
Queue Stats
50W - 52L
1,519 Elo+
Party 1
Hades
Hades
DeputyDumpy
Hades
Level 132
God Stats
14W - 9L
1,540 SR
Queue Stats
655W - 668L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
ZeroRex75876512
Sylvanus
Level 78
God Stats
7W - 2L
1,784 SR
Queue Stats
56W - 54L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
schleebong
Sun Wukong
Level 79
God Stats
3W - 2L
1,380 SR
Queue Stats
36W - 41L
1,483 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,507 Elo+

VS

Team Averages
Level 89
1,427 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
GhostWindSamurai
Mercury
Level 89
God Stats
2W - 6L
1,378 SR
Queue Stats
110W - 115L
1,444 Elo+
Party 2
Yemoja
Yemoja
Toxicitay13
Yemoja
Level 78
God Stats
7W - 12L
1,446 SR
Queue Stats
84W - 89L
1,452 Elo+
Party 2
Poseidon
Poseidon
grubbyj17
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Maui
Maui
ronburgundy69420
Maui
Level 67
God Stats
0W - 1L
1,309 SR
Queue Stats
109W - 123L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BaronRadial
Lancelot
10
2 / 1 / 5
6,066
607
4,134
7,463
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BigDefo
Izanami
9
3 / 1 / 0
5,571
557
6,123
8,083
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 0
7,434
743
9,068
10,071
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sylvanus
9
0 / 0 / 3
5,995
600
5,583
7,944
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
schleebong
Sun Wukong
11
4 / 0 / 2
6,710
671
4,969
8,140
4,704
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 3 / 1
4,374
437
6,224
6,875
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 2
5,370
537
6,055
8,447
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 0 / 2
5,110
511
3,448
8,949
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
grubbyj17
Poseidon
10
1 / 5 / 0
5,902
590
5,166
8,135
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
5,351
535
3,941
8,922
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
3
3
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Lancelot
BaronRadial
Lancelot
2
1
5
4.5
W
Izanami
BigDefo
Izanami
3
1
0
3
W
7
1
0
7
L
1
4
2
0.5
L
Yemoja
0
0
2
1
W
Sylvanus
0
0
3
1.5
L
Poseidon
grubbyj17
Poseidon
1
5
0
0.2
L
1
4
0
0.25
W
Sun Wukong
schleebong
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
24,834
41,701
Taken
41,328
21,370
Mitigated
18,598
17,284
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,224
3,304
0
877
6,875
2,141
0
2,455
4,420
0
21,044
W
Lancelot
BaronRadial
Lancelot
4,134
2,146
0
598
7,463
3,181
0
2,260
5,203
0
37,874
W
Izanami
BigDefo
Izanami
6,123
4,191
0
2,074
8,083
2,741
327
1,630
6,453
0
40,212
W
9,068
2,176
296
4,737
10,071
5,318
28
3,866
6,205
50,255
0
L
6,055
3,239
0
1,051
8,447
3,831
0
2,331
6,116
0
30,100
L
Yemoja
3,448
913
2,384
3,154
8,949
4,041
0
2,369
6,580
12,134
0
W
Sylvanus
5,583
2,055
2,199
4,630
7,944
5,426
58
1,568
6,376
16,867
6,848
L
Poseidon
grubbyj17
Poseidon
5,166
1,783
0
2,268
8,135
3,237
0
6,364
1,771
35,889
0
L
3,941
1,824
0
1,077
8,922
5,348
0
0
8,922
22,539
5,565
W
Sun Wukong
schleebong
Sun Wukong
4,969
1,445
0
2,750
8,140
4,704
1,182
2,527
5,613
0
40,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
26,107
339
Minions Killed
226
0
Camps Cleared
0
1,003,391
Distance Traveled
935,496
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,374
437
27
3
0
169,666
2
W
Lancelot
6,066
607
64
6
0
230,727
3
W
Izanami
5,571
557
72
7
0
206,916
2
W
Hades
7,434
743
92
9
0
191,637
4
L
Mercury
5,370
537
57
6
0
198,491
2
L
Yemoja
5,110
511
22
2
0
199,818
8
W
Sylvanus
5,995
600
39
4
0
212,090
2
L
Poseidon
5,902
590
66
7
0
195,224
3
L
Maui
5,351
535
54
5
0
172,297
0
W
Sun Wukong
6,710
671
72
7
0
162,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role