Player Matchup

Ares
Ares
Gold V
IPsalms27I
Ares
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,245 MMR
Party 1
Lancelot
Lancelot
Gold V
KoxyWrld
Lancelot
Gold V
Level 79
God Stats
4W - 5L
1,084 SR
Queue Stats
49W - 47L
1,375 MMR
Solo
Thanatos
Thanatos
Gold V
NieR llSoul
Thanatos
Gold V
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
25W - 28L
1,385 MMR
Party 1
Medusa
Medusa
Gold V
OxGoon
Medusa
Gold V
Level 136
God Stats
16W - 16L
1,511 SR
Queue Stats
508W - 508L
1,330 MMR
Solo
Scylla
Scylla
Gold V
RK Erebus
Scylla
Gold V
Level 125
God Stats
1W - 10L
1,338 SR
Queue Stats
77W - 85L
1,263 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,390 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,472 SR
1,350 MMR
Hades
Hades
Gold II
 
Hades
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze III
JB_Beltway
Yu Huang
Bronze III
Level 144
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 7L
1,366 MMR
Solo
Rama
Rama
Gold IV
Twigskii_Rl
Rama
Gold IV
Level 134
God Stats
5W - 3L
1,295 SR
Queue Stats
123W - 126L
1,279 MMR
Solo
Artio
Artio
Silver I
Wild legit
Artio
Silver I
Level 158
God Stats
6W - 2L
1,654 SR
Queue Stats
118W - 117L
1,243 MMR
Solo
Bastet
Bastet
Gold V
helljumper678
Bastet
Gold V
Level 135
God Stats
6W - 9L
1,434 SR
Queue Stats
354W - 368L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,776
432
8,212
21,687
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
KoxyWrld
Lancelot
16
4 / 4 / 3
9,232
513
9,210
18,046
11,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
NieR llSoul
Thanatos
14
7 / 7 / 5
8,937
497
7,732
16,067
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
OxGoon
Medusa
14
0 / 4 / 3
8,096
450
13,732
15,928
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RK Erebus
Scylla
15
3 / 3 / 3
8,535
474
7,532
11,110
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharybdisUllrAwilixHorus

VS

Bans
ThorAtlasJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 2 / 4
10,731
596
12,139
12,497
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
JB_Beltway
Yu Huang
12
1 / 8 / 3
8,223
457
4,444
11,836
4,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 5
9,453
525
12,887
16,194
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
13
3 / 2 / 7
8,598
478
13,884
20,130
13,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
9 / 3 / 3
10,857
603
14,489
17,556
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
15
Kills
23
23
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
4
3.5
L
1
5
5
0.7
W
Yu Huang
JB_Beltway
Yu Huang
1
8
3
0.31
L
Lancelot
KoxyWrld
Lancelot
4
4
3
1.38
L
Thanatos
NieR llSoul
Thanatos
7
7
5
1.36
L
Medusa
OxGoon
Medusa
0
4
3
0.38
L
Scylla
RK Erebus
Scylla
3
3
3
1.5
W
5
0
5
7.5
W
Artio
3
2
7
3.25
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
57,843
82,838
Taken
78,213
54,556
Mitigated
39,249
30,142
Healing
33,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,139
1,637
237
6,987
12,497
8,068
386
1,279
11,194
76,284
0
L
8,212
1,111
284
4,792
21,687
21,928
0
7,773
13,138
26,026
1,860
W
Yu Huang
JB_Beltway
Yu Huang
4,444
294
0
970
11,836
4,542
0
3,864
7,808
41,618
0
L
Lancelot
KoxyWrld
Lancelot
9,210
1,899
0
6,246
18,046
11,774
0
8,644
9,308
0
65,116
L
Thanatos
NieR llSoul
Thanatos
7,732
2,152
0
10,693
16,067
8,967
0
3,671
12,244
0
53,394
L
Medusa
OxGoon
Medusa
13,732
6,403
0
6,660
15,928
6,832
258
3,437
12,049
0
81,134
L
Scylla
RK Erebus
Scylla
7,532
895
0
1,467
11,110
5,055
0
3,725
7,283
73,546
0
W
12,887
9,584
0
10,346
16,194
6,473
478
3,243
12,951
0
69,949
W
Artio
13,884
1,560
1,297
8,134
20,130
13,157
296
3,894
16,192
33,439
8,208
W
14,489
4,727
0
5,339
17,556
7,009
448
2,706
14,728
0
87,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
47,862
484
Minions Killed
501
0
Camps Cleared
0
1,588,612
Distance Traveled
1,629,835
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,731
596
153
9
0
295,720
3
L
Ares
7,776
432
37
2
0
316,680
2
W
Yu Huang
8,223
457
66
4
0
255,796
0
L
Lancelot
9,232
513
107
6
0
350,368
3
L
Thanatos
8,937
497
79
4
0
329,196
2
L
Medusa
8,096
450
117
7
0
292,095
1
L
Scylla
8,535
474
144
8
0
300,273
8
W
Rama
9,453
525
100
6
0
308,941
4
W
Artio
8,598
478
60
3
0
374,479
1
W
Bastet
10,857
603
122
7
0
394,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role