Player Matchup

Neith
Neith
 
Neith
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TokioBabe
Sylvanus
Level 125
God Stats
2W - 2L
1,622 SR
Queue Stats
19W - 21L
1,304 Elo+
Solo
Anubis
Anubis
thor123654
Anubis
Level 47
God Stats
52W - 126L
1,281 SR
Queue Stats
52W - 127L
1,251 Elo+
Solo
Team Averages
Level 76
1,468 SR
1,351 Elo+

VS

Team Averages
Level 56
1,362 SR
1,218 Elo+
Nu Wa
Nu Wa
BelKimS
Nu Wa
Level 82
God Stats
39W - 57L
1,465 SR
Queue Stats
694W - 1,042L
1,446 Elo+
Solo
Neith
Neith
Silverhawk2021
Neith
Level 18
God Stats
4W - 6L
1,289 SR
Queue Stats
4W - 15L
1,104 Elo+
Party 1
Xing Tian
Xing Tian
YourGovernment
Xing Tian
Level 68
God Stats
4W - 7L
1,332 SR
Queue Stats
4W - 15L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
7,307
609
3,850
6,266
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TokioBabe
Sylvanus
14
1 / 0 / 0
9,041
753
4,855
7,940
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
thor123654
Anubis
13
0 / 1 / 1
7,854
655
4,591
6,480
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BelKimS
Nu Wa
14
1 / 1 / 0
8,175
681
6,253
6,202
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 1
8,375
698
6,293
3,226
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
YourGovernment
Xing Tian
13
0 / 0 / 2
8,701
725
3,441
9,600
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Nu Wa
BelKimS
Nu Wa
1
1
0
1
W
1
0
1
1.5
L
Sylvanus
TokioBabe
Sylvanus
1
0
0
1
W
Xing Tian
YourGovernment
Xing Tian
0
0
2
1
L
Anubis
thor123654
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
15,987
20,686
Taken
19,028
14,615
Mitigated
12,336
8,954
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,850
746
0
641
6,266
2,668
0
3,203
3,063
0
26,548
W
Nu Wa
BelKimS
Nu Wa
6,253
1,712
0
1,904
6,202
2,274
590
3,798
2,404
35,486
0
W
6,293
1,940
0
566
3,226
1,376
462
2,041
1,185
0
31,850
L
Sylvanus
TokioBabe
Sylvanus
4,855
986
2,319
4,337
7,940
8,754
0
3,666
4,274
30,200
0
W
Xing Tian
YourGovernment
Xing Tian
3,441
125
0
1,542
9,600
8,686
496
3,670
5,930
14,978
0
L
Anubis
thor123654
Anubis
4,591
77
0
1,657
6,480
3,193
0
2,881
3,599
18,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
25,251
122
Minions Killed
155
0
Camps Cleared
0
553,239
Distance Traveled
631,270
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,307
609
47
4
0
135,578
0
W
Nu Wa
8,175
681
73
6
0
171,107
4
W
Neith
8,375
698
55
5
0
227,663
0
L
Sylvanus
9,041
753
41
3
0
184,513
6
W
Xing Tian
8,701
725
27
2
0
232,500
3
L
Anubis
7,854
655
34
3
0
233,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role