Player Matchup

Nu Wa
Nu Wa
DalongQuang
Nu Wa
Level 16
God Stats
2W - 0L
1,756 SR
Queue Stats
52W - 24L
1,614 Elo+
Party 1
Ares
Ares
HamsterHavoc
Ares
Level 83
God Stats
10W - 2L
1,749 SR
Queue Stats
42W - 28L
1,547 Elo+
Party 1
Izanami
Izanami
JohnsonXP
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,753 Elo+
Party 1
Thanatos
Thanatos
SharkCoco
Thanatos
Level 77
God Stats
14W - 6L
1,730 SR
Queue Stats
60W - 41L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
Ungodlii
Erlang Shen
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,640 Elo+
Party 1
Team Averages
Level 61
1,647 SR
1,628 Elo+

VS

Team Averages
Level 117
1,488 SR
1,366 Elo+
Merlin
Merlin
UnaidedRegent02
Merlin
Level 129
God Stats
14W - 15L
1,512 SR
Queue Stats
15W - 18L
1,460 Elo+
Solo
Danzaburou
Danzaburou
XGodzilla7X
Danzaburou
Level 126
God Stats
29W - 24L
1,565 SR
Queue Stats
464W - 537L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
deadxscene
Ah Muzen Cab
Level 143
God Stats
3W - 16L
1,273 SR
Queue Stats
716W - 784L
1,353 Elo+
Solo
Olorun
Olorun
errorfromdanorth
Olorun
Level 101
God Stats
3W - 4L
1,521 SR
Queue Stats
683W - 730L
1,346 Elo+
Solo
Sylvanus
Sylvanus
welp its dad
Sylvanus
Level 86
God Stats
8W - 7L
1,569 SR
Queue Stats
163W - 202L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 4
11,401
671
26,563
6,412
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
0 / 0 / 3
8,557
503
6,412
10,872
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JohnsonXP
Izanami
13
0 / 0 / 2
7,483
440
4,016
12,587
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
SharkCoco
Thanatos
14
5 / 1 / 6
9,226
543
9,381
13,878
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Ungodlii
Erlang Shen
19
4 / 0 / 2
11,378
669
8,139
10,892
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,468
439
4,898
11,414
4,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XGodzilla7X
Danzaburou
12
0 / 8 / 0
7,202
424
2,347
16,903
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
deadxscene
Ah Muzen Cab
13
0 / 2 / 0
7,044
414
8,758
12,119
4,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
6,543
385
2,152
14,326
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
welp its dad
Sylvanus
11
1 / 3 / 0
6,818
401
4,731
15,319
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
23
Kills
1
1
Deaths
23
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
0
4
16
W
0
0
3
1.5
W
Izanami
JohnsonXP
Izanami
0
0
2
1
W
Thanatos
SharkCoco
Thanatos
5
1
6
8
L
0
5
0
0
W
Erlang Shen
Ungodlii
Erlang Shen
4
0
2
5
L
Danzaburou
XGodzilla7X
Danzaburou
0
8
0
0
L
Ah Muzen Cab
deadxscene
Ah Muzen Cab
0
2
0
0
L
0
5
1
0.1
L
Sylvanus
welp its dad
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,511
Damage
22,886
54,641
Taken
70,081
35,572
Mitigated
29,015
30,986
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,563
6,720
0
2,213
6,412
2,620
212
1,543
4,869
96,480
0
W
6,412
81
1,699
3,387
10,872
10,414
447
1,153
9,719
41,620
0
W
Izanami
JohnsonXP
Izanami
4,016
2,924
0
4,187
12,587
5,603
3,688
1,872
10,715
0
54,662
W
Thanatos
SharkCoco
Thanatos
9,381
1,685
0
14,436
13,878
6,774
44
1,571
12,307
0
63,846
L
4,898
415
0
2,126
11,414
4,318
275
1,244
10,032
54,691
0
W
Erlang Shen
Ungodlii
Erlang Shen
8,139
4,440
0
5,064
10,892
10,161
870
4,617
6,275
0
102,065
L
Danzaburou
XGodzilla7X
Danzaburou
2,347
536
0
2,776
16,903
5,182
0
5,647
11,052
0
59,440
L
Ah Muzen Cab
deadxscene
Ah Muzen Cab
8,758
2,491
0
5,236
12,119
4,731
0
7,161
4,748
0
66,441
L
2,152
738
0
3,462
14,326
5,017
0
9,697
4,266
40,009
2,431
L
Sylvanus
welp its dad
Sylvanus
4,731
1,557
750
3,677
15,319
9,767
0
8,061
7,008
24,439
8,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
35,075
610
Minions Killed
390
0
Camps Cleared
0
1,644,683
Distance Traveled
1,398,615
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,401
671
153
9
0
315,335
3
W
Ares
8,557
503
58
3
0
293,225
7
W
Izanami
7,483
440
114
7
0
293,745
3
W
Thanatos
9,226
543
98
6
0
369,820
2
L
Merlin
7,468
439
90
5
0
288,777
0
W
Erlang Shen
11,378
669
187
11
0
372,558
1
L
Danzaburou
7,202
424
93
5
0
259,455
3
L
Ah Muzen Cab
7,044
414
95
6
0
310,250
4
L
Olorun
6,543
385
64
4
0
276,007
0
L
Sylvanus
6,818
401
48
3
0
264,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role