Player Matchup

Horus
Horus
LonelyCapricorn
Horus
Level 160
God Stats
6W - 3L
1,527 SR
Queue Stats
487W - 359L
1,626 Elo+
Party 1
Zeus
Zeus
Zach360z
Zeus
Level 105
God Stats
1W - 3L
1,122 SR
Queue Stats
11W - 19L
1,314 Elo+
Solo
Yemoja
Yemoja
oneonemaster
Yemoja
Level 48
God Stats
182W - 153L
1,526 SR
Queue Stats
186W - 156L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
听风执酒
Kumbhakarna
Level 123
God Stats
202W - 69L
1,756 SR
Queue Stats
406W - 193L
1,714 Elo+
Party 1
Hachiman
Hachiman
日向翔阳是小太阳
Hachiman
Level 109
God Stats
54W - 24L
1,701 SR
Queue Stats
653W - 342L
1,688 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,568 Elo+

VS

Team Averages
Level 80
1,513 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GRiMSx666
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
HiTTGRL
Kukulkan
Level 6
God Stats
4W - 6L
1,308 SR
Queue Stats
7W - 17L
1,329 Elo+
Party 2
Thanatos
Thanatos
Love_Muffin81
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,376 Elo+
Solo
Anubis
Anubis
SlappyisBae
Anubis
Level 102
God Stats
0W - 2L
1,759 SR
Queue Stats
24W - 13L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
13,321
1,025
21,534
14,589
10,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
5 / 1 / 20
13,421
1,032
25,237
6,992
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
20
2 / 0 / 32
14,324
1,102
8,490
11,775
10,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
听风执酒
Kumbhakarna
20
2 / 1 / 32
13,540
1,042
9,569
21,629
31,898
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
23 / 0 / 13
15,781
1,214
43,263
10,613
5,100
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 10 / 2
11,340
872
8,252
22,837
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
GRiMSx666
Chaac
17
1 / 2 / 1
11,713
901
11,763
23,261
22,338
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HiTTGRL
Kukulkan
17
0 / 5 / 2
11,282
868
8,869
14,185
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Love_Muffin81
Thanatos
17
0 / 12 / 2
11,290
868
6,952
28,457
18,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
2 / 10 / 1
12,459
958
21,939
23,566
12,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
11
39
Kills
3
3
Deaths
39
114
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
10
2
0.1
L
Chaac
GRiMSx666
Chaac
1
2
1
0.75
L
Kukulkan
HiTTGRL
Kukulkan
0
5
2
0.2
W
7
1
17
15.5
L
Thanatos
Love_Muffin81
Thanatos
0
12
2
0.08
L
Anubis
2
10
1
0.25
W
Zeus
5
1
20
15
W
Yemoja
2
0
32
18
W
Kumbhakarna
听风执酒
Kumbhakarna
2
1
32
18
W
23
0
13
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,093
Damage
57,775
65,598
Taken
112,306
61,534
Mitigated
67,572
33,487
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,252
5,026
0
1,628
22,837
8,370
0
5,750
16,897
0
19,794
L
Chaac
GRiMSx666
Chaac
11,763
3,217
0
3,780
23,261
22,338
0
10,756
12,143
0
44,167
L
Kukulkan
HiTTGRL
Kukulkan
8,869
1,350
0
251
14,185
5,103
0
5,966
8,015
24,178
0
W
21,534
7,203
2,195
2,572
14,589
10,710
0
6,513
8,076
0
33,864
L
Thanatos
Love_Muffin81
Thanatos
6,952
3,540
100
4,672
28,457
18,996
0
12,056
15,849
0
20,819
L
Anubis
21,939
688
0
3,665
23,566
12,765
0
7,216
16,106
56,024
0
W
Zeus
25,237
2,190
129
585
6,992
2,851
0
3,874
3,118
50,045
0
W
Yemoja
8,490
2,560
13,232
5,983
11,775
10,975
0
7,039
4,736
23,288
0
W
Kumbhakarna
听风执酒
Kumbhakarna
9,569
301
1,226
3,797
21,629
31,898
0
9,509
12,120
17,018
0
W
43,263
31,375
0
3,768
10,613
5,100
0
3,873
6,740
0
81,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,387
Gold Earned
58,084
249
Minions Killed
247
8
Camps Cleared
6
1,385,219
Distance Traveled
1,070,758
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,340
872
22
2
0
184,772
0
L
Chaac
11,713
901
60
5
2
251,610
0
L
Kukulkan
11,282
868
32
2
0
197,235
3
W
Horus
13,321
1,025
13
1
5
284,835
1
L
Thanatos
11,290
868
38
3
0
213,440
1
L
Anubis
12,459
958
95
7
4
223,701
1
W
Zeus
13,421
1,032
78
6
2
239,124
0
W
Yemoja
14,324
1,102
39
3
0
273,179
0
W
Kumbhakarna
13,540
1,042
4
0
0
301,935
1
W
Hachiman
15,781
1,214
115
9
1
286,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role