Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Sevya
Baba Yaga
Level 45
God Stats
3W - 4L
1,681 SR
Queue Stats
29W - 47L
1,458 Elo+
Solo
Serqet
Serqet
heisendrache
Serqet
Level 69
God Stats
5W - 5L
1,625 SR
Queue Stats
300W - 319L
1,517 Elo+
Party 1
Team Averages
Level 58
1,602 SR
1,492 Elo+

VS

Team Averages
Level 113
1,454 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
Many2
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,247 SR
Queue Stats
124W - 141L
1,454 Elo+
Solo
Tyr
Tyr
Ratnici
Tyr
Level 144
God Stats
15W - 11L
1,395 SR
Queue Stats
214W - 155L
1,556 Elo+
Party 2
Hercules
Hercules
Кelc
Hercules
Level 127
God Stats
13W - 5L
1,719 SR
Queue Stats
166W - 108L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 4 / 0
6,214
621
4,669
6,925
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Sevya
Baba Yaga
11
0 / 3 / 0
6,236
624
3,930
6,682
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
1 / 3 / 0
6,833
683
2,856
7,548
7,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Many2
Morgan Le Fay
13
1 / 0 / 9
7,365
737
4,849
5,466
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
13
5 / 0 / 5
7,908
791
4,486
6,829
4,591
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Кelc
Hercules
14
4 / 1 / 6
7,665
767
7,090
6,135
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
10
10
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
0
0
W
Morgan Le Fay
Many2
Morgan Le Fay
1
0
9
5.5
W
Tyr
5
0
5
7.5
L
Baba Yaga
Sevya
Baba Yaga
0
3
0
0
L
Serqet
1
3
0
0.33
W
Hercules
Кelc
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,455
Damage
16,425
21,155
Taken
18,430
14,174
Mitigated
11,852
3,092
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,669
389
0
938
6,925
2,803
0
656
6,106
0
27,281
W
Morgan Le Fay
Many2
Morgan Le Fay
4,849
537
0
1,208
5,466
2,385
493
890
4,576
36,808
0
W
Tyr
4,486
752
0
1,220
6,829
4,591
379
2,246
4,483
0
16,895
L
Baba Yaga
Sevya
Baba Yaga
3,930
154
0
930
6,682
3,431
0
2,115
4,354
22,381
0
L
Serqet
2,856
456
0
1,224
7,548
7,940
0
2,150
5,264
0
11,080
W
Hercules
Кelc
Hercules
7,090
1,638
0
1,725
6,135
4,876
585
853
5,032
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,283
Gold Earned
22,938
101
Minions Killed
123
0
Camps Cleared
0
537,198
Distance Traveled
552,864
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,214
621
43
4
0
183,211
4
W
Morgan Le Fay
7,365
737
76
8
0
193,434
3
W
Tyr
7,908
791
21
2
0
187,834
5
L
Baba Yaga
6,236
624
38
4
0
171,902
3
L
Serqet
6,833
683
20
2
0
182,085
1
W
Hercules
7,665
767
26
3
0
171,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role