Player Matchup

Loki
Loki
Cabo0se23
Loki
Level 64
God Stats
6W - 11L
1,338 SR
Queue Stats
77W - 67L
1,461 Elo+
Solo
Cthulhu
Cthulhu
CapalotKingKy
Cthulhu
Level 64
God Stats
6W - 3L
1,432 SR
Queue Stats
108W - 123L
1,401 Elo+
Solo
Aphrodite
Aphrodite
EchoOo0oO
Aphrodite
Level 65
God Stats
69W - 66L
1,511 SR
Queue Stats
92W - 98L
1,474 Elo+
Solo
King Arthur
King Arthur
EpicStego
King Arthur
Level 142
God Stats
9W - 22L
1,329 SR
Queue Stats
165W - 172L
1,464 Elo+
Solo
Scylla
Scylla
slime-dono
Scylla
Level 44
God Stats
5W - 7L
1,563 SR
Queue Stats
37W - 56L
1,344 Elo+
Solo
Team Averages
Level 76
1,434 SR
1,429 Elo+

VS

Team Averages
Level 95
1,499 SR
1,466 Elo+
Cupid
Cupid
Nomadd254
Cupid
Level 66
God Stats
17W - 26L
1,410 SR
Queue Stats
165W - 177L
1,394 Elo+
Solo
Jormungandr
Jormungandr
RandomPerson015
Jormungandr
Level 109
God Stats
44W - 30L
1,573 SR
Queue Stats
101W - 86L
1,489 Elo+
Solo
Hera
Hera
VexanTexan
Hera
Level 69
God Stats
11W - 16L
1,407 SR
Queue Stats
378W - 423L
1,440 Elo+
Solo
Horus
Horus
mockingJay_37
Horus
Level 118
God Stats
1W - 1L
1,567 SR
Queue Stats
35W - 29L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
x__Cloud_x
Baron Samedi
Level 113
God Stats
2W - 5L
1,536 SR
Queue Stats
141W - 158L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
4 / 4 / 8
11,315
1,029
16,248
15,817
7,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
1 / 2 / 9
10,683
971
11,885
15,250
17,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
EchoOo0oO
Aphrodite
17
2 / 0 / 10
11,578
1,053
11,849
11,445
9,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EpicStego
King Arthur
17
3 / 0 / 8
11,083
1,008
13,831
15,791
18,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
slime-dono
Scylla
17
5 / 0 / 4
11,057
1,005
11,935
7,756
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nomadd254
Cupid
16
1 / 4 / 4
10,680
971
10,191
16,968
8,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RandomPerson015
Jormungandr
17
2 / 0 / 3
12,683
1,153
14,447
18,628
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 0 / 1
10,856
987
14,087
7,992
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 1
9,659
878
2,473
3,976
2,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
x__Cloud_x
Baron Samedi
16
1 / 10 / 4
10,754
978
17,167
22,173
12,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
15
Kills
6
6
Deaths
15
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
4
4
8
2
W
Cthulhu
1
2
9
2.75
W
Aphrodite
EchoOo0oO
Aphrodite
2
0
10
7
W
King Arthur
EpicStego
King Arthur
3
0
8
7
L
Cupid
Nomadd254
Cupid
1
4
4
0.75
L
Jormungandr
RandomPerson015
Jormungandr
2
0
3
3.5
L
2
0
1
2.5
L
0
1
1
0.5
W
Scylla
slime-dono
Scylla
5
0
4
7
L
Baron Samedi
x__Cloud_x
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,748
Damage
58,365
66,059
Taken
69,737
56,269
Mitigated
45,863
19,905
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
16,248
3,586
0
290
15,817
7,453
0
11,617
4,200
0
39,802
W
Cthulhu
11,885
340
765
902
15,250
17,098
0
9,713
5,537
19,461
0
W
Aphrodite
EchoOo0oO
Aphrodite
11,849
407
9,839
7,248
11,445
9,539
0
8,395
3,050
35,273
0
W
King Arthur
EpicStego
King Arthur
13,831
200
0
0
15,791
18,796
0
10,766
5,025
0
29,026
L
Cupid
Nomadd254
Cupid
10,191
5,852
2,407
1,086
16,968
8,092
0
7,945
8,725
0
22,457
L
Jormungandr
RandomPerson015
Jormungandr
14,447
3,990
235
2,713
18,628
18,948
0
9,260
9,166
46,262
0
L
14,087
3,401
1,346
1,725
7,992
3,566
0
3,923
3,856
30,468
0
L
2,473
1,597
758
1,206
3,976
2,860
0
2,205
1,615
0
5,500
W
Scylla
slime-dono
Scylla
11,935
1,194
0
861
7,756
3,383
0
5,210
2,546
30,771
0
L
Baron Samedi
x__Cloud_x
Baron Samedi
17,167
1,998
1,527
2,626
22,173
12,397
0
11,208
10,706
34,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
54,632
217
Minions Killed
195
6
Camps Cleared
3
1,084,292
Distance Traveled
829,073
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,315
1,029
47
4
5
237,894
0
W
Cthulhu
10,683
971
11
1
1
195,581
0
W
Aphrodite
11,578
1,053
63
6
0
229,677
0
W
King Arthur
11,083
1,008
39
4
0
236,095
0
L
Cupid
10,680
971
37
3
1
190,610
1
L
Jormungandr
12,683
1,153
68
6
0
210,838
0
L
Hera
10,856
987
38
3
0
187,300
1
L
Horus
9,659
878
3
0
2
54,722
1
W
Scylla
11,057
1,005
57
5
0
185,045
0
L
Baron Samedi
10,754
978
49
4
0
185,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role