Player Matchup

Atlas
Atlas
Almightychin983
Atlas
Level 12
God Stats
4W - 3L
1,487 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Tyr
Tyr
DayyZero
Tyr
Level 160
God Stats
2W - 0L
1,657 SR
Queue Stats
194W - 163L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
HappyKitten4827
The Morrigan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,605 Elo+
Party 1
Skadi
Skadi
KamiNoYoma
Skadi
Level 134
God Stats
1W - 5L
1,303 SR
Queue Stats
64W - 41L
1,618 Elo+
Party 1
Poseidon
Poseidon
Kanye4Pres
Poseidon
Level 139
God Stats
1W - 2L
1,204 SR
Queue Stats
58W - 41L
1,548 Elo+
Party 1
Team Averages
Level 117
1,430 SR
1,588 Elo+

VS

Team Averages
Level 92
1,625 SR
1,592 Elo+
Tyr
Tyr
A O E U I Y
Tyr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,722 Elo+
Party 2
Baron Samedi
Baron Samedi
Clutch Timing
Baron Samedi
Level 160
God Stats
6W - 8L
1,618 SR
Queue Stats
77W - 78L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Resilokin
Cthulhu
Level 58
God Stats
0W - 1L
1,819 SR
Queue Stats
16W - 4L
1,858 Elo+
Party 2
Lancelot
Lancelot
TrappyOnMars
Lancelot
Level 107
God Stats
2W - 3L
1,528 SR
Queue Stats
127W - 141L
1,429 Elo+
Solo
Ymir
Ymir
l3luescreen
Ymir
Level 87
God Stats
9W - 6L
1,658 SR
Queue Stats
50W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,329
463
5,288
12,597
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
14 / 0 / 5
11,200
622
17,915
14,241
8,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
HappyKitten4827
The Morrigan
16
1 / 4 / 3
10,037
558
8,840
8,997
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
17
3 / 2 / 5
10,160
564
12,835
11,506
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Kanye4Pres
Poseidon
17
6 / 0 / 8
10,386
577
14,824
12,528
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,669
426
9,333
17,908
10,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Clutch Timing
Baron Samedi
11
1 / 8 / 0
7,123
396
6,229
13,415
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Resilokin
Cthulhu
10
2 / 8 / 2
7,073
393
7,063
16,980
18,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
TrappyOnMars
Lancelot
14
1 / 2 / 0
7,952
442
4,229
13,322
6,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
7,231
402
3,141
17,781
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
25
Kills
7
7
Deaths
26
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
1
8
5
L
Baron Samedi
Clutch Timing
Baron Samedi
1
8
0
0.13
W
14
0
5
16.5
W
The Morrigan
HappyKitten4827
The Morrigan
1
4
3
0.63
W
Skadi
3
2
5
2.75
W
Poseidon
Kanye4Pres
Poseidon
6
0
8
10
L
Cthulhu
Resilokin
Cthulhu
2
8
2
0.38
L
Lancelot
TrappyOnMars
Lancelot
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
29,995
59,869
Taken
79,406
32,928
Mitigated
58,837
14,959
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,333
2,025
0
5,543
17,908
10,009
0
5,395
12,513
0
44,200
W
5,288
2,522
0
1,569
12,597
9,973
253
3,458
9,139
15,143
3,851
L
Baron Samedi
Clutch Timing
Baron Samedi
6,229
365
826
1,907
13,415
6,184
0
1,961
11,454
40,662
0
W
17,915
4,227
0
5,214
14,241
8,962
0
4,794
9,447
0
84,186
W
The Morrigan
HappyKitten4827
The Morrigan
8,840
2,113
0
1,999
8,997
4,793
140
3,682
5,315
71,355
7,584
W
Skadi
12,835
5,120
0
3,154
11,506
4,496
2,729
1,871
9,635
0
103,590
W
Poseidon
Kanye4Pres
Poseidon
14,824
3,046
0
3,023
12,528
4,704
1,471
2,628
9,900
97,868
0
L
Cthulhu
Resilokin
Cthulhu
7,063
519
0
284
16,980
18,387
0
8,847
8,133
35,082
0
L
Lancelot
TrappyOnMars
Lancelot
4,229
645
0
1,106
13,322
6,368
927
4,434
8,888
0
66,343
L
3,141
643
0
3,018
17,781
17,889
108
7,208
10,573
28,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
37,048
588
Minions Killed
346
0
Camps Cleared
0
1,825,789
Distance Traveled
1,604,429
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,669
426
64
4
0
378,929
3
W
Atlas
8,329
463
21
1
0
365,816
0
L
Baron Samedi
7,123
396
77
4
0
304,210
8
W
Tyr
11,200
622
130
7
0
414,974
1
W
The Morrigan
10,037
558
135
8
0
298,789
0
W
Skadi
10,160
564
161
9
0
337,873
1
W
Poseidon
10,386
577
141
8
0
408,337
2
L
Cthulhu
7,073
393
46
3
0
304,663
0
L
Lancelot
7,952
442
115
6
0
329,063
5
L
Ymir
7,231
402
44
2
0
287,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role