Player Matchup

Yemoja
Yemoja
GothGirlThighSim
Yemoja
Level 29
God Stats
6W - 0L
1,771 SR
Queue Stats
96W - 9L
2,032 Elo+
Party 2
Agni
Agni
Hihnata
Agni
Level 146
God Stats
4W - 2L
1,645 SR
Queue Stats
165W - 49L
1,811 Elo+
Party 2
Thanatos
Thanatos
Oddluck
Thanatos
Level 129
God Stats
8W - 0L
1,676 SR
Queue Stats
44W - 24L
1,669 Elo+
Party 2
Medusa
Medusa
SDRxMASTR
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,607 Elo+
Party 2
Ravana
Ravana
Volxohr
Ravana
Level 157
God Stats
7W - 8L
1,456 SR
Queue Stats
249W - 193L
1,732 Elo+
Party 2
Team Averages
Level 114
1,610 SR
1,770 Elo+

VS

Team Averages
Level 139
1,543 SR
1,529 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CaN0n1yBeOne
Lancelot
Level 160
God Stats
7W - 10L
1,530 SR
Queue Stats
571W - 596L
1,570 Elo+
Party 3
Janus
Janus
ElSpooky SMF
Janus
Level 88
God Stats
43W - 47L
1,544 SR
Queue Stats
138W - 163L
1,484 Elo+
Party 1
Maui
Maui
RobertoSMF
Maui
Level 141
God Stats
8W - 9L
1,498 SR
Queue Stats
78W - 101L
1,498 Elo+
Party 1
Ishtar
Ishtar
TaxableKarma928
Ishtar
Level 147
God Stats
13W - 9L
1,640 SR
Queue Stats
167W - 146L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 11
8,067
733
7,373
8,207
8,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Hihnata
Agni
15
3 / 1 / 4
8,581
780
9,821
5,756
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Oddluck
Thanatos
15
6 / 3 / 2
8,422
766
9,524
8,486
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
SDRxMASTR
Medusa
14
1 / 1 / 8
7,679
698
10,383
8,234
4,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Volxohr
Ravana
15
2 / 0 / 7
8,283
753
9,847
5,735
4,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 4
8,357
760
4,774
13,295
13,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
CaN0n1yBeOne
Lancelot
14
2 / 3 / 1
8,196
745
5,041
14,525
7,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 0
8,465
770
3,630
8,216
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
8,059
733
3,026
10,054
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 3 / 2
7,153
650
5,247
8,641
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
12
Kills
5
5
Deaths
12
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
4
3
L
Lancelot
CaN0n1yBeOne
Lancelot
2
3
1
0.83
L
2
3
0
0.67
W
0
0
11
5.5
W
Agni
Hihnata
Agni
3
1
4
5
W
Thanatos
Oddluck
Thanatos
6
3
2
2.33
L
0
2
3
0.75
W
Medusa
SDRxMASTR
Medusa
1
1
8
5
L
0
3
2
0.33
W
Ravana
Volxohr
Ravana
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
21,718
36,418
Taken
54,731
25,302
Mitigated
36,916
17,005
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,774
2,149
342
4,056
13,295
13,564
758
4,437
8,758
0
27,245
L
Lancelot
CaN0n1yBeOne
Lancelot
5,041
493
1,405
4,486
14,525
7,150
0
5,366
8,792
0
13,828
L
3,630
162
0
460
8,216
3,329
0
2,649
5,399
34,375
0
W
7,373
1,700
3,468
1,950
8,207
8,355
337
833
7,374
23,522
0
W
Agni
Hihnata
Agni
9,821
910
0
753
5,756
2,127
105
800
4,956
42,247
0
W
Thanatos
Oddluck
Thanatos
9,524
1,795
0
6,602
8,486
5,277
172
1,909
6,577
0
16,777
L
3,026
688
0
820
10,054
9,658
464
2,322
7,551
20,252
0
W
Medusa
SDRxMASTR
Medusa
10,383
5,041
107
2,302
8,234
4,565
1,106
1,956
6,278
0
25,550
L
5,247
2,135
0
1,947
8,641
3,215
0
2,420
6,054
0
22,772
W
Ravana
Volxohr
Ravana
9,847
1,769
0
1,823
5,735
4,978
686
1,158
4,577
0
31,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
40,230
214
Minions Killed
224
0
Camps Cleared
0
1,191,795
Distance Traveled
1,066,311
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,357
760
64
6
0
237,363
1
L
Lancelot
8,196
745
13
1
0
220,968
1
L
Janus
8,465
770
69
6
0
189,237
1
W
Yemoja
8,067
733
19
2
0
227,314
1
W
Agni
8,581
780
82
7
0
224,640
2
W
Thanatos
8,422
766
21
2
0
251,979
1
L
Maui
8,059
733
41
4
0
206,698
2
W
Medusa
7,679
698
46
4
0
222,857
2
L
Ishtar
7,153
650
37
3
0
212,045
4
W
Ravana
8,283
753
46
4
0
265,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role