Player Matchup

Fenrir
Fenrir
DamnThatsJefe00
Fenrir
Level 67
God Stats
2W - 3L
1,474 SR
Queue Stats
146W - 218L
1,257 Elo+
Party 1
Skadi
Skadi
M3TR01D_Sx1130
Skadi
Level 27
God Stats
2W - 6L
1,284 SR
Queue Stats
9W - 31L
1,202 Elo+
Party 1
Set
Set
QuanCoInc
Set
Level 23
God Stats
3W - 6L
1,380 SR
Queue Stats
28W - 82L
1,216 Elo+
Party 1
Cerberus
Cerberus
demigod2k12
Cerberus
Level 29
God Stats
3W - 4L
1,489 SR
Queue Stats
62W - 129L
1,206 Elo+
Party 1
Anubis
Anubis
stephone166
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 95L
1,273 Elo+
Party 1
Team Averages
Level 35
1,425 SR
1,231 Elo+

VS

Team Averages
Level 81
1,446 SR
1,453 Elo+
Chaac
Chaac
Ballin2609
Chaac
Level 47
God Stats
10W - 27L
1,194 SR
Queue Stats
72W - 167L
1,233 Elo+
Party 3
Amaterasu
Amaterasu
NordicRaven
Amaterasu
Level 54
God Stats
14W - 18L
1,452 SR
Queue Stats
23W - 56L
1,290 Elo+
Party 3
Mercury
Mercury
SHADOW12941
Mercury
Level 104
God Stats
4W - 4L
1,555 SR
Queue Stats
191W - 168L
1,600 Elo+
Party 2
Rama
Rama
Tacomilk
Rama
Level 154
God Stats
1W - 1L
1,426 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Sol
Sol
VoidNest
Sol
Level 48
God Stats
3W - 3L
1,605 SR
Queue Stats
70W - 45L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
11,289
1,129
11,759
21,128
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
10,120
1,012
7,091
17,423
8,438
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 14 / 7
10,204
1,020
7,409
24,912
14,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
demigod2k12
Cerberus
16
1 / 5 / 5
10,033
1,003
8,286
27,679
28,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
1 / 15 / 4
10,011
1,001
14,798
28,461
16,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 1 / 26
11,725
1,173
12,785
12,962
16,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
NordicRaven
Amaterasu
19
14 / 1 / 21
13,316
1,332
21,105
16,639
13,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SHADOW12941
Mercury
19
18 / 2 / 15
13,418
1,342
29,869
9,471
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
19
6 / 4 / 28
11,899
1,190
22,863
11,781
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 0 / 29
12,379
1,238
21,547
7,894
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
167
8
Kills
48
48
Deaths
8
21
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
26
17
L
5
7
2
0.86
L
1
7
3
0.36
W
Amaterasu
NordicRaven
Amaterasu
14
1
21
24.5
L
0
14
7
0.25
W
Mercury
SHADOW12941
Mercury
18
2
15
12.75
W
Rama
6
4
28
5
W
6
0
29
20.5
L
Cerberus
demigod2k12
Cerberus
1
5
5
0.7
L
Anubis
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
108,169
119,603
Taken
58,747
82,966
Mitigated
44,979
12,897
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,785
3,152
262
3,964
12,962
16,935
0
6,404
6,332
0
26,680
L
11,759
2,049
0
1,896
21,128
14,408
0
3,254
17,874
0
17,839
L
7,091
3,875
0
664
17,423
8,438
0
2,705
14,718
0
32,941
W
Amaterasu
NordicRaven
Amaterasu
21,105
11,284
0
4,674
16,639
13,233
0
5,089
9,956
0
33,392
L
7,409
3,079
0
1,273
24,912
14,957
0
4,200
20,712
0
15,169
W
Mercury
SHADOW12941
Mercury
29,869
20,916
0
99
9,471
5,554
0
2,632
6,752
0
53,170
W
Rama
22,863
15,346
0
1,917
11,781
5,178
0
5,235
6,310
0
34,633
W
21,547
8,087
0
3,430
7,894
4,079
0
3,724
4,032
33,457
4,001
L
Cerberus
demigod2k12
Cerberus
8,286
766
0
3,805
27,679
28,498
0
5,045
22,634
29,335
0
L
Anubis
14,798
1,313
0
5,259
28,461
16,665
0
4,322
24,139
32,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
62,737
172
Minions Killed
187
1
Camps Cleared
9
857,565
Distance Traveled
1,019,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,725
1,173
33
3
0
197,668
2
L
Fenrir
11,289
1,129
9
1
1
219,050
0
L
Skadi
10,120
1,012
34
3
0
154,547
0
W
Amaterasu
13,316
1,332
37
4
0
234,059
0
L
Set
10,204
1,020
17
2
0
157,123
0
W
Mercury
13,418
1,342
56
6
5
230,403
0
W
Rama
11,899
1,190
26
3
0
162,274
0
W
Sol
12,379
1,238
35
4
4
194,935
0
L
Cerberus
10,033
1,003
70
7
0
181,222
0
L
Anubis
10,011
1,001
42
4
0
145,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role