Player Matchup

Nox
Nox
BBWsimp
Nox
Level 145
God Stats
2W - 5L
1,426 SR
Queue Stats
464W - 404L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Jazonk
Danzaburou
Level 141
God Stats
19W - 4L
1,602 SR
Queue Stats
278W - 166L
1,685 Elo+
Party 1
Athena
Athena
Stǒrm
Athena
Level 158
God Stats
2W - 2L
1,340 SR
Queue Stats
176W - 109L
1,719 Elo+
Party 1
Thor
Thor
namechanged9698
Thor
Level 44
God Stats
12W - 4L
1,661 SR
Queue Stats
69W - 46L
1,671 Elo+
Party 1
The Morrigan
The Morrigan
Λnkh
The Morrigan
Level 159
God Stats
3W - 2L
1,361 SR
Queue Stats
412W - 354L
1,709 Elo+
Party 1
Team Averages
Level 129
1,478 SR
1,690 Elo+

VS

Team Averages
Level 48
1,517 SR
1,602 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Matchum
Cu Chulainn
Level 42
God Stats
8W - 10L
1,524 SR
Queue Stats
55W - 60L
1,552 Elo+
Solo
Ymir
Ymir
PhartSuckerbrrg
Ymir
Level 118
God Stats
10W - 7L
1,747 SR
Queue Stats
428W - 240L
1,724 Elo+
Party 2
Thor
Thor
ShadowAgron
Thor
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
263W - 89L
1,790 Elo+
Party 2
Ishtar
Ishtar
crimesforallah
Ishtar
Level 38
God Stats
0W - 2L
1,313 SR
Queue Stats
24W - 36L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 3 / 10
5,174
470
5,244
7,390
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jazonk
Danzaburou
11
3 / 0 / 7
6,858
623
7,251
4,937
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Stǒrm
Athena
12
5 / 1 / 5
7,216
656
6,458
9,663
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 8
5,863
533
3,282
9,443
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

The Morrigan
Λnkh
The Morrigan
10
6 / 1 / 2
6,321
575
3,068
5,674
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 4
5,586
508
5,768
7,123
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Matchum
Cu Chulainn
11
2 / 1 / 0
6,392
581
5,216
6,623
3,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 3 / 2
5,617
511
2,808
10,572
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 1
5,805
528
4,074
9,414
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 2
5,170
470
3,422
7,153
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
14
Kills
6
6
Deaths
14
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Nox
0
3
10
1.67
W
Danzaburou
Jazonk
Danzaburou
3
0
7
6.5
L
Cu Chulainn
Matchum
Cu Chulainn
2
1
0
2
L
2
3
2
1
L
1
4
1
0.38
W
Athena
Stǒrm
Athena
5
1
5
7.5
L
1
4
2
0.5
W
0
1
8
4
W
The Morrigan
Λnkh
The Morrigan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
21,288
37,107
Taken
40,885
17,859
Mitigated
19,960
11,190
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,768
1,157
633
2,389
7,123
3,980
0
3,603
3,520
31,896
9,322
W
Nox
5,244
317
0
750
7,390
2,734
0
2,263
5,127
23,172
0
W
Danzaburou
Jazonk
Danzaburou
7,251
3,722
0
2,872
4,937
1,649
525
982
3,955
0
46,388
L
Cu Chulainn
Matchum
Cu Chulainn
5,216
967
0
2,217
6,623
3,391
0
2,886
3,737
6,192
43,602
L
2,808
879
0
2,691
10,572
6,614
0
3,539
7,033
14,256
0
L
4,074
864
0
2,730
9,414
3,595
0
2,203
7,211
0
38,931
W
Athena
Stǒrm
Athena
6,458
1,790
0
2,674
9,663
7,785
0
1,334
8,329
36,358
4,294
L
3,422
1,794
0
1,250
7,153
2,380
0
1,714
5,439
0
26,204
W
3,282
365
0
3,934
9,443
3,472
0
2,468
6,975
0
32,751
W
The Morrigan
Λnkh
The Morrigan
3,068
750
0
960
5,674
2,219
53
2,088
3,586
30,323
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
28,570
320
Minions Killed
307
0
Camps Cleared
0
1,138,972
Distance Traveled
1,041,060
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,586
508
76
7
0
206,456
4
W
Nox
5,174
470
25
2
0
207,702
1
W
Danzaburou
6,858
623
86
8
0
218,386
4
L
Cu Chulainn
6,392
581
92
8
0
220,642
5
L
Ymir
5,617
511
9
1
0
190,567
4
L
Thor
5,805
528
70
6
0
218,767
1
W
Athena
7,216
656
81
7
0
260,394
1
L
Ishtar
5,170
470
60
5
0
204,628
3
W
Thor
5,863
533
65
6
0
229,036
6
W
The Morrigan
6,321
575
63
6
0
223,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role