Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
Tadesky
Vamana
Level 63
God Stats
12W - 7L
1,648 SR
Queue Stats
24W - 19L
1,583 Elo+
Party 3
Agni
Agni
ZIKNS
Agni
Level 109
God Stats
23W - 15L
1,601 SR
Queue Stats
30W - 26L
1,564 Elo+
Party 3
Cernunnos
Cernunnos
ZiziNplay
Cernunnos
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
198W - 196L
1,522 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,534 Elo+

VS

Team Averages
Level 114
1,424 SR
1,490 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AewyreToryn
Ares
Level 148
God Stats
3W - 12L
1,365 SR
Queue Stats
381W - 378L
1,555 Elo+
Party 1
Pele
Pele
Cri4tur4
Pele
Level 66
God Stats
13W - 20L
1,430 SR
Queue Stats
69W - 70L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
DarlingLama
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,372 Elo+
Solo
Raijin
Raijin
Árgah
Raijin
Level 128
God Stats
0W - 1L
1,324 SR
Queue Stats
91W - 86L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 1
6,863
528
5,341
11,141
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
 
Horus
9
0 / 1 / 3
5,616
432
3,651
10,294
8,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Tadesky
Vamana
13
1 / 0 / 1
7,494
576
6,442
8,692
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
ZIKNS
Agni
12
2 / 1 / 1
7,155
550
7,520
6,457
2,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ZiziNplay
Cernunnos
13
5 / 0 / 0
7,870
605
11,946
10,896
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 0
6,415
493
5,362
8,429
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 1
6,135
472
4,987
12,709
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
11
0 / 0 / 1
6,342
488
3,219
8,950
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DarlingLama
Sun Wukong
10
0 / 2 / 0
6,153
473
5,803
9,553
5,663
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Árgah
Raijin
11
1 / 3 / 2
5,932
456
7,327
10,385
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
1
1.25
W
Horus
 
Horus
0
1
3
1.5
L
Izanami
 
Izanami
1
3
0
0.33
L
2
2
1
1.25
L
Pele
0
0
1
0.5
L
Sun Wukong
DarlingLama
Sun Wukong
0
2
0
0
W
Vamana
Tadesky
Vamana
1
0
1
1.5
W
Agni
ZIKNS
Agni
2
1
1
2.5
W
Cernunnos
ZiziNplay
Cernunnos
5
0
0
5
L
Raijin
Árgah
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
26,698
47,480
Taken
50,026
28,930
Mitigated
25,335
20,227
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,341
1,243
0
1,931
11,141
6,673
0
2,187
8,954
0
55,136
W
Horus
 
Horus
3,651
1,611
1,641
2,966
10,294
8,301
0
3,782
6,512
0
17,030
L
Izanami
 
Izanami
5,362
3,691
0
2,737
8,429
2,083
0
0
8,429
0
56,143
L
4,987
275
0
1,467
12,709
9,550
0
526
12,183
24,161
2,691
L
Pele
3,219
364
0
4,944
8,950
3,750
0
1,019
7,931
0
43,688
L
Sun Wukong
DarlingLama
Sun Wukong
5,803
826
0
1,853
9,553
5,663
0
0
9,553
0
40,985
W
Vamana
Tadesky
Vamana
6,442
2,858
0
4,430
8,692
6,985
1,874
0
8,692
0
50,522
W
Agni
ZIKNS
Agni
7,520
392
0
2,199
6,457
2,674
193
3,411
3,046
53,343
0
W
Cernunnos
ZiziNplay
Cernunnos
11,946
7,296
0
7,060
10,896
4,297
155
2,604
8,292
0
66,545
L
Raijin
Árgah
Raijin
7,327
533
0
2,530
10,385
4,289
0
5,975
4,410
46,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
30,977
408
Minions Killed
389
0
Camps Cleared
0
1,283,741
Distance Traveled
1,203,511
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,863
528
94
7
0
276,519
3
W
Horus
5,616
432
12
1
0
265,519
4
L
Izanami
6,415
493
108
8
0
222,168
2
L
Ares
6,135
472
35
3
0
248,779
6
L
Pele
6,342
488
93
7
0
325,076
4
L
Sun Wukong
6,153
473
77
6
0
194,510
4
W
Vamana
7,494
576
103
8
0
231,238
6
W
Agni
7,155
550
93
7
0
269,583
0
W
Cernunnos
7,870
605
106
8
0
240,882
1
L
Raijin
5,932
456
76
6
0
212,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role