Player Matchup

Artio
Artio
AJCap123
Artio
Level 108
God Stats
1W - 2L
1,670 SR
Queue Stats
240W - 230L
1,527 Elo+
Solo
Freya
Freya
IJerk2LoliHentai
Freya
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,417 Elo+
Solo
Arachne
Arachne
LuckyNumber14
Arachne
Level 160
God Stats
3W - 9L
1,235 SR
Queue Stats
794W - 810L
1,485 Elo+
Solo
Thoth
Thoth
honeywitch
Thoth
Level 89
God Stats
1W - 2L
1,454 SR
Queue Stats
45W - 44L
1,474 Elo+
Party 1
Bellona
Bellona
picanoli
Bellona
Level 148
God Stats
1W - 3L
1,488 SR
Queue Stats
102W - 98L
1,547 Elo+
Party 1
Team Averages
Level 114
1,469 SR
1,490 Elo+

VS

Team Averages
Level 147
1,595 SR
1,557 Elo+
Hades
Hades
DBills24
Hades
Level 148
God Stats
2W - 1L
1,801 SR
Queue Stats
26W - 25L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
T_Layton03
Sun Wukong
Level 148
God Stats
1W - 0L
1,491 SR
Queue Stats
32W - 23L
1,615 Elo+
Party 2
Izanami
Izanami
ZERO PROPAGANDA
Izanami
Level 155
God Stats
5W - 0L
1,798 SR
Queue Stats
260W - 263L
1,512 Elo+
Solo
Chaac
Chaac
elizabeth_stylan
Chaac
Level 159
God Stats
3W - 2L
1,387 SR
Queue Stats
541W - 562L
1,525 Elo+
Solo
Thor
Thor
temp-339251
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AJCap123
Artio
17
0 / 7 / 8
9,719
572
7,898
34,322
50,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 8 / 6
10,573
622
22,874
28,234
15,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
15
1 / 8 / 6
9,502
559
12,699
19,823
12,364
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
20
6 / 7 / 5
12,800
753
16,149
18,744
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
picanoli
Bellona
18
3 / 8 / 8
11,348
668
18,674
33,481
43,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DBills24
Hades
20
10 / 4 / 18
12,695
747
27,398
24,167
17,613
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
T_Layton03
Sun Wukong
20
15 / 3 / 20
13,935
820
33,170
25,575
19,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 3 / 18
11,876
699
23,486
12,975
6,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 3 / 21
12,980
764
18,464
27,197
26,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 5 / 22
12,590
741
17,786
14,816
7,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
13
Kills
38
38
Deaths
18
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Artio
AJCap123
Artio
0
7
8
0.57
W
Hades
DBills24
Hades
10
4
18
4.75
L
3
8
6
0.75
L
Arachne
1
8
6
0.5
W
Sun Wukong
T_Layton03
Sun Wukong
15
3
20
8.33
W
5
3
18
4.67
W
3
3
21
4.5
L
Thoth
6
7
5
1.21
L
Bellona
picanoli
Bellona
3
8
8
0.88
W
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,294
Damage
120,304
134,604
Taken
104,730
129,996
Mitigated
77,664
40,393
Healing
51,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AJCap123
Artio
7,898
1,265
3,098
8,191
34,322
50,165
0
6,302
28,020
17,466
0
W
Hades
DBills24
Hades
27,398
1,325
4,269
9,212
24,167
17,613
1,901
8,426
15,741
49,324
0
L
22,874
6,372
2,649
10,577
28,234
15,331
604
3,648
24,586
38,344
0
L
Arachne
12,699
8,755
2,121
3,123
19,823
12,364
630
5,476
14,347
0
17,441
W
Sun Wukong
T_Layton03
Sun Wukong
33,170
5,056
3,250
8,004
25,575
19,639
1,776
13,368
12,207
0
59,565
W
23,486
11,248
827
2,597
12,975
6,723
4,460
4,756
8,219
0
49,790
W
18,464
2,484
5,645
14,479
27,197
26,543
1,159
13,050
14,147
0
44,495
L
Thoth
16,149
1,690
833
1,965
18,744
8,521
662
5,577
13,167
54,330
0
L
Bellona
picanoli
Bellona
18,674
5,328
1,741
6,095
33,481
43,615
162
6,395
27,086
0
30,592
W
17,786
1,512
1,498
1,968
14,816
7,146
655
7,321
7,495
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
64,076
162
Minions Killed
212
0
Camps Cleared
0
1,369,286
Distance Traveled
1,498,333
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,719
572
12
1
0
297,997
0
W
Hades
12,695
747
45
3
0
283,651
0
L
Freya
10,573
622
39
2
0
258,754
0
L
Arachne
9,502
559
11
1
0
284,364
1
W
Sun Wukong
13,935
820
48
3
0
322,937
0
W
Izanami
11,876
699
54
3
0
284,912
1
W
Chaac
12,980
764
44
3
0
315,966
1
L
Thoth
12,800
753
76
4
0
246,834
0
L
Bellona
11,348
668
24
1
0
281,337
0
W
Thor
12,590
741
21
1
0
290,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role