Player Matchup

Chang'e
Chang'e
Platinum III
DoWn x StRaToZ
Chang'e
Platinum III
Level 160
God Stats
22W - 18L
1,614 SR
Queue Stats
398W - 393L
1,826 MMR
Solo
Hera
Hera
Platinum IV
F1N4L BL4Z1K3N
Hera
Platinum IV
Level 158
God Stats
6W - 7L
1,527 SR
Queue Stats
162W - 157L
1,699 MMR
Solo
Da Ji
Da Ji
Platinum IV
P360 Cudii
Da Ji
Platinum IV
Level 160
God Stats
24W - 15L
1,657 SR
Queue Stats
277W - 268L
1,728 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Tristo151-
Hou Yi
Gold IV
Level 104
God Stats
1W - 0L
1,609 SR
Queue Stats
23W - 11L
1,687 MMR
Solo
Geb
Geb
Gold IV
bebo_4PR
Geb
Gold IV
Level 159
God Stats
1W - 0L
1,273 SR
Queue Stats
65W - 44L
1,688 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,536 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,602 SR
1,657 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
DALT11
Cerberus
Platinum IV
Level 129
God Stats
10W - 8L
1,835 SR
Queue Stats
219W - 201L
1,658 MMR
Solo
Ne Zha
Ne Zha
Platinum II
ZMcswain
Ne Zha
Platinum II
Level 87
God Stats
5W - 4L
1,874 SR
Queue Stats
379W - 381L
1,783 MMR
Solo
Danzaburou
Danzaburou
Gold II
tylerisbadhs
Danzaburou
Gold II
Level 159
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 23L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,571
714
888
420
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,225
645
606
1,256
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
6
1 / 0 / 0
3,459
692
1,382
2,483
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Tristo151-
Hou Yi
6
0 / 0 / 1
3,650
730
1,038
2,342
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,607
721
1,056
2,261
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorShivaCabrakan

VS

Bans
AtlasVamanaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 0
3,225
645
1,210
3,320
1,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
 
Chronos
5
0 / 0 / 0
3,121
624
642
1,150
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DALT11
Cerberus
5
0 / 1 / 0
3,080
616
935
3,365
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
ZMcswain
Ne Zha
5
0 / 0 / 0
3,136
627
324
3,054
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
tylerisbadhs
Danzaburou
1
0 / 0 / 0
2,424
485
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Chronos
 
Chronos
0
0
0
0
L
Cerberus
DALT11
Cerberus
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
W
Da Ji
1
0
0
1
W
Hou Yi
Tristo151-
Hou Yi
0
0
1
0.5
L
Ne Zha
ZMcswain
Ne Zha
0
0
0
0
W
0
0
2
1
L
Danzaburou
tylerisbadhs
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,970
Damage
3,111
8,762
Taken
10,889
2,855
Mitigated
4,181
3,897
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,210
181
0
576
3,320
1,574
0
833
2,487
0
13,944
L
Chronos
 
Chronos
642
165
0
324
1,150
382
0
555
595
14,818
0
L
Cerberus
DALT11
Cerberus
935
55
0
1,323
3,365
1,381
0
777
2,588
10,340
0
W
888
128
428
297
420
105
0
76
344
16,029
0
W
606
267
0
250
1,256
266
0
0
1,256
14,436
0
W
Da Ji
1,382
428
0
269
2,483
720
0
249
2,234
0
13,353
W
Hou Yi
Tristo151-
Hou Yi
1,038
585
0
1,769
2,342
721
0
766
1,576
0
20,359
L
Ne Zha
ZMcswain
Ne Zha
324
116
0
651
3,054
844
0
294
2,760
0
12,454
W
1,056
306
0
884
2,261
1,043
0
486
1,775
8,987
1,742
L
Danzaburou
tylerisbadhs
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
14,986
149
Minions Killed
101
0
Camps Cleared
0
483,932
Distance Traveled
377,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,225
645
26
5
0
101,986
1
L
Chronos
3,121
624
24
5
0
82,807
2
L
Cerberus
3,080
616
21
4
0
82,469
0
W
Chang'e
3,571
714
35
7
0
92,519
0
W
Hera
3,225
645
25
5
0
96,184
3
W
Da Ji
3,459
692
32
6
0
112,422
1
W
Hou Yi
3,650
730
40
8
0
72,839
1
L
Ne Zha
3,136
627
30
6
0
96,020
2
W
Geb
3,607
721
17
3
0
109,968
0
L
Danzaburou
2,424
485
0
0
0
14,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role