Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
EidemWolf
Athena
Level 124
God Stats
3W - 0L
1,680 SR
Queue Stats
25W - 12L
1,714 Elo+
Party 2
Sun Wukong
Sun Wukong
alpha_alvaro_116
Sun Wukong
Level 105
God Stats
5W - 5L
1,452 SR
Queue Stats
114W - 90L
1,535 Elo+
Party 2
Agni
Agni
litros
Agni
Level 158
God Stats
63W - 33L
1,743 SR
Queue Stats
205W - 154L
1,653 Elo+
Party 2
Team Averages
Level 110
1,575 SR
1,580 Elo+

VS

Team Averages
Level 87
1,599 SR
1,529 Elo+
Ymir
Ymir
Bee136792
Ymir
Level 42
God Stats
4W - 1L
1,751 SR
Queue Stats
106W - 92L
1,535 Elo+
Solo
Bakasura
Bakasura
Khaloodsh
Bakasura
Level 132
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 28L
1,518 Elo+
Solo
Raijin
Raijin
OurLordConcrete
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 182L
1,507 Elo+
Party 1
Apollo
Apollo
PotatoKuzzle
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 217L
1,517 Elo+
Party 1
Mulan
Mulan
Rensworth
Mulan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 0
7,718
643
10,667
6,225
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
 
Osiris
12
3 / 0 / 3
7,036
586
4,140
8,968
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
EidemWolf
Athena
10
0 / 1 / 7
6,358
530
3,015
8,997
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
alpha_alvaro_116
Sun Wukong
12
3 / 0 / 3
7,474
623
7,113
8,796
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
litros
Agni
12
4 / 1 / 3
7,440
620
8,734
7,264
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 0
5,553
463
2,763
12,874
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Khaloodsh
Bakasura
9
1 / 2 / 1
5,865
489
2,562
8,822
3,274
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
5,719
477
5,161
9,015
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
9
0 / 4 / 1
5,417
451
3,481
8,981
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Rensworth
Mulan
9
0 / 3 / 0
5,531
461
6,181
10,013
4,869
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
0
7
W
Osiris
 
Osiris
3
0
3
4.5
L
Ymir
1
4
0
0.25
W
Athena
EidemWolf
Athena
0
1
7
3.5
L
Bakasura
Khaloodsh
Bakasura
1
2
1
0.75
L
1
4
1
0.38
L
Apollo
0
4
1
0.13
L
Mulan
Rensworth
Mulan
0
3
0
0
W
Sun Wukong
alpha_alvaro_116
Sun Wukong
3
0
3
4.5
W
Agni
litros
Agni
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
20,148
40,250
Taken
49,705
21,978
Mitigated
22,521
11,475
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,667
5,117
0
2,639
6,225
2,793
0
1,015
4,935
0
55,225
W
Osiris
 
Osiris
4,140
1,807
0
400
8,968
4,942
0
1,101
7,804
0
51,135
L
Ymir
2,763
612
359
2,727
12,874
8,041
0
3,333
9,541
20,710
0
W
Athena
EidemWolf
Athena
3,015
1,234
0
2,015
8,997
4,818
168
2,128
6,447
19,342
4,282
L
Bakasura
Khaloodsh
Bakasura
2,562
1,682
0
1,711
8,822
3,274
341
784
7,945
0
24,988
L
5,161
947
0
605
9,015
3,607
0
6,058
2,957
37,827
0
L
Apollo
3,481
2,352
0
2,566
8,981
2,730
0
1,311
7,670
0
34,915
L
Mulan
Rensworth
Mulan
6,181
2,255
0
2,333
10,013
4,869
0
0
9,258
0
33,248
W
Sun Wukong
alpha_alvaro_116
Sun Wukong
7,113
1,950
0
4,780
8,796
6,424
780
127
8,496
0
48,042
W
Agni
litros
Agni
8,734
1,163
0
1,641
7,264
3,001
342
3,553
3,701
55,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,026
Gold Earned
28,085
415
Minions Killed
290
0
Camps Cleared
0
1,189,166
Distance Traveled
1,063,720
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,718
643
80
7
0
205,279
0
W
Osiris
7,036
586
90
8
0
251,618
3
L
Ymir
5,553
463
31
3
0
203,111
4
W
Athena
6,358
530
48
4
0
235,619
2
L
Bakasura
5,865
489
60
5
0
231,347
6
L
Raijin
5,719
477
73
6
0
211,501
0
L
Apollo
5,417
451
64
5
0
212,841
3
L
Mulan
5,531
461
62
5
0
204,920
4
W
Sun Wukong
7,474
623
88
7
0
251,744
5
W
Agni
7,440
620
109
9
0
244,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role