Player Matchup

Tiamat
Tiamat
BingoBangoJr
Tiamat
Level 146
God Stats
8W - 8L
1,551 SR
Queue Stats
97W - 89L
1,523 Elo+
Party 1
Odin
Odin
Umadcuzufat
Odin
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,938 Elo+
Party 1
Merlin
Merlin
Wyclef Bean
Merlin
Level 127
God Stats
8W - 12L
1,181 SR
Queue Stats
84W - 79L
1,530 Elo+
Party 1
Team Averages
Level 133
1,411 SR
1,664 Elo+

VS

Team Averages
Level 75
1,414 SR
1,288 Elo+
Skadi
Skadi
Aprizix
Skadi
Level 22
God Stats
0W - 1L
1,628 SR
Queue Stats
16W - 19L
1,175 Elo+
Party 2
Hel
Hel
LadyLay
Hel
Level 139
God Stats
3W - 3L
1,520 SR
Queue Stats
45W - 45L
1,421 Elo+
Party 2
Bakasura
Bakasura
YoungYoma
Bakasura
Level 63
God Stats
7W - 9L
1,094 SR
Queue Stats
212W - 341L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 0 / 7
8,358
760
10,631
8,037
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 6
8,198
745
6,656
8,789
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
5 / 1 / 4
8,537
776
9,572
4,989
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aprizix
Skadi
11
0 / 3 / 1
6,673
607
6,705
9,903
3,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
13
1 / 3 / 1
7,483
680
5,639
10,212
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
YoungYoma
Bakasura
12
1 / 4 / 1
7,143
649
3,612
11,616
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aprizix
Skadi
0
3
1
0.17
W
Tiamat
2
0
7
5.5
L
Hel
1
3
1
0.5
W
3
1
6
6
W
Merlin
5
1
4
7
L
Bakasura
YoungYoma
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
15,956
21,815
Taken
31,731
17,072
Mitigated
17,866
4,414
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aprizix
Skadi
6,705
3,947
0
0
9,903
3,795
0
6,544
2,869
0
28,350
W
Tiamat
10,631
813
0
2,482
8,037
6,071
685
2,579
5,458
33,954
0
L
Hel
5,639
219
3,618
4,852
10,212
4,184
578
6,639
2,948
23,569
0
W
6,656
1,704
0
1,070
8,789
8,824
0
1,558
7,166
0
8,973
W
Merlin
9,572
767
0
862
4,989
2,177
798
1,550
3,439
33,536
0
L
Bakasura
YoungYoma
Bakasura
3,612
2,131
299
3,101
11,616
9,887
828
6,256
4,716
0
18,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
21,299
127
Minions Killed
145
0
Camps Cleared
0
605,722
Distance Traveled
568,866
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,673
607
44
4
0
167,451
0
W
Tiamat
8,358
760
52
5
0
202,427
2
L
Hel
7,483
680
67
6
0
192,078
0
W
Odin
8,198
745
10
1
0
202,517
1
W
Merlin
8,537
776
65
6
0
200,778
2
L
Bakasura
7,143
649
34
3
0
209,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role