Player Matchup

Pele
Pele
AfricanSaiyajin
Pele
Level 69
God Stats
2W - 3L
1,526 SR
Queue Stats
37W - 46L
1,398 Elo+
Party 1
King Arthur
King Arthur
AwesomeLAMe
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlazerGang0
Kumbhakarna
Level 117
God Stats
111W - 109L
1,548 SR
Queue Stats
284W - 278L
1,550 Elo+
Solo
Merlin
Merlin
PrepaidDegree80
Merlin
Level 64
God Stats
56W - 52L
1,534 SR
Queue Stats
92W - 92L
1,476 Elo+
Solo
Fenrir
Fenrir
lNionl
Fenrir
Level 27
God Stats
2W - 3L
1,410 SR
Queue Stats
29W - 28L
1,420 Elo+
Party 1
Team Averages
Level 62
1,504 SR
1,454 Elo+

VS

Team Averages
Level 102
1,490 SR
1,465 Elo+
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaddyScoops1479
Izanami
Level 101
God Stats
28W - 32L
1,488 SR
Queue Stats
377W - 488L
1,413 Elo+
Party 2
Yu Huang
Yu Huang
Deimonscythe
Yu Huang
Level 139
God Stats
42W - 56L
1,452 SR
Queue Stats
587W - 655L
1,519 Elo+
Solo
Achilles
Achilles
SirLancealatte
Achilles
Level 101
God Stats
3W - 1L
1,447 SR
Queue Stats
63W - 72L
1,464 Elo+
Solo
Ah Puch
Ah Puch
YoDaddyChill306
Ah Puch
Level 65
God Stats
76W - 63L
1,563 SR
Queue Stats
304W - 396L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,533
958
7,114
13,066
6,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AwesomeLAMe
King Arthur
16
0 / 3 / 5
9,980
907
7,258
16,404
13,662
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
BlazerGang0
Kumbhakarna
16
0 / 0 / 6
9,940
904
4,595
11,615
14,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 4
10,720
975
7,919
9,804
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
lNionl
Fenrir
16
4 / 8 / 3
11,049
1,004
7,968
17,482
8,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

174

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
9 / 6 / 6
12,516
1,138
15,600
13,527
7,505
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 8
10,889
990
6,064
5,177
3,079
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
Deimonscythe
Yu Huang
17
3 / 0 / 8
10,771
979
13,680
1,818
868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
19
6 / 1 / 12
12,108
1,101
11,480
12,776
22,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 0 / 10
10,425
948
14,803
4,059
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
7
Kills
19
19
Deaths
7
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
6
6
2
L
1
4
4
0.75
L
King Arthur
AwesomeLAMe
King Arthur
0
3
5
0.83
L
Kumbhakarna
BlazerGang0
Kumbhakarna
0
0
6
3
W
1
0
8
5
W
Yu Huang
Deimonscythe
Yu Huang
3
0
8
7
L
2
4
4
1
W
Achilles
6
1
12
12
W
0
0
10
5
L
Fenrir
lNionl
Fenrir
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
61,627
68,371
Taken
37,357
47,410
Mitigated
36,298
1,825
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,600
1,898
0
812
13,527
7,505
0
5,059
8,468
0
27,902
L
7,114
1,454
0
93
13,066
6,073
0
3,864
9,202
0
29,273
L
King Arthur
AwesomeLAMe
King Arthur
7,258
490
0
0
16,404
13,662
0
7,269
9,135
0
26,610
L
Kumbhakarna
BlazerGang0
Kumbhakarna
4,595
63
0
250
11,615
14,644
0
5,107
6,338
15,806
0
W
6,064
3,989
0
0
5,177
3,079
0
2,599
2,578
0
29,643
W
Yu Huang
Deimonscythe
Yu Huang
13,680
697
0
147
1,818
868
0
887
931
25,315
0
L
7,919
119
0
243
9,804
4,292
0
2,747
7,057
33,210
0
W
Achilles
11,480
3,063
0
345
12,776
22,644
0
3,267
9,509
185
21,768
W
14,803
679
472
389
4,059
2,202
0
702
3,357
36,600
0
L
Fenrir
lNionl
Fenrir
7,968
1,274
0
1,239
17,482
8,739
0
9,467
8,015
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
56,709
188
Minions Killed
207
8
Camps Cleared
4
1,013,962
Distance Traveled
939,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,516
1,138
22
2
2
194,955
0
L
Pele
10,533
958
52
5
2
220,400
0
L
King Arthur
9,980
907
43
4
2
217,037
2
L
Kumbhakarna
9,940
904
9
1
0
216,665
0
W
Izanami
10,889
990
76
7
1
169,231
0
W
Yu Huang
10,771
979
28
3
0
181,159
1
L
Merlin
10,720
975
62
6
0
183,636
0
W
Achilles
12,108
1,101
15
1
1
198,441
0
W
Ah Puch
10,425
948
66
6
0
195,298
1
L
Fenrir
11,049
1,004
22
2
4
176,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role