Player Matchup

Ares
Ares
Bronze V
Cau7ionX
Ares
Bronze V
Level 69
God Stats
2W - 2L
1,813 SR
Queue Stats
5W - 10L
1,404 MMR
Solo
Thor
Thor
Gold IV
DrumsKiller12
Thor
Gold IV
Level 145
God Stats
1W - 0L
1,316 SR
Queue Stats
60W - 56L
1,405 MMR
Solo
Poseidon
Poseidon
Gold I
Firestine1998
Poseidon
Gold I
Level 127
God Stats
14W - 12L
1,628 SR
Queue Stats
195W - 195L
1,457 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
jaqt12
Sun Wukong
Gold IV
Level 160
God Stats
1W - 0L
1,448 SR
Queue Stats
185W - 190L
1,365 MMR
Party 3
Heimdallr
Heimdallr
Silver I
koalakilla34953
Heimdallr
Silver I
Level 47
God Stats
19W - 15L
1,591 SR
Queue Stats
48W - 43L
1,410 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,559 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,443 SR
1,427 MMR
Ne Zha
Ne Zha
Gold V
AIxzndr
Ne Zha
Gold V
Level 106
God Stats
60W - 44L
1,594 SR
Queue Stats
109W - 119L
1,398 MMR
Party 1
Horus
Horus
Silver I
Dolphin9376
Horus
Silver I
Level 146
God Stats
1W - 2L
1,582 SR
Queue Stats
19W - 14L
1,406 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Legit Swagguh
Morgan Le Fay
Gold II
Level 105
God Stats
14W - 20L
1,428 SR
Queue Stats
217W - 223L
1,560 MMR
Party 1
Sol
Sol
Silver I
MorningStaR8263
Sol
Silver I
Level 148
God Stats
3W - 3L
1,342 SR
Queue Stats
30W - 24L
1,368 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
N9NETYME
Kuzenbo
Gold IV
Level 160
God Stats
0W - 6L
1,267 SR
Queue Stats
151W - 160L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 3 / 14
12,523
501
8,136
25,778
36,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 1 / 9
14,184
567
16,753
20,919
12,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Firestine1998
Poseidon
20
8 / 0 / 5
14,950
598
15,622
11,196
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jaqt12
Sun Wukong
19
1 / 1 / 8
13,379
535
12,140
24,704
17,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
koalakilla34953
Heimdallr
19
4 / 0 / 11
12,829
513
20,846
18,699
10,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Nu WaScyllaCharybdisHades

VS

Bans
IzanamiGilgameshHeraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AIxzndr
Ne Zha
17
0 / 3 / 1
10,384
415
6,378
20,758
9,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 4
10,426
417
9,071
24,186
34,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Legit Swagguh
Morgan Le Fay
17
1 / 3 / 0
10,411
416
7,535
12,575
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 2
10,600
424
15,948
19,219
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
N9NETYME
Kuzenbo
17
1 / 6 / 0
11,260
450
16,271
26,175
26,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
21
Kills
5
5
Deaths
21
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AIxzndr
Ne Zha
0
3
1
0.17
W
Ares
2
3
14
3
L
1
3
4
1
W
6
1
9
10.5
W
Poseidon
Firestine1998
Poseidon
8
0
5
10.5
L
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
1
3
0
0.33
L
2
6
2
0.5
L
Kuzenbo
N9NETYME
Kuzenbo
1
6
0
0.17
W
Sun Wukong
jaqt12
Sun Wukong
1
1
8
5
W
Heimdallr
koalakilla34953
Heimdallr
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,497
Damage
55,203
101,296
Taken
102,913
82,187
Mitigated
85,528
43,222
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AIxzndr
Ne Zha
6,378
2,559
0
4,487
20,758
9,885
273
3,126
17,632
0
105,295
W
Ares
8,136
536
0
7,314
25,778
36,037
671
12,813
12,836
16,892
2,004
L
9,071
2,757
701
5,546
24,186
34,248
0
6,259
17,927
422
38,738
W
16,753
2,634
0
9,001
20,919
12,002
3,191
6,943
13,906
0
129,024
W
Poseidon
Firestine1998
Poseidon
15,622
1,439
0
3,190
11,196
6,097
4,096
4,119
7,049
166,581
0
L
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
7,535
1,139
19
2,112
12,575
5,812
0
4,324
8,249
84,937
0
L
15,948
4,216
0
6,526
19,219
8,784
0
5,585
13,634
90,541
9,468
L
Kuzenbo
N9NETYME
Kuzenbo
16,271
3,216
0
5,447
26,175
26,799
208
4,914
21,261
77,873
0
W
Sun Wukong
jaqt12
Sun Wukong
12,140
2,246
0
12,618
24,704
17,145
1,418
10,662
13,558
0
106,461
W
Heimdallr
koalakilla34953
Heimdallr
20,846
10,574
0
11,099
18,699
10,906
4,989
6,369
12,308
0
138,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,865
Gold Earned
53,081
777
Minions Killed
610
0
Camps Cleared
0
2,416,184
Distance Traveled
2,464,499
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,384
415
151
6
0
526,088
1
W
Ares
12,523
501
21
1
0
501,810
11
L
Horus
10,426
417
40
2
0
516,894
3
W
Thor
14,184
567
177
7
0
508,358
3
W
Poseidon
14,950
598
230
9
0
552,564
12
L
Morgan Le Fay
10,411
416
124
5
0
492,814
0
L
Sol
10,600
424
147
6
0
507,970
3
L
Kuzenbo
11,260
450
148
6
0
420,733
11
W
Sun Wukong
13,379
535
192
8
0
431,370
4
W
Heimdallr
12,829
513
157
6
0
422,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role