Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ICorypheusI
Sun Wukong
Level 109
God Stats
0W - 1L
1,116 SR
Queue Stats
7W - 13L
1,316 Elo+
Solo
Hun Batz
Hun Batz
Joeyonar
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
airo_gamerticx
Kumbhakarna
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 84L
1,338 Elo+
Solo
Merlin
Merlin
xRahaf26
Merlin
Level 102
God Stats
66W - 59L
1,498 SR
Queue Stats
304W - 325L
1,396 Elo+
Solo
Team Averages
Level 95
1,423 SR
1,390 Elo+

VS

Team Averages
Level 88
1,475 SR
1,392 Elo+
Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FrittenHubert
Hachiman
Level 80
God Stats
1W - 0L
1,775 SR
Queue Stats
326W - 371L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
Tiko_707
Sun Wukong
Level 113
God Stats
5W - 4L
1,426 SR
Queue Stats
554W - 637L
1,373 Elo+
Solo
Fenrir
Fenrir
Vroomy69
Fenrir
Level 101
God Stats
23W - 22L
1,456 SR
Queue Stats
149W - 133L
1,444 Elo+
Solo
Chang'e
Chang'e
consolegamersOP_
Chang'e
Level 78
God Stats
5W - 8L
1,218 SR
Queue Stats
273W - 318L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 3 / 2
6,596
471
12,165
9,499
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
ICorypheusI
Sun Wukong
6
0 / 1 / 0
5,004
357
2,151
4,270
1,931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Joeyonar
Hun Batz
12
3 / 3 / 0
7,172
512
6,530
11,280
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
airo_gamerticx
Kumbhakarna
10
1 / 4 / 3
6,747
482
4,946
13,788
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
xRahaf26
Merlin
12
0 / 2 / 1
7,021
502
8,980
7,113
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
5 / 1 / 4
7,688
549
4,468
10,505
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
FrittenHubert
Hachiman
10
0 / 2 / 5
5,963
426
4,545
11,173
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tiko_707
Sun Wukong
12
1 / 1 / 4
7,581
542
5,310
11,859
6,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
Vroomy69
Fenrir
13
5 / 1 / 7
8,193
585
7,895
11,315
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
7,052
504
5,477
9,561
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
13
13
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
W
Athena
 
Athena
5
1
4
7
W
Hachiman
FrittenHubert
Hachiman
0
2
5
1.25
L
Sun Wukong
ICorypheusI
Sun Wukong
0
1
0
0
L
Hun Batz
Joeyonar
Hun Batz
3
3
0
1
W
Sun Wukong
Tiko_707
Sun Wukong
1
1
4
3
W
Fenrir
Vroomy69
Fenrir
5
1
7
8.5
L
Kumbhakarna
airo_gamerticx
Kumbhakarna
1
4
3
0.63
W
2
1
5
4.5
L
Merlin
xRahaf26
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
27,695
45,950
Taken
54,413
23,512
Mitigated
25,830
11,101
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,165
5,350
0
2,940
9,499
3,914
54
2,425
7,074
0
49,274
W
Athena
 
Athena
4,468
1,308
0
2,010
10,505
6,991
182
3,171
7,144
18,266
0
W
Hachiman
FrittenHubert
Hachiman
4,545
2,055
0
4,681
11,173
3,569
462
2,370
8,715
0
27,429
L
Sun Wukong
ICorypheusI
Sun Wukong
2,151
396
0
1,069
4,270
1,931
0
0
4,270
0
18,813
L
Hun Batz
Joeyonar
Hun Batz
6,530
2,511
0
3,051
11,280
4,632
0
1,740
9,540
0
40,309
W
Sun Wukong
Tiko_707
Sun Wukong
5,310
997
0
3,931
11,859
6,979
376
2,061
9,744
0
54,986
W
Fenrir
Vroomy69
Fenrir
7,895
2,381
0
5,846
11,315
4,838
0
1,498
9,673
0
58,196
L
Kumbhakarna
airo_gamerticx
Kumbhakarna
4,946
630
0
2,106
13,788
10,212
22
3,633
10,155
12,800
4,641
W
5,477
544
2,083
5,149
9,561
3,453
405
3,577
5,648
39,011
0
L
Merlin
xRahaf26
Merlin
8,980
587
0
1,935
7,113
2,823
0
2,147
4,966
57,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
36,477
330
Minions Killed
318
0
Camps Cleared
0
1,122,543
Distance Traveled
1,331,668
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,596
471
68
5
0
217,030
0
W
Athena
7,688
549
25
2
0
270,109
2
W
Hachiman
5,963
426
30
2
0
225,995
0
L
Sun Wukong
5,004
357
34
2
0
106,596
0
L
Hun Batz
7,172
512
87
6
0
288,416
0
W
Sun Wukong
7,581
542
85
6
0
262,549
3
W
Fenrir
8,193
585
105
8
0
306,765
0
L
Kumbhakarna
6,747
482
30
2
0
266,466
1
W
Chang'e
7,052
504
73
5
0
266,250
4
L
Merlin
7,021
502
111
8
0
244,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role