Player Matchup

Yu Huang
Yu Huang
Agentolas
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
HellEmber
Cthulhu
Level 42
God Stats
38W - 42L
1,495 SR
Queue Stats
61W - 80L
1,436 Elo+
Solo
Thor
Thor
PanicOnFire
Thor
Level 49
God Stats
2W - 1L
1,712 SR
Queue Stats
36W - 17L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Quazzi
Danzaburou
Level 43
God Stats
0W - 1L
1,382 SR
Queue Stats
1W - 7L
1,159 Elo+
Party 2
Jing Wei
Jing Wei
SOrraz
Jing Wei
Level 28
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Team Averages
Level 46
1,475 SR
1,411 Elo+

VS

Team Averages
Level 37
1,457 SR
1,472 Elo+
Sylvanus
Sylvanus
NàTeFo
Sylvanus
Level 45
God Stats
13W - 8L
1,483 SR
Queue Stats
158W - 51L
1,752 Elo+
Party 3
Atlas
Atlas
TimNordvallRxped
Atlas
Level 4
God Stats
2W - 1L
1,427 SR
Queue Stats
2W - 1L
1,507 Elo+
Party 3
Sol
Sol
UJTB
Sol
Level 43
God Stats
7W - 16L
1,377 SR
Queue Stats
70W - 87L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Yeekan
Kukulkan
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 13L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vitanum5
Ah Muzen Cab
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Agentolas
Yu Huang
17
0 / 7 / 6
11,512
886
15,582
22,222
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HellEmber
Cthulhu
18
2 / 3 / 5
12,421
955
17,963
34,974
55,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 11 / 2
12,484
960
10,288
23,904
11,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Quazzi
Danzaburou
18
3 / 10 / 5
13,109
1,008
22,632
30,900
12,865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
SOrraz
Jing Wei
18
0 / 12 / 5
11,502
885
16,403
26,729
12,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NàTeFo
Sylvanus
20
10 / 0 / 29
15,165
1,167
27,255
21,504
30,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
13 / 2 / 26
15,726
1,210
37,343
30,335
50,561
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
UJTB
Sol
20
13 / 2 / 13
13,894
1,069
29,479
16,277
7,336
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Yeekan
Kukulkan
20
4 / 2 / 19
13,476
1,037
16,259
9,460
5,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
vitanum5
Ah Muzen Cab
20
3 / 2 / 25
13,524
1,040
22,915
12,984
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
155
8
Kills
43
43
Deaths
8
23
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Agentolas
Yu Huang
0
7
6
0.43
L
Cthulhu
HellEmber
Cthulhu
2
3
5
1.5
W
Sylvanus
NàTeFo
Sylvanus
10
0
29
24.5
L
3
11
2
0.36
L
Danzaburou
Quazzi
Danzaburou
3
10
5
0.55
L
Jing Wei
SOrraz
Jing Wei
0
12
5
0.21
W
13
2
26
13
W
Sol
UJTB
Sol
13
2
13
9.75
W
Kukulkan
Yeekan
Kukulkan
4
2
19
6.75
W
Ah Muzen Cab
vitanum5
Ah Muzen Cab
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,868
Damage
133,251
138,729
Taken
90,560
102,335
Mitigated
100,288
10,304
Healing
42,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Agentolas
Yu Huang
15,582
982
0
17
22,222
10,162
0
18,420
3,802
33,054
0
L
Cthulhu
HellEmber
Cthulhu
17,963
473
943
1,699
34,974
55,565
0
25,030
9,944
28,351
0
W
Sylvanus
NàTeFo
Sylvanus
27,255
6,624
8,696
8,456
21,504
30,664
0
7,957
13,177
36,000
0
L
10,288
2,479
0
0
23,904
11,008
0
18,124
5,780
18
29,190
L
Danzaburou
Quazzi
Danzaburou
22,632
11,067
0
5,326
30,900
12,865
0
27,087
3,813
0
50,863
L
Jing Wei
SOrraz
Jing Wei
16,403
11,833
0
2,319
26,729
12,735
0
21,675
5,054
0
32,031
W
37,343
16,616
5,385
8,694
30,335
50,561
0
9,000
20,354
56,473
0
W
Sol
UJTB
Sol
29,479
13,181
0
5,935
16,277
7,336
0
6,992
9,095
52,616
0
W
Kukulkan
Yeekan
Kukulkan
16,259
2,688
135
1,018
9,460
5,268
0
2,671
6,584
37,044
0
W
Ah Muzen Cab
vitanum5
Ah Muzen Cab
22,915
15,049
0
4,370
12,984
6,459
0
5,142
7,572
0
47,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,028
Gold Earned
71,785
234
Minions Killed
240
3
Camps Cleared
11
1,150,843
Distance Traveled
1,165,375
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,512
886
42
3
2
246,692
0
L
Cthulhu
12,421
955
37
3
0
259,835
1
W
Sylvanus
15,165
1,167
17
1
1
236,090
1
L
Thor
12,484
960
45
3
1
218,493
0
L
Danzaburou
13,109
1,008
79
6
0
235,226
0
L
Jing Wei
11,502
885
31
2
0
190,597
1
W
Atlas
15,726
1,210
32
2
3
240,751
5
W
Sol
13,894
1,069
58
4
5
220,578
0
W
Kukulkan
13,476
1,037
60
5
1
235,604
0
W
Ah Muzen Cab
13,524
1,040
73
6
1
232,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role