Player Matchup

Horus
Horus
Der_Iron
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,311 Elo+
Party 2
Artemis
Artemis
Flàméd
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
chili_royal
Nemesis
Level 156
God Stats
5W - 6L
1,508 SR
Queue Stats
608W - 615L
1,560 Elo+
Party 2
Bacchus
Bacchus
l3laCk_MayBaCkzZ
Bacchus
Level 35
God Stats
0W - 2L
1,207 SR
Queue Stats
131W - 125L
1,530 Elo+
Party 2
Charybdis
Charybdis
x_TheAnswer_x
Charybdis
Level 109
God Stats
8W - 9L
1,493 SR
Queue Stats
440W - 486L
1,393 Elo+
Solo
Team Averages
Level 68
1,441 SR
1,459 Elo+

VS

Team Averages
Level 71
1,557 SR
1,407 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BySep_HD
Cabrakan
Level 87
God Stats
1W - 3L
1,519 SR
Queue Stats
82W - 84L
1,484 Elo+
Solo
Ne Zha
Ne Zha
SinTheKing
Ne Zha
Level 106
God Stats
3W - 2L
1,547 SR
Queue Stats
140W - 157L
1,375 Elo+
Party 1
Hades
Hades
monkeyD1312
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 49L
1,275 Elo+
Party 1
Guan Yu
Guan Yu
plivko1312
Guan Yu
Level 23
God Stats
1W - 0L
1,719 SR
Queue Stats
24W - 38L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Der_Iron
Horus
16
1 / 6 / 8
10,181
679
5,287
23,703
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Flàméd
Artemis
18
7 / 5 / 5
11,084
739
25,528
19,118
8,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
chili_royal
Nemesis
17
4 / 5 / 6
10,506
700
14,162
22,224
10,223
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 8
8,828
589
6,804
15,698
17,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
x_TheAnswer_x
Charybdis
15
0 / 7 / 7
8,757
584
15,144
14,806
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 3 / 13
10,747
716
24,168
13,614
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cabrakan
BySep_HD
Cabrakan
14
0 / 5 / 17
9,141
609
4,245
12,367
19,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
SinTheKing
Ne Zha
20
12 / 1 / 13
11,965
798
20,139
17,131
9,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 2 / 18
12,202
813
23,553
18,264
17,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
plivko1312
Guan Yu
18
4 / 3 / 18
10,727
715
11,568
19,257
29,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
13
Kills
29
29
Deaths
14
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
13
4.17
W
Cabrakan
BySep_HD
Cabrakan
0
5
17
1.7
L
Horus
Der_Iron
Horus
1
6
8
0.83
L
Artemis
Flàméd
Artemis
7
5
5
1.9
W
Ne Zha
SinTheKing
Ne Zha
12
1
13
18.5
L
Nemesis
chili_royal
Nemesis
4
5
6
1.4
L
1
6
8
0.83
W
7
2
18
8
W
Guan Yu
plivko1312
Guan Yu
4
3
18
4.33
L
Charybdis
x_TheAnswer_x
Charybdis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,925
Damage
83,673
95,549
Taken
80,633
68,117
Mitigated
81,247
35,833
Healing
43,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,168
5,078
4,622
4,774
13,614
5,875
2,053
1,006
12,207
0
45,440
W
Cabrakan
BySep_HD
Cabrakan
4,245
333
646
1,458
12,367
19,267
250
1,194
11,173
8,103
0
L
Horus
Der_Iron
Horus
5,287
3,069
9,793
8,148
23,703
26,940
277
6,716
16,987
0
16,612
L
Artemis
Flàméd
Artemis
25,528
13,802
540
4,555
19,118
8,243
829
4,623
14,495
0
43,529
W
Ne Zha
SinTheKing
Ne Zha
20,139
3,840
1,809
4,468
17,131
9,828
1,894
1,097
16,034
0
41,477
L
Nemesis
chili_royal
Nemesis
14,162
3,559
2,773
6,352
22,224
10,223
119
6,498
15,726
0
27,703
L
6,804
379
214
408
15,698
17,581
298
6,378
9,320
14,601
0
W
23,553
2,238
2,368
7,503
18,264
17,119
2,353
1,450
16,814
47,295
0
W
Guan Yu
plivko1312
Guan Yu
11,568
833
8,846
7,474
19,257
29,158
705
2,057
17,200
474
21,204
L
Charybdis
x_TheAnswer_x
Charybdis
15,144
5,840
1,268
1,782
14,806
5,130
27
4,017
10,789
0
34,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
54,782
134
Minions Killed
140
0
Camps Cleared
0
1,155,107
Distance Traveled
1,255,189
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,747
716
39
3
0
213,488
2
W
Cabrakan
9,141
609
2
0
0
205,972
1
L
Horus
10,181
679
19
1
0
229,482
0
L
Artemis
11,084
739
37
2
0
186,846
0
W
Ne Zha
11,965
798
27
2
0
281,314
0
L
Nemesis
10,506
700
34
2
0
271,293
0
L
Bacchus
8,828
589
13
1
0
259,456
0
W
Hades
12,202
813
55
4
0
262,854
2
W
Guan Yu
10,727
715
17
1
0
291,561
0
L
Charybdis
8,757
584
31
2
0
208,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role