Player Matchup

Jormungandr
Jormungandr
Night_Train80
Jormungandr
Level 73
God Stats
1W - 1L
1,656 SR
Queue Stats
27W - 28L
1,314 Elo+
Solo
Kukulkan
Kukulkan
RapidXxAUSTINxX
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,305 Elo+
Solo
Hun Batz
Hun Batz
xxturtlepops
Hun Batz
Level 104
God Stats
2W - 2L
1,417 SR
Queue Stats
72W - 92L
1,377 Elo+
Solo
Team Averages
Level 74
1,524 SR
1,332 Elo+

VS

Team Averages
Level 119
1,850 SR
1,467 Elo+
Arachne
Arachne
Died4Pie
Arachne
Level 101
God Stats
9W - 0L
2,041 SR
Queue Stats
26W - 25L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Hey A Turtle
Cabrakan
Level 153
God Stats
2W - 1L
1,956 SR
Queue Stats
177W - 86L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
Zephan1ah1842
Nu Wa
Level 103
God Stats
2W - 3L
1,553 SR
Queue Stats
74W - 95L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Night_Train80
Jormungandr
13
0 / 3 / 0
8,173
681
3,945
18,260
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
13
0 / 2 / 0
7,798
650
10,005
9,285
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
xxturtlepops
Hun Batz
11
0 / 6 / 0
7,198
600
6,796
12,912
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Died4Pie
Arachne
15
6 / 0 / 5
10,379
865
12,357
12,043
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Hey A Turtle
Cabrakan
13
3 / 0 / 7
9,347
779
9,954
10,267
9,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 8
8,864
739
11,719
8,673
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Died4Pie
Arachne
6
0
5
8.5
W
Cabrakan
Hey A Turtle
Cabrakan
3
0
7
6.5
L
Jormungandr
Night_Train80
Jormungandr
0
3
0
0
L
Kukulkan
0
2
0
0
W
2
0
8
6
L
Hun Batz
xxturtlepops
Hun Batz
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
34,030
40,457
Taken
30,983
29,388
Mitigated
21,392
8,097
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Died4Pie
Arachne
12,357
9,441
1,896
4,455
12,043
8,330
1,091
4,260
7,783
0
40,594
W
Cabrakan
Hey A Turtle
Cabrakan
9,954
1,681
342
2,444
10,267
9,530
605
6,724
3,543
32,987
0
L
Jormungandr
Night_Train80
Jormungandr
3,945
1,933
790
4,149
18,260
18,724
0
8,824
9,436
23,243
0
L
Kukulkan
10,005
1,043
0
1,070
9,285
4,426
0
6,444
2,841
49,553
0
W
11,719
4,340
597
1,412
8,673
3,532
1,239
3,526
5,147
38,366
0
L
Hun Batz
xxturtlepops
Hun Batz
6,796
1,427
769
1,319
12,912
6,238
0
6,466
6,446
0
29,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
28,590
161
Minions Killed
143
0
Camps Cleared
0
604,756
Distance Traveled
678,896
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,379
865
47
4
0
252,099
4
W
Cabrakan
9,347
779
50
4
0
208,815
3
L
Jormungandr
8,173
681
32
3
0
196,745
0
L
Kukulkan
7,798
650
92
8
0
210,910
0
W
Nu Wa
8,864
739
46
4
0
217,982
4
L
Hun Batz
7,198
600
37
3
0
197,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role