Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KaTaKraoS
Scylla
Level 147
God Stats
6W - 1L
1,671 SR
Queue Stats
56W - 32L
1,627 Elo+
Party 1
Neith
Neith
WeedSun
Neith
Level 159
God Stats
6W - 0L
1,888 SR
Queue Stats
204W - 119L
1,596 Elo+
Party 1
Team Averages
Level 155
1,686 SR
1,574 Elo+

VS

Team Averages
Level 112
1,657 SR
1,472 Elo+
Scylla
Scylla
Binzy50
Scylla
Level 95
God Stats
1W - 1L
1,493 SR
Queue Stats
9W - 12L
1,405 Elo+
Party 2
Thanatos
Thanatos
DEADLYDONKEY20
Thanatos
Level 126
God Stats
0W - 1L
1,748 SR
Queue Stats
43W - 39L
1,502 Elo+
Party 2
Hercules
Hercules
SpeZ Prodigy
Hercules
Level 116
God Stats
20W - 9L
1,729 SR
Queue Stats
265W - 270L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 2 / 7
10,266
684
10,373
16,574
19,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
KaTaKraoS
Scylla
16
4 / 1 / 5
10,566
704
7,258
10,905
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WeedSun
Neith
17
4 / 2 / 6
11,473
765
16,918
13,779
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Binzy50
Scylla
15
0 / 5 / 4
9,159
611
7,530
11,324
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
3 / 5 / 1
9,809
654
11,179
14,724
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
SpeZ Prodigy
Hercules
16
2 / 1 / 2
9,953
664
10,352
18,307
21,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
7
3.25
L
Scylla
Binzy50
Scylla
0
5
4
0.4
L
Thanatos
3
5
1
0.7
W
Scylla
KaTaKraoS
Scylla
4
1
5
6.5
L
Hercules
SpeZ Prodigy
Hercules
2
1
2
3
W
Neith
WeedSun
Neith
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
29,061
41,258
Taken
44,355
31,325
Mitigated
32,341
18,635
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,373
1,609
5,767
7,743
16,574
19,898
200
2,665
13,909
21,655
0
L
Scylla
Binzy50
Scylla
7,530
390
0
776
11,324
4,029
0
4,642
6,682
41,086
0
L
Thanatos
11,179
2,497
0
7,375
14,724
7,133
0
5,064
9,660
0
37,336
W
Scylla
KaTaKraoS
Scylla
7,258
842
0
750
10,905
4,469
1,102
1,085
9,820
37,614
0
L
Hercules
SpeZ Prodigy
Hercules
10,352
2,609
346
8,003
18,307
21,179
0
7,998
10,309
0
26,125
W
Neith
WeedSun
Neith
16,918
7,718
0
4,375
13,779
6,958
1,616
3,846
9,933
0
75,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
28,921
177
Minions Killed
176
0
Camps Cleared
0
827,186
Distance Traveled
822,865
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,266
684
27
2
0
280,894
3
L
Scylla
9,159
611
86
6
0
252,584
4
L
Thanatos
9,809
654
55
4
0
275,219
2
W
Scylla
10,566
704
47
3
0
275,453
3
L
Hercules
9,953
664
35
2
0
295,062
1
W
Neith
11,473
765
103
7
0
270,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role