Player Matchup

Achilles
Achilles
Saber9824
Achilles
Level 21
God Stats
0W - 4L
1,365 SR
Queue Stats
21W - 42L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
desmondgg
Kukulkan
Level 157
God Stats
20W - 20L
1,478 SR
Queue Stats
77W - 116L
1,496 Elo+
Solo
Hachiman
Hachiman
zombiecannon3
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,190 Elo+
Party 1
Team Averages
Level 72
1,447 SR
1,309 Elo+

VS

Team Averages
Level 81
1,491 SR
1,183 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Silverhawk2021
Neith
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 15L
1,025 Elo+
Party 2
Xing Tian
Xing Tian
YourGovernment
Xing Tian
Level 68
God Stats
4W - 7L
1,473 SR
Queue Stats
4W - 15L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Saber9824
Achilles
11
2 / 5 / 1
6,976
698
5,418
11,414
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
desmondgg
Kukulkan
10
1 / 4 / 1
6,666
667
4,615
7,068
2,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
zombiecannon3
Hachiman
10
0 / 6 / 3
6,531
653
5,404
9,054
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
12 / 2 / 2
9,420
942
13,034
8,448
3,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 8
7,029
703
4,965
4,040
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
YourGovernment
Xing Tian
13
2 / 2 / 10
8,117
812
4,263
13,796
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
2
2
6.5
L
Achilles
Saber9824
Achilles
2
5
1
0.5
W
1
0
8
5
W
Xing Tian
YourGovernment
Xing Tian
2
2
10
3.5
L
Kukulkan
desmondgg
Kukulkan
1
4
1
0.38
L
Hachiman
zombiecannon3
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
22,262
27,536
Taken
26,284
14,669
Mitigated
19,275
1,938
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,034
2,863
0
1,090
8,448
3,593
546
1,300
6,915
0
50,035
L
Achilles
Saber9824
Achilles
5,418
1,906
0
519
11,414
9,543
385
1,938
9,476
0
13,509
W
4,965
1,688
0
549
4,040
1,971
0
1,538
2,420
0
20,295
W
Xing Tian
YourGovernment
Xing Tian
4,263
296
0
1,828
13,796
13,711
209
1,881
11,637
11,045
0
L
Kukulkan
desmondgg
Kukulkan
4,615
445
0
1,014
7,068
2,391
0
1,081
5,987
30,235
0
L
Hachiman
zombiecannon3
Hachiman
5,404
3,988
0
405
9,054
2,735
495
1,275
7,779
0
12,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,173
Gold Earned
24,566
90
Minions Killed
123
0
Camps Cleared
0
483,075
Distance Traveled
538,765
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,420
942
73
7
0
173,856
8
L
Achilles
6,976
698
21
2
0
170,320
0
W
Neith
7,029
703
38
4
0
180,939
1
W
Xing Tian
8,117
812
12
1
0
183,970
0
L
Kukulkan
6,666
667
49
5
0
167,660
3
L
Hachiman
6,531
653
20
2
0
145,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role