Player Matchup

Atlas
Atlas
Harald_Lash
Atlas
Level 61
God Stats
6W - 8L
1,457 SR
Queue Stats
151W - 172L
1,350 Elo+
Solo
Amaterasu
Amaterasu
ICorypheusI
Amaterasu
Level 109
God Stats
1W - 2L
1,458 SR
Queue Stats
7W - 13L
1,357 Elo+
Solo
Janus
Janus
LoyalistWomble
Janus
Level 88
God Stats
1W - 3L
1,443 SR
Queue Stats
77W - 74L
1,470 Elo+
Solo
Vamana
Vamana
moteconshankk
Vamana
Level 140
God Stats
3W - 2L
1,759 SR
Queue Stats
96W - 113L
1,327 Elo+
Solo
Izanami
Izanami
riccardo_fnbr
Izanami
Level 55
God Stats
8W - 9L
1,351 SR
Queue Stats
228W - 248L
1,354 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,372 Elo+

VS

Team Averages
Level 72
1,512 SR
1,369 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Didnaian
Vamana
Level 65
God Stats
6W - 1L
1,586 SR
Queue Stats
290W - 342L
1,438 Elo+
Solo
Ishtar
Ishtar
Hemokinesis
Ishtar
Level 68
God Stats
11W - 25L
1,253 SR
Queue Stats
112W - 178L
1,203 Elo+
Party 1
Medusa
Medusa
wispycork
Medusa
Level 65
God Stats
2W - 1L
1,745 SR
Queue Stats
34W - 41L
1,333 Elo+
Solo
Merlin
Merlin
xRahaf26
Merlin
Level 102
God Stats
66W - 59L
1,475 SR
Queue Stats
304W - 325L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,980
198
0
0
0
Amaterasu
ICorypheusI
Amaterasu
8
0 / 2 / 1
4,862
486
3,785
9,963
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,648
565
2,302
7,155
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,469
547
2,129
7,999
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
9
2 / 1 / 0
5,138
514
3,576
9,388
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 2 / 1
5,491
549
1,723
6,572
3,582
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Didnaian
Vamana
11
3 / 0 / 2
6,692
669
5,199
6,484
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
10
1 / 0 / 0
6,076
608
6,005
4,133
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
wispycork
Medusa
10
1 / 1 / 3
6,053
605
3,702
6,655
2,186
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
xRahaf26
Merlin
12
3 / 1 / 1
6,985
699
4,607
4,829
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Vamana
Didnaian
Vamana
3
0
2
4
L
0
0
0
0
W
Ishtar
1
0
0
1
L
Amaterasu
ICorypheusI
Amaterasu
0
2
1
0.25
L
1
3
0
0.33
L
1
3
1
0.5
L
Izanami
2
1
0
2
W
Medusa
wispycork
Medusa
1
1
3
2.5
W
Merlin
xRahaf26
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
21,236
34,505
Taken
28,673
14,904
Mitigated
11,813
12,847
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,723
445
0
1,766
6,572
3,582
0
105
6,467
32,177
0
W
Vamana
Didnaian
Vamana
5,199
2,081
0
852
6,484
2,734
0
796
5,688
0
40,298
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
6,005
3,832
0
1,077
4,133
1,481
828
0
4,133
0
32,718
L
Amaterasu
ICorypheusI
Amaterasu
3,785
1,883
0
5,595
9,963
4,889
0
197
9,751
0
20,572
L
2,302
232
0
1,290
7,155
2,643
0
3,202
3,511
40,538
0
L
2,129
593
0
1,854
7,999
4,439
0
767
7,198
0
36,481
L
Izanami
3,576
1,969
0
4,108
9,388
2,933
0
1,673
7,715
0
30,844
W
Medusa
wispycork
Medusa
3,702
1,158
0
2,340
6,655
2,186
822
173
6,482
0
27,755
W
Merlin
xRahaf26
Merlin
4,607
367
0
1,250
4,829
1,830
0
1,228
3,601
46,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
31,297
228
Minions Killed
338
0
Camps Cleared
0
784,189
Distance Traveled
963,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,491
549
67
7
0
183,668
1
W
Vamana
6,692
669
74
7
0
247,270
0
L
Atlas
1,980
198
0
0
0
0
0
W
Ishtar
6,076
608
62
6
0
180,367
1
L
Amaterasu
4,862
486
35
4
0
180,679
0
L
Janus
5,648
565
70
7
0
181,692
3
L
Vamana
5,469
547
79
8
0
231,707
1
L
Izanami
5,138
514
44
4
0
190,111
0
W
Medusa
6,053
605
47
5
0
173,731
0
W
Merlin
6,985
699
88
9
0
178,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role