Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BurntWeet
Horus
Level 124
God Stats
8W - 11L
1,509 SR
Queue Stats
727W - 697L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Dizzle_EzSt
Gilgamesh
Level 160
God Stats
7W - 8L
1,551 SR
Queue Stats
370W - 348L
1,425 Elo+
Party 1
Ullr
Ullr
GrizzlyAd4ms91
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 285L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
Pablo-Tescobar93
Sun Wukong
Level 144
God Stats
3W - 4L
1,328 SR
Queue Stats
287W - 230L
1,473 Elo+
Party 1
Team Averages
Level 143
1,478 SR
1,475 Elo+

VS

Team Averages
Level 144
1,501 SR
1,487 Elo+
Gilgamesh
Gilgamesh
AMILCARZK
Gilgamesh
Level 157
God Stats
3W - 6L
1,483 SR
Queue Stats
260W - 278L
1,514 Elo+
Party 3
Anubis
Anubis
ChillySprout
Anubis
Level 131
God Stats
2W - 4L
1,254 SR
Queue Stats
276W - 291L
1,482 Elo+
Solo
Maui
Maui
TrueWatts
Maui
Level 117
God Stats
7W - 4L
1,525 SR
Queue Stats
220W - 249L
1,450 Elo+
Solo
Serqet
Serqet
truthseeker245
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 292L
1,482 Elo+
Solo
Chang'e
Chang'e
xXArtorixXx
Chang'e
Level 157
God Stats
3W - 1L
1,742 SR
Queue Stats
194W - 193L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 3 / 5
10,314
645
17,795
20,675
27,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
BurntWeet
Horus
16
0 / 5 / 1
9,789
612
4,743
22,342
25,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Dizzle_EzSt
Gilgamesh
14
2 / 6 / 4
10,056
629
15,257
19,148
16,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 2
10,156
635
13,078
11,681
6,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Pablo-Tescobar93
Sun Wukong
16
0 / 6 / 5
9,502
594
14,157
21,569
29,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMILCARZK
Gilgamesh
17
1 / 2 / 19
10,670
667
20,688
18,929
18,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
20
3 / 2 / 17
12,022
751
18,835
11,738
7,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
18
2 / 1 / 19
10,671
667
5,564
19,657
24,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
3 / 2 / 17
10,643
665
15,820
13,703
10,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
xXArtorixXx
Chang'e
20
13 / 1 / 9
12,133
758
22,230
17,033
9,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
6
Kills
22
22
Deaths
8
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
5
1.17
W
Gilgamesh
AMILCARZK
Gilgamesh
1
2
19
5.25
L
Horus
BurntWeet
Horus
0
5
1
0.1
W
Anubis
3
2
17
5.75
L
Gilgamesh
Dizzle_EzSt
Gilgamesh
2
6
4
0.67
L
3
2
2
2
L
Sun Wukong
Pablo-Tescobar93
Sun Wukong
0
6
5
0.42
W
Maui
2
1
19
11.5
W
3
2
17
5.75
W
Chang'e
xXArtorixXx
Chang'e
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
83,137
95,415
Taken
81,060
105,853
Mitigated
70,416
33,247
Healing
41,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,795
2,523
1,003
3,263
20,675
27,461
20
8,811
11,623
38,085
0
W
Gilgamesh
AMILCARZK
Gilgamesh
20,688
5,799
4,488
3,011
18,929
18,215
2,448
3,829
15,100
0
31,697
L
Horus
BurntWeet
Horus
4,743
2,481
7,872
6,537
22,342
25,356
0
12,570
9,298
0
11,041
W
Anubis
18,835
1,297
768
3,455
11,738
7,700
576
1,785
9,953
62,724
0
L
Gilgamesh
Dizzle_EzSt
Gilgamesh
15,257
4,341
2,884
1,878
19,148
16,822
0
10,380
8,500
0
21,881
L
13,078
5,575
2,858
1,601
11,681
6,333
898
4,260
6,707
0
33,755
L
Sun Wukong
Pablo-Tescobar93
Sun Wukong
14,157
1,996
1,626
3,725
21,569
29,881
0
10,608
10,643
65
33,727
W
Maui
5,564
2,409
352
899
19,657
24,684
830
5,448
14,209
13,137
0
W
15,820
3,771
2,100
3,306
13,703
10,252
2,249
2,130
11,573
0
18,966
W
Chang'e
xXArtorixXx
Chang'e
22,230
1,905
14,292
8,366
17,033
9,565
1,762
4,668
12,365
40,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
56,139
146
Minions Killed
165
0
Camps Cleared
0
1,287,170
Distance Traveled
1,457,250
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,314
645
46
3
0
254,258
0
W
Gilgamesh
10,670
667
28
2
0
311,191
1
L
Horus
9,789
612
17
1
0
289,754
0
W
Anubis
12,022
751
94
6
0
273,976
1
L
Gilgamesh
10,056
629
10
1
0
214,987
0
L
Ullr
10,156
635
43
3
0
270,342
0
L
Sun Wukong
9,502
594
30
2
0
257,829
2
W
Maui
10,671
667
12
1
0
310,471
8
W
Serqet
10,643
665
2
0
0
243,364
0
W
Chang'e
12,133
758
29
2
0
318,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role