Player Matchup

Merlin
Merlin
Daxince
Merlin
Level 83
God Stats
2W - 0L
1,525 SR
Queue Stats
10W - 9L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Jehambe
Cthulhu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,379 Elo+
Party 1
Skadi
Skadi
jermijermi
Skadi
Level 107
God Stats
3W - 1L
1,403 SR
Queue Stats
11W - 9L
1,368 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,363 Elo+

VS

Team Averages
Level 113
1,403 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
Laxdrian01
Morgan Le Fay
Level 131
God Stats
1W - 3L
1,412 SR
Queue Stats
102W - 126L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
Reconstructorat
Cliodhna
Level 119
God Stats
2W - 9L
1,113 SR
Queue Stats
20W - 27L
1,377 Elo+
Solo
Terra
Terra
ViluDesu
Terra
Level 89
God Stats
3W - 2L
1,683 SR
Queue Stats
99W - 139L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daxince
Merlin
18
1 / 3 / 5
12,330
649
14,657
10,773
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jehambe
Cthulhu
19
6 / 0 / 6
14,481
762
20,340
18,573
26,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
19
5 / 3 / 5
13,457
708
18,448
14,312
6,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Laxdrian01
Morgan Le Fay
18
2 / 4 / 3
13,003
684
17,848
18,441
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
17
4 / 6 / 2
12,233
644
13,751
15,465
8,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ViluDesu
Terra
16
0 / 2 / 5
11,853
624
4,276
26,593
39,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Daxince
Merlin
1
3
5
1.17
W
Cthulhu
Jehambe
Cthulhu
6
0
6
9
L
Morgan Le Fay
Laxdrian01
Morgan Le Fay
2
4
3
0.88
L
Cliodhna
4
6
2
0.83
L
Terra
ViluDesu
Terra
0
2
5
1.25
W
Skadi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
35,875
43,658
Taken
60,499
37,304
Mitigated
57,410
5,838
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Daxince
Merlin
14,657
810
0
0
10,773
4,173
906
4,209
6,564
76,670
0
W
Cthulhu
Jehambe
Cthulhu
20,340
604
2,084
2,791
18,573
26,206
60
8,467
10,106
52,018
0
L
Morgan Le Fay
Laxdrian01
Morgan Le Fay
17,848
2,845
0
1,593
18,441
9,983
0
11,059
7,382
83,779
0
L
Cliodhna
13,751
1,810
0
3,716
15,465
8,128
98
9,293
6,172
0
50,947
L
Terra
ViluDesu
Terra
4,276
827
4,273
5,137
26,593
39,299
0
14,689
11,904
18,608
0
W
Skadi
18,448
10,032
0
963
14,312
6,925
1,967
9,469
4,843
0
58,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
37,089
257
Minions Killed
220
0
Camps Cleared
0
1,059,489
Distance Traveled
1,016,670
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,330
649
130
7
0
325,641
4
W
Cthulhu
14,481
762
49
3
0
405,884
4
L
Morgan Le Fay
13,003
684
124
7
0
346,895
0
L
Cliodhna
12,233
644
60
3
0
315,763
6
L
Terra
11,853
624
36
2
0
354,012
2
W
Skadi
13,457
708
78
4
0
327,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role