Player Matchup

Pele
Pele
Omega flowey356
Pele
Level 69
God Stats
0W - 1L
1,786 SR
Queue Stats
65W - 62L
1,381 Elo+
Solo
Tyr
Tyr
SimpelThor
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,324 Elo+
Party 2
Guan Yu
Guan Yu
THEBIG-N
Guan Yu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,329 Elo+
Party 2
Apollo
Apollo
Unhollistic
Apollo
Level 81
God Stats
10W - 9L
1,595 SR
Queue Stats
454W - 490L
1,528 Elo+
Solo
Poseidon
Poseidon
UnknownFenrir08
Poseidon
Level 157
God Stats
5W - 11L
1,500 SR
Queue Stats
352W - 360L
1,450 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,402 Elo+

VS

Team Averages
Level 100
1,531 SR
1,499 Elo+
Gilgamesh
Gilgamesh
AlmightyCathulu
Gilgamesh
Level 122
God Stats
6W - 10L
1,348 SR
Queue Stats
329W - 306L
1,506 Elo+
Party 1
Merlin
Merlin
CraziesstHomie
Merlin
Level 64
God Stats
17W - 19L
1,509 SR
Queue Stats
237W - 216L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
SMILEY FACE m77
Ne Zha
Level 128
God Stats
59W - 31L
1,686 SR
Queue Stats
310W - 265L
1,519 Elo+
Party 1
Maui
Maui
ShadowSnake1151
Maui
Level 65
God Stats
3W - 5L
1,444 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo
Neith
Neith
WishboneTheDog
Neith
Level 123
God Stats
9W - 4L
1,669 SR
Queue Stats
278W - 259L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,858
528
6,038
10,284
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 4 / 1
5,126
394
2,222
10,116
7,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
THEBIG-N
Guan Yu
9
0 / 4 / 2
5,426
417
3,305
10,765
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
12
1 / 2 / 0
6,838
526
4,406
10,995
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
0 / 0 / 2
6,966
536
7,564
6,703
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmightyCathulu
Gilgamesh
10
4 / 1 / 5
6,921
532
5,314
8,729
4,769
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 1
6,466
497
2,988
5,613
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 1 / 1
7,174
552
7,844
13,915
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,815
524
4,705
6,321
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 1 / 2
7,325
563
11,251
5,913
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
13
13
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlmightyCathulu
Gilgamesh
4
1
5
6.5
W
0
1
1
0.5
L
4
3
1
1.5
W
3
1
1
3.5
W
0
1
1
0.5
L
0
4
1
0.13
L
Guan Yu
THEBIG-N
Guan Yu
0
4
2
0.25
L
Apollo
1
2
0
0.5
L
Poseidon
0
0
2
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
32,102
48,863
Taken
40,491
27,800
Mitigated
19,480
19,683
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlmightyCathulu
Gilgamesh
5,314
919
1,227
1,869
8,729
4,769
0
706
7,748
0
23,157
W
2,988
147
0
750
5,613
2,200
0
2,608
3,005
43,145
0
L
6,038
1,567
0
3,514
10,284
3,583
0
763
9,469
0
42,129
W
7,844
2,458
0
5,331
13,915
6,093
0
4,250
9,665
0
53,440
W
4,705
1,503
0
300
6,321
3,955
265
0
6,321
36,876
7,438
L
2,222
633
602
2,553
10,116
7,318
0
0
10,116
0
18,329
L
Guan Yu
THEBIG-N
Guan Yu
3,305
690
1,004
2,788
10,765
10,460
0
0
10,765
0
25,510
L
Apollo
4,406
3,039
0
5,459
10,995
4,131
1,209
3,901
7,094
0
50,395
L
Poseidon
7,564
1,362
0
3,763
6,703
2,308
710
2,065
4,362
56,740
0
W
11,251
5,252
0
2,215
5,913
2,463
0
0
5,565
0
53,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
34,701
341
Minions Killed
390
0
Camps Cleared
0
1,228,492
Distance Traveled
1,299,131
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,921
532
33
3
0
264,565
5
W
Merlin
6,466
497
90
7
0
240,202
1
L
Pele
6,858
528
63
5
0
273,242
1
W
Ne Zha
7,174
552
90
7
0
299,029
1
W
Maui
6,815
524
96
7
0
265,594
1
L
Tyr
5,126
394
27
2
0
256,508
0
L
Guan Yu
5,426
417
49
4
0
250,424
3
L
Apollo
6,838
526
96
7
0
191,089
1
L
Poseidon
6,966
536
106
8
0
257,229
3
W
Neith
7,325
563
81
6
0
229,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role