Player Matchup

Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pessimistic002
Morgan Le Fay
Level 144
God Stats
11W - 14L
1,537 SR
Queue Stats
87W - 98L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Tittsmiggy
Gilgamesh
Level 147
God Stats
7W - 8L
1,539 SR
Queue Stats
478W - 474L
1,544 Elo+
Solo
Nemesis
Nemesis
jaxballer
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,724 Elo+
Party 2
Team Averages
Level 98
1,515 SR
1,551 Elo+

VS

Team Averages
Level 132
1,516 SR
1,554 Elo+
Rama
Rama
Bacon Cwisp
Rama
Level 143
God Stats
1W - 1L
1,317 SR
Queue Stats
31W - 51L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
DeldricMcTacos
Baba Yaga
Level 104
God Stats
19W - 11L
1,558 SR
Queue Stats
207W - 157L
1,569 Elo+
Solo
Charybdis
Charybdis
StoneCliffton
Charybdis
Level 123
God Stats
15W - 15L
1,566 SR
Queue Stats
374W - 395L
1,497 Elo+
Solo
Mulan
Mulan
TheGiftedNut
Mulan
Level 134
God Stats
3W - 2L
1,641 SR
Queue Stats
37W - 23L
1,642 Elo+
Party 1
Artio
Artio
x77diablo77x
Artio
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 2
7,170
717
7,079
9,041
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
 
Izanami
12
0 / 6 / 2
6,553
655
3,787
12,259
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Pessimistic002
Morgan Le Fay
13
1 / 1 / 3
6,949
695
8,507
13,514
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Tittsmiggy
Gilgamesh
14
1 / 3 / 2
7,693
769
8,745
14,548
13,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
jaxballer
Nemesis
14
4 / 6 / 1
7,398
740
6,641
11,937
5,306
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
7,887
789
10,885
12,106
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
DeldricMcTacos
Baba Yaga
15
7 / 0 / 4
8,222
822
13,289
5,987
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
StoneCliffton
Charybdis
14
3 / 3 / 5
7,542
754
8,807
10,880
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 8
7,591
759
9,239
9,315
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 9
8,188
819
7,884
12,428
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
19
19
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
2
0.67
L
Izanami
 
Izanami
0
6
2
0.17
W
2
1
7
5.5
W
Baba Yaga
DeldricMcTacos
Baba Yaga
7
0
4
9
L
Morgan Le Fay
Pessimistic002
Morgan Le Fay
1
1
3
2.5
W
Charybdis
StoneCliffton
Charybdis
3
3
5
1.83
W
3
0
8
7
L
Gilgamesh
Tittsmiggy
Gilgamesh
1
3
2
0.67
L
Nemesis
jaxballer
Nemesis
4
6
1
0.75
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
50,104
61,299
Taken
50,716
36,898
Mitigated
27,119
12,740
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,079
1,784
0
1,539
9,041
3,720
0
3,796
5,160
31,924
0
L
Izanami
 
Izanami
3,787
1,982
0
967
12,259
5,028
1,033
4,368
7,713
0
17,060
W
10,885
8,518
0
3,436
12,106
5,469
392
4,121
7,768
0
37,000
W
Baba Yaga
DeldricMcTacos
Baba Yaga
13,289
1,631
0
1,220
5,987
3,380
0
3,577
2,184
32,595
0
L
Morgan Le Fay
Pessimistic002
Morgan Le Fay
8,507
884
493
5,570
13,514
9,832
19
3,977
9,203
22,679
0
W
Charybdis
StoneCliffton
Charybdis
8,807
4,408
0
1,901
10,880
4,686
1,047
2,019
8,704
0
26,608
W
9,239
2,563
0
3,488
9,315
7,017
0
3,419
5,567
77
18,690
L
Gilgamesh
Tittsmiggy
Gilgamesh
8,745
2,885
1,185
1,438
14,548
13,012
0
4,618
9,660
0
25,890
L
Nemesis
jaxballer
Nemesis
6,641
2,582
0
1,548
11,937
5,306
0
4,491
7,446
0
9,968
W
7,884
884
935
3,637
12,428
6,567
434
1,477
10,907
26,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,763
Gold Earned
39,430
170
Minions Killed
217
0
Camps Cleared
0
961,720
Distance Traveled
1,033,148
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,170
717
60
6
0
178,461
3
L
Izanami
6,553
655
35
4
0
161,478
1
W
Rama
7,887
789
65
7
0
192,711
0
W
Baba Yaga
8,222
822
52
5
0
220,662
2
L
Morgan Le Fay
6,949
695
35
4
0
208,681
1
W
Charybdis
7,542
754
47
5
0
177,460
1
W
Mulan
7,591
759
11
1
0
225,376
4
L
Gilgamesh
7,693
769
35
4
0
216,545
1
L
Nemesis
7,398
740
5
1
0
196,555
0
W
Artio
8,188
819
42
4
0
216,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role