Player Matchup

Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum IV
Metalslug1221
Artemis
Platinum IV
Level 148
God Stats
29W - 26L
1,589 SR
Queue Stats
628W - 634L
1,761 MMR
Solo
Scylla
Scylla
Platinum II
Qahnaarrinn
Scylla
Platinum II
Level 144
God Stats
3W - 5L
1,361 SR
Queue Stats
131W - 117L
1,770 MMR
Solo
Set
Set
Platinum I
kersnocaps
Set
Platinum I
Level 115
God Stats
3W - 4L
1,343 SR
Queue Stats
178W - 164L
1,914 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,459 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,582 SR
1,785 MMR
Geb
Geb
Gold II
Mariodr70
Geb
Gold II
Level 129
God Stats
14W - 11L
1,644 SR
Queue Stats
46W - 41L
1,775 MMR
Solo
Nu Wa
Nu Wa
Gold I
Selia
Nu Wa
Gold I
Level 160
God Stats
133W - 123L
1,637 SR
Queue Stats
392W - 404L
1,782 MMR
Solo
Da Ji
Da Ji
Platinum V
TheticDuck8
Da Ji
Platinum V
Level 138
God Stats
3W - 2L
1,938 SR
Queue Stats
43W - 30L
1,903 MMR
Solo
Cupid
Cupid
Platinum IV
WendysGM
Cupid
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,757 MMR
Solo
Fenrir
Fenrir
Platinum V
WilkiMelx
Fenrir
Platinum V
Level 55
God Stats
0W - 2L
1,191 SR
Queue Stats
75W - 74L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
7 / 1 / 2
7,823
652
6,384
7,593
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
 
Ares
11
1 / 2 / 5
6,996
583
6,788
11,071
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
11
1 / 1 / 3
6,732
561
7,477
9,153
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
2 / 1 / 5
6,867
572
6,760
6,044
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
7,497
625
6,177
8,050
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
IshtarLancelotNe ZhaHades

VS

Bans
VulcanAgniCernunnosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,580
465
3,403
9,895
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Selia
Nu Wa
10
1 / 4 / 1
5,988
499
5,796
7,197
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 2
6,460
538
7,504
10,953
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
WendysGM
Cupid
10
0 / 2 / 1
5,635
470
1,650
7,947
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
WilkiMelx
Fenrir
10
1 / 1 / 2
6,109
509
5,275
9,467
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
6
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
2
8
W
Ares
 
Ares
1
2
5
1.75
L
0
2
2
0.5
W
Artemis
1
1
3
2.5
W
Scylla
2
1
5
4.5
L
Nu Wa
Selia
Nu Wa
1
4
1
0.38
L
4
3
2
1.67
L
Cupid
WendysGM
Cupid
0
2
1
0.25
L
Fenrir
WilkiMelx
Fenrir
1
1
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
23,628
41,911
Taken
45,459
21,331
Mitigated
22,885
14,040
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,384
1,680
0
1,261
7,593
3,210
5
904
6,528
0
44,835
W
Ares
 
Ares
6,788
468
314
3,028
11,071
8,734
0
3,338
7,609
26,587
3,004
L
3,403
388
0
2,254
9,895
7,054
0
4,571
5,276
12,824
0
W
Artemis
7,477
4,051
0
4,901
9,153
3,354
68
1,821
7,282
0
49,531
W
Scylla
6,760
421
0
750
6,044
2,168
0
2,338
3,453
55,651
0
L
Nu Wa
Selia
Nu Wa
5,796
1,562
0
1,130
7,197
2,650
0
3,396
3,801
49,454
0
L
7,504
1,914
0
911
10,953
4,170
0
2,508
8,340
0
38,341
L
Cupid
WendysGM
Cupid
1,650
1,457
207
3,177
7,947
2,629
0
1,387
6,560
0
34,664
L
Fenrir
WilkiMelx
Fenrir
5,275
1,191
0
2,843
9,467
6,382
0
923
8,043
0
34,023
W
6,177
1,792
0
3,786
8,050
3,865
0
715
6,877
0
53,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
29,772
399
Minions Killed
303
0
Camps Cleared
0
1,170,686
Distance Traveled
1,069,784
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,823
652
68
6
0
259,683
3
W
Ares
6,996
583
30
3
0
212,832
3
L
Geb
5,580
465
17
1
0
215,749
3
W
Artemis
6,732
561
86
7
0
200,044
3
W
Scylla
6,867
572
109
9
0
243,563
5
L
Nu Wa
5,988
499
88
7
0
194,211
4
L
Da Ji
6,460
538
63
5
0
240,840
3
L
Cupid
5,635
470
69
6
0
192,087
3
L
Fenrir
6,109
509
66
6
0
226,897
3
W
Set
7,497
625
106
9
0
254,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role