Player Matchup

Chiron
Chiron
Cimbo-99
Chiron
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Musca
Nu Wa
Level 122
God Stats
6W - 6L
1,640 SR
Queue Stats
170W - 176L
1,504 Elo+
Party 3
Cernunnos
Cernunnos
PsyFly
Cernunnos
Level 110
God Stats
3W - 0L
1,792 SR
Queue Stats
102W - 101L
1,470 Elo+
Party 3
Ymir
Ymir
bigblackfro
Ymir
Level 63
God Stats
1W - 1L
1,547 SR
Queue Stats
63W - 85L
1,406 Elo+
Party 2
Pele
Pele
taytays
Pele
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 240L
1,515 Elo+
Party 2
Team Averages
Level 93
1,596 SR
1,459 Elo+

VS

Team Averages
Level 90
1,449 SR
1,427 Elo+
Da Ji
Da Ji
C-persone
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,370 Elo+
Party 1
Pele
Pele
Dark5716
Pele
Level 98
God Stats
1W - 2L
1,303 SR
Queue Stats
34W - 50L
1,420 Elo+
Party 1
Lancelot
Lancelot
Goran74
Lancelot
Level 128
God Stats
2W - 2L
1,607 SR
Queue Stats
183W - 183L
1,414 Elo+
Solo
Charybdis
Charybdis
Osperino_3
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,419 Elo+
Solo
Thoth
Thoth
loizacrash
Thoth
Level 101
God Stats
2W - 4L
1,335 SR
Queue Stats
269W - 262L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cimbo-99
Chiron
20
14 / 1 / 14
13,092
873
18,784
15,519
8,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Musca
Nu Wa
18
3 / 6 / 21
11,314
754
17,987
13,388
5,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
PsyFly
Cernunnos
17
3 / 4 / 20
10,804
720
18,914
18,306
9,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 16
12,689
846
14,060
23,237
36,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
taytays
Pele
20
11 / 3 / 17
12,217
814
15,631
18,450
9,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-persone
Da Ji
17
5 / 10 / 10
10,837
722
13,040
18,748
9,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
4 / 8 / 9
10,688
713
15,030
18,291
9,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Goran74
Lancelot
17
1 / 9 / 11
9,876
658
8,103
23,502
22,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Osperino_3
Charybdis
18
3 / 6 / 11
11,027
735
18,772
16,054
6,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
19
4 / 5 / 10
11,184
746
16,769
14,439
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
68
38
Kills
17
17
Deaths
38
88
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C-persone
Da Ji
5
10
10
1
W
Chiron
Cimbo-99
Chiron
14
1
14
21
L
Pele
4
8
9
1.06
L
Lancelot
Goran74
Lancelot
1
9
11
0.72
W
Nu Wa
Musca
Nu Wa
3
6
21
2.25
L
Charybdis
Osperino_3
Charybdis
3
6
11
1.42
W
Cernunnos
PsyFly
Cernunnos
3
4
20
3.25
W
7
3
16
5
L
Thoth
4
5
10
1.8
W
Pele
taytays
Pele
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,376
Damage
71,714
88,900
Taken
91,034
69,296
Mitigated
53,460
36,681
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C-persone
Da Ji
13,040
3,052
882
1,131
18,748
9,133
679
7,433
11,315
0
18,045
W
Chiron
Cimbo-99
Chiron
18,784
5,874
6,180
8,597
15,519
8,122
1,096
3,281
12,238
0
37,932
L
Pele
15,030
2,089
1,174
2,752
18,291
9,099
0
6,605
11,686
0
34,746
L
Lancelot
Goran74
Lancelot
8,103
984
1,154
1,385
23,502
22,366
0
5,435
18,067
0
20,272
W
Nu Wa
Musca
Nu Wa
17,987
5,626
4,027
1,267
13,388
5,918
2,690
2,285
11,103
34,805
0
L
Charybdis
Osperino_3
Charybdis
18,772
7,499
1,801
4,072
16,054
6,978
0
7,041
9,013
0
43,114
W
Cernunnos
PsyFly
Cernunnos
18,914
6,084
1,564
3,759
18,306
9,426
1,821
2,835
15,471
0
44,716
W
14,060
2,276
1,993
2,941
23,237
36,344
213
3,606
19,631
25,062
0
L
Thoth
16,769
374
249
2,517
14,439
5,884
658
5,533
8,906
41,869
0
W
Pele
taytays
Pele
15,631
3,534
1,097
5,256
18,450
9,486
1,991
4,762
13,688
0
25,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
53,612
162
Minions Killed
194
0
Camps Cleared
0
1,358,623
Distance Traveled
1,251,514
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,837
722
8
1
0
233,592
0
W
Chiron
13,092
873
32
2
0
287,371
0
L
Pele
10,688
713
39
3
0
249,379
0
L
Lancelot
9,876
658
27
2
0
258,614
1
W
Nu Wa
11,314
754
29
2
0
234,586
5
L
Charybdis
11,027
735
58
4
0
241,201
2
W
Cernunnos
10,804
720
52
3
0
243,471
1
W
Ymir
12,689
846
23
2
0
287,680
0
L
Thoth
11,184
746
62
4
0
268,728
0
W
Pele
12,217
814
26
2
0
305,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role