Player Matchup

Kukulkan
Kukulkan
AyyBoaty
Kukulkan
Level 149
God Stats
2W - 1L
1,808 SR
Queue Stats
225W - 227L
1,557 Elo+
Party 2
Agni
Agni
BigHeroHots
Agni
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 92L
1,459 Elo+
Party 1
Ra
Ra
Kinepik
Ra
Level 143
God Stats
3W - 8L
1,484 SR
Queue Stats
153W - 158L
1,584 Elo+
Party 2
Sun Wukong
Sun Wukong
Lockymydotbud
Sun Wukong
Level 89
God Stats
3W - 4L
1,467 SR
Queue Stats
373W - 379L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tagurazz
Ah Muzen Cab
Level 109
God Stats
6W - 7L
1,502 SR
Queue Stats
272W - 273L
1,541 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,531 Elo+

VS

Team Averages
Level 125
1,525 SR
1,499 Elo+
Cerberus
Cerberus
MTpromises
Cerberus
Level 160
God Stats
2W - 1L
1,559 SR
Queue Stats
336W - 360L
1,481 Elo+
Solo
Janus
Janus
ObamasRock
Janus
Level 80
God Stats
2W - 1L
1,329 SR
Queue Stats
18W - 23L
1,483 Elo+
Party 4
Amaterasu
Amaterasu
Xr2d
Amaterasu
Level 67
God Stats
3W - 0L
1,551 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 4
Susano
Susano
bblaazze
Susano
Level 160
God Stats
317W - 248L
1,621 SR
Queue Stats
380W - 359L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
nSlush
Heimdallr
Level 157
God Stats
4W - 2L
1,565 SR
Queue Stats
193W - 166L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyyBoaty
Kukulkan
14
2 / 4 / 5
9,507
475
7,106
13,525
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 7 / 2
9,894
495
18,603
13,958
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 6
10,598
530
12,963
15,456
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Lockymydotbud
Sun Wukong
14
1 / 4 / 3
9,092
455
11,319
19,208
15,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
tagurazz
Ah Muzen Cab
8
0 / 5 / 3
6,749
337
8,410
9,473
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MTpromises
Cerberus
16
2 / 3 / 12
10,972
549
7,871
21,642
14,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
17
6 / 1 / 5
11,198
560
11,838
13,001
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Xr2d
Amaterasu
15
1 / 2 / 7
10,573
529
9,216
21,903
17,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
bblaazze
Susano
16
10 / 5 / 7
11,166
558
13,474
20,102
8,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
nSlush
Heimdallr
17
6 / 2 / 7
11,599
580
13,533
19,397
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
25
25
Deaths
13
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AyyBoaty
Kukulkan
2
4
5
1.13
L
6
7
2
1
L
4
5
6
1.4
L
Sun Wukong
Lockymydotbud
Sun Wukong
1
4
3
0.63
W
Cerberus
MTpromises
Cerberus
2
3
12
2.67
W
Janus
6
1
5
8.5
W
Amaterasu
Xr2d
Amaterasu
1
2
7
2.25
W
Susano
bblaazze
Susano
10
5
7
2.7
W
Heimdallr
nSlush
Heimdallr
6
2
7
4.75
L
Ah Muzen Cab
tagurazz
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,401
Damage
55,932
71,620
Taken
96,045
39,449
Mitigated
54,967
12,163
Healing
37,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AyyBoaty
Kukulkan
7,106
1,340
0
1,596
13,525
7,423
0
2,730
10,795
43,848
599
L
18,603
2,474
0
566
13,958
5,297
0
6,841
7,114
51,386
0
L
12,963
1,905
686
5,276
15,456
6,855
350
3,610
11,846
80,275
0
L
Sun Wukong
Lockymydotbud
Sun Wukong
11,319
2,761
0
2,081
19,208
15,942
2,158
4,836
14,372
0
61,267
W
Cerberus
MTpromises
Cerberus
7,871
510
2,717
7,808
21,642
14,078
220
11,371
10,271
50,306
0
W
Janus
11,838
1,310
0
2,762
13,001
5,461
0
8,063
4,888
91,378
0
W
Amaterasu
Xr2d
Amaterasu
9,216
5,048
1,541
9,530
21,903
17,858
1,569
6,790
15,113
0
56,996
W
Susano
bblaazze
Susano
13,474
3,197
0
5,173
20,102
8,256
0
11,596
8,506
0
79,927
W
Heimdallr
nSlush
Heimdallr
13,533
7,110
0
8,350
19,397
9,314
3,735
5,457
13,940
0
101,800
L
Ah Muzen Cab
tagurazz
Ah Muzen Cab
8,410
4,278
0
1,958
9,473
3,932
0
1,692
7,781
0
27,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
55,508
413
Minions Killed
577
0
Camps Cleared
0
1,734,771
Distance Traveled
1,999,856
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,507
475
72
4
0
389,031
3
L
Agni
9,894
495
65
3
0
347,226
1
L
Ra
10,598
530
133
7
0
402,644
2
L
Sun Wukong
9,092
455
101
5
0
384,071
2
W
Cerberus
10,972
549
114
6
0
359,495
5
W
Janus
11,198
560
144
7
0
433,255
6
W
Amaterasu
10,573
529
83
4
0
401,695
9
W
Susano
11,166
558
86
4
0
450,196
2
W
Heimdallr
11,599
580
150
8
0
355,215
0
L
Ah Muzen Cab
6,749
337
42
2
0
211,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role