Player Matchup

Awilix
Awilix
CyberDrag0n99
Awilix
Level 158
God Stats
0W - 1L
1,307 SR
Queue Stats
41W - 69L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
PhatBudz419
Nu Wa
Level 100
God Stats
119W - 147L
1,493 SR
Queue Stats
342W - 470L
1,416 Elo+
Solo
Jormungandr
Jormungandr
caitlinj999
Jormungandr
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 54L
1,309 Elo+
Party 2
Team Averages
Level 110
1,434 SR
1,355 Elo+

VS

Team Averages
Level 102
1,736 SR
1,638 Elo+
Bastet
Bastet
FATALMISTAKE777
Bastet
Level 160
God Stats
399W - 260L
1,666 SR
Queue Stats
1,642W - 1,155L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
MagicMan4207534
Baron Samedi
Level 17
God Stats
7W - 1L
1,927 SR
Queue Stats
49W - 16L
1,617 Elo+
Party 1
Chronos
Chronos
Omen of ill
Chronos
Level 128
God Stats
23W - 16L
1,615 SR
Queue Stats
721W - 716L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,997
647
11,730
20,352
8,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 5 / 3
11,968
704
13,219
10,157
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
caitlinj999
Jormungandr
15
2 / 6 / 1
10,825
637
8,368
15,447
6,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
12,126
713
13,781
19,675
7,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MagicMan4207534
Baron Samedi
17
2 / 3 / 10
11,488
676
10,033
13,314
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Omen of ill
Chronos
19
8 / 2 / 5
13,107
771
15,451
13,966
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
5
2
8
4.5
W
Baron Samedi
MagicMan4207534
Baron Samedi
2
3
10
2.33
W
Chronos
Omen of ill
Chronos
8
2
5
5.25
L
3
5
3
0.9
L
Jormungandr
caitlinj999
Jormungandr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
39,265
45,956
Taken
46,955
19,769
Mitigated
22,171
2,389
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,730
4,636
0
80
20,352
8,768
902
10,548
9,119
0
53,438
W
13,781
2,031
0
4,804
19,675
7,637
622
8,474
11,047
0
55,924
W
Baron Samedi
MagicMan4207534
Baron Samedi
10,033
896
1,597
6,494
13,314
9,377
142
5,769
7,243
45,803
0
W
Chronos
Omen of ill
Chronos
15,451
5,563
0
2,520
13,966
5,157
2,641
6,743
6,945
96,809
0
L
13,219
6,785
0
1,283
10,157
4,033
373
4,836
5,196
47,717
0
L
Jormungandr
caitlinj999
Jormungandr
8,368
1,340
126
900
15,447
6,968
0
8,914
6,118
29,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
36,721
219
Minions Killed
272
0
Camps Cleared
0
834,746
Distance Traveled
948,043
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,997
647
74
4
0
296,011
0
W
Bastet
12,126
713
56
3
0
350,638
0
W
Baron Samedi
11,488
676
61
4
0
310,279
5
W
Chronos
13,107
771
155
9
0
287,126
1
L
Nu Wa
11,968
704
99
6
0
263,947
1
L
Jormungandr
10,825
637
46
3
0
274,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role