Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ItsAwil
Atlas
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Tiamat
Tiamat
Mahrkle
Tiamat
Level 160
God Stats
4W - 2L
1,637 SR
Queue Stats
329W - 257L
1,639 Elo+
Solo
Charybdis
Charybdis
MysticWisp
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
RenzitoTuTerror
Cthulhu
Level 160
God Stats
7W - 2L
1,823 SR
Queue Stats
643W - 539L
1,652 Elo+
Solo
Team Averages
Level 135
1,549 SR
1,475 Elo+

VS

Team Averages
Level 148
1,437 SR
1,541 Elo+
Yu Huang
Yu Huang
MrJuicyJuice
Yu Huang
Level 148
God Stats
3W - 2L
1,250 SR
Queue Stats
414W - 446L
1,468 Elo+
Party 1
Hades
Hades
PHANTOMR3AVER
Hades
Level 145
God Stats
75W - 45L
1,681 SR
Queue Stats
255W - 219L
1,580 Elo+
Party 3
Serqet
Serqet
TheeShieldHero
Serqet
Level 145
God Stats
5W - 7L
1,392 SR
Queue Stats
417W - 417L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
VEXjeri
Xbalanque
Level 147
God Stats
0W - 1L
1,302 SR
Queue Stats
397W - 342L
1,549 Elo+
Party 3
Xing Tian
Xing Tian
demon909
Xing Tian
Level 157
God Stats
5W - 5L
1,559 SR
Queue Stats
528W - 515L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
12 / 0 / 4
11,585
610
13,520
11,834
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
ItsAwil
Atlas
14
2 / 2 / 8
9,342
492
5,686
17,264
17,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Mahrkle
Tiamat
18
8 / 2 / 3
11,530
607
19,597
15,033
14,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
MysticWisp
Charybdis
16
1 / 0 / 4
9,821
517
4,235
9,524
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 0 / 8
12,168
640
17,673
16,489
11,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrJuicyJuice
Yu Huang
13
0 / 5 / 2
7,850
413
5,856
12,004
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 11 / 0
8,028
423
9,003
22,243
10,715
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 2
8,034
423
6,351
15,550
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
VEXjeri
Xbalanque
15
2 / 5 / 1
9,318
490
6,586
14,887
5,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
demon909
Xing Tian
12
1 / 3 / 0
7,684
404
5,724
17,570
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
29
Kills
4
4
Deaths
29
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
0
4
14
W
Atlas
ItsAwil
Atlas
2
2
8
3
W
Tiamat
Mahrkle
Tiamat
8
2
3
4.75
L
Yu Huang
MrJuicyJuice
Yu Huang
0
5
2
0.2
W
Charybdis
MysticWisp
Charybdis
1
0
4
3
L
1
11
0
0.09
W
6
0
8
10
L
0
5
2
0.2
L
Xbalanque
VEXjeri
Xbalanque
2
5
1
0.5
L
Xing Tian
demon909
Xing Tian
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,711
Damage
33,520
70,144
Taken
82,254
53,675
Mitigated
43,016
28,129
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,520
4,194
0
1,920
11,834
6,292
19
2,649
8,343
0
103,302
W
Atlas
ItsAwil
Atlas
5,686
2,053
2,829
2,637
17,264
17,026
0
4,262
13,002
27,919
0
W
Tiamat
Mahrkle
Tiamat
19,597
2,284
0
5,601
15,033
14,848
1,146
4,643
9,704
111,280
0
L
Yu Huang
MrJuicyJuice
Yu Huang
5,856
582
0
1,538
12,004
4,426
90
8,037
3,683
57,458
0
W
Charybdis
MysticWisp
Charybdis
4,235
2,338
0
6,690
9,524
3,656
798
456
9,068
0
70,414
L
9,003
832
117
6,526
22,243
10,715
0
15,060
7,090
54,596
0
W
17,673
2,308
733
7,719
16,489
11,853
205
7,937
8,552
101,644
0
L
6,351
1,409
0
5,246
15,550
6,058
0
6,686
8,692
0
64,218
L
Xbalanque
VEXjeri
Xbalanque
6,586
1,985
0
4,007
14,887
5,559
202
1,533
13,337
0
70,063
L
Xing Tian
demon909
Xing Tian
5,724
498
433
3,128
17,570
16,258
0
10,730
6,496
20,573
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,446
Gold Earned
40,914
673
Minions Killed
504
0
Camps Cleared
0
1,867,762
Distance Traveled
1,677,159
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,585
610
124
7
0
451,869
5
W
Atlas
9,342
492
35
2
0
341,177
4
W
Tiamat
11,530
607
186
10
0
343,007
4
L
Yu Huang
7,850
413
128
7
0
308,030
2
W
Charybdis
9,821
517
132
7
0
351,957
5
L
Hades
8,028
423
104
5
0
282,831
1
W
Cthulhu
12,168
640
196
10
0
379,752
4
L
Serqet
8,034
423
106
6
0
383,136
1
L
Xbalanque
9,318
490
135
7
0
336,139
3
L
Xing Tian
7,684
404
31
2
0
367,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role