Player Matchup

Anubis
Anubis
Arthur1111
Anubis
Level 85
God Stats
233W - 174L
1,533 SR
Queue Stats
287W - 266L
1,438 Elo+
Solo
Vamana
Vamana
Skwedo
Vamana
Level 148
God Stats
9W - 9L
1,780 SR
Queue Stats
393W - 319L
1,575 Elo+
Party 2
Bellona
Bellona
Yazandj
Bellona
Level 145
God Stats
5W - 9L
1,459 SR
Queue Stats
378W - 333L
1,574 Elo+
Party 2
Anhur
Anhur
safa77777
Anhur
Level 128
God Stats
11W - 10L
1,388 SR
Queue Stats
523W - 420L
1,501 Elo+
Party 2
Ymir
Ymir
yamen56
Ymir
Level 120
God Stats
14W - 7L
1,656 SR
Queue Stats
232W - 206L
1,598 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,537 Elo+

VS

Team Averages
Level 84
1,453 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Baytuix
Baron Samedi
Level 62
God Stats
9W - 8L
1,536 SR
Queue Stats
114W - 135L
1,423 Elo+
Solo
Thanatos
Thanatos
Jiccy
Thanatos
Level 83
God Stats
0W - 5L
1,159 SR
Queue Stats
143W - 142L
1,528 Elo+
Party 1
Mercury
Mercury
Otnielush
Mercury
Level 65
God Stats
18W - 21L
1,470 SR
Queue Stats
73W - 94L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Skaky
Kukulkan
Level 106
God Stats
28W - 16L
1,594 SR
Queue Stats
159W - 142L
1,538 Elo+
Party 1
Medusa
Medusa
Square1Studio
Medusa
Level 102
God Stats
5W - 7L
1,506 SR
Queue Stats
93W - 86L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arthur1111
Anubis
20
4 / 8 / 8
19,134
580
22,218
30,215
21,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Skwedo
Vamana
20
9 / 9 / 5
16,699
506
19,832
41,154
28,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Yazandj
Bellona
20
10 / 5 / 9
18,401
558
29,248
45,193
59,899
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
safa77777
Anhur
20
16 / 7 / 9
20,115
610
39,554
35,077
18,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
yamen56
Ymir
20
1 / 4 / 23
17,098
518
7,339
33,713
60,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baytuix
Baron Samedi
5
0 / 1 / 1
8,933
271
186
1,170
241
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Jiccy
Thanatos
20
8 / 12 / 8
17,200
521
16,384
38,726
18,411
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Otnielush
Mercury
20
3 / 10 / 14
15,911
482
15,725
38,961
16,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Skaky
Kukulkan
20
19 / 8 / 10
20,654
626
64,278
37,795
14,619
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 10 / 11
14,802
449
13,682
29,515
10,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
40
Kills
33
33
Deaths
41
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arthur1111
Anubis
4
8
8
1
L
Baron Samedi
Baytuix
Baron Samedi
0
1
1
0.5
L
Thanatos
Jiccy
Thanatos
8
12
8
1
L
Mercury
Otnielush
Mercury
3
10
14
1
L
Kukulkan
Skaky
Kukulkan
19
8
10
3
W
Vamana
Skwedo
Vamana
9
9
5
1.28
L
3
10
11
0.85
W
Bellona
Yazandj
Bellona
10
5
9
2.9
W
Anhur
safa77777
Anhur
16
7
9
2.93
W
Ymir
yamen56
Ymir
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,191
Damage
110,255
185,352
Taken
146,167
188,925
Mitigated
60,143
45,013
Healing
49,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arthur1111
Anubis
22,218
711
0
16,398
30,215
21,782
3,240
13,576
16,639
178,265
0
L
Baron Samedi
Baytuix
Baron Samedi
186
92
43
136
1,170
241
0
217
953
977
0
L
Thanatos
Jiccy
Thanatos
16,384
3,722
278
22,489
38,726
18,411
148
6,709
32,017
0
100,960
L
Mercury
Otnielush
Mercury
15,725
8,630
0
14,052
38,961
16,119
830
6,731
32,230
0
121,797
L
Kukulkan
Skaky
Kukulkan
64,278
10,812
0
6,781
37,795
14,619
356
12,634
25,161
187,832
0
W
Vamana
Skwedo
Vamana
19,832
11,032
0
8,160
41,154
28,212
2,006
12,708
28,446
0
182,915
L
13,682
5,944
0
5,724
29,515
10,753
352
4,817
24,698
0
100,334
W
Bellona
Yazandj
Bellona
29,248
11,693
0
5,078
45,193
59,899
2,868
17,629
27,564
0
149,913
W
Anhur
safa77777
Anhur
39,554
19,843
0
12,385
35,077
18,579
9,743
14,289
20,788
0
165,264
W
Ymir
yamen56
Ymir
7,339
1,328
0
2,992
33,713
60,453
407
12,410
21,303
48,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,447
Gold Earned
77,500
891
Minions Killed
640
0
Camps Cleared
0
2,907,939
Distance Traveled
2,221,697
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,134
580
263
8
0
506,204
0
L
Baron Samedi
8,933
271
3
0
0
20,669
1
L
Thanatos
17,200
521
136
4
0
564,994
2
L
Mercury
15,911
482
151
5
0
599,132
2
L
Kukulkan
20,654
626
220
7
0
545,163
3
W
Vamana
16,699
506
188
6
0
642,976
7
L
Medusa
14,802
449
130
4
0
491,739
0
W
Bellona
18,401
558
184
6
0
598,873
4
W
Anhur
20,115
610
219
7
0
556,030
11
W
Ymir
17,098
518
37
1
0
603,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role