Player Matchup

Hera
Hera
 
Hera
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GodOfUnderwear
Agni
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 64L
1,675 Elo+
Solo
Neith
Neith
Gstar69
Neith
Level 40
God Stats
20W - 22L
1,499 SR
Queue Stats
21W - 25L
1,457 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,526 Elo+

VS

Team Averages
Level 76
1,470 SR
1,425 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kikykee
Neith
Level 54
God Stats
38W - 40L
1,381 SR
Queue Stats
60W - 78L
1,356 Elo+
Party 1
Skadi
Skadi
MajesticBond
Skadi
Level 48
God Stats
58W - 63L
1,472 SR
Queue Stats
98W - 160L
1,406 Elo+
Solo
Fenrir
Fenrir
Wasabi8
Fenrir
Level 48
God Stats
23W - 22L
1,499 SR
Queue Stats
58W - 72L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 4 / 5
7,687
1,281
6,224
8,956
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
11
1 / 4 / 0
6,500
1,083
6,057
10,541
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baba Yaga
 
Baba Yaga
11
0 / 3 / 3
6,416
1,069
3,730
6,599
2,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 3 / 3
7,860
1,310
9,035
5,749
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Gstar69
Neith
10
0 / 0 / 0
5,680
947
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

278

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 8
7,690
1,282
7,042
4,212
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
12
2 / 2 / 7
7,304
1,217
5,254
4,737
2,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kikykee
Neith
12
1 / 0 / 5
6,925
1,154
4,387
5,950
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 4 / 5
7,222
1,204
4,310
6,615
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Wasabi8
Fenrir
12
6 / 0 / 3
8,090
1,348
7,677
6,862
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
14
14
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
5
1.13
L
Freya
 
Freya
1
4
0
0.25
L
Baba Yaga
 
Baba Yaga
0
3
3
0.5
W
Nox
 
Nox
3
1
8
7
W
Anubis
 
Anubis
2
2
7
2.75
L
4
3
3
1.83
L
Neith
Gstar69
Neith
0
0
0
0
W
Neith
Kikykee
Neith
1
0
5
3.5
W
2
4
5
1.13
W
Fenrir
Wasabi8
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
28,670
31,845
Taken
28,376
12,441
Mitigated
14,336
3,455
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,224
1,308
0
200
8,956
3,448
0
4,225
4,598
21,269
0
L
Freya
 
Freya
6,057
3,195
0
1,579
10,541
4,238
0
2,122
8,096
13,861
0
L
Baba Yaga
 
Baba Yaga
3,730
463
24
1,052
6,599
2,687
0
3,990
2,609
8,488
0
W
Nox
 
Nox
7,042
392
0
0
4,212
1,997
0
4,062
150
15,426
0
W
Anubis
 
Anubis
5,254
158
0
973
4,737
2,565
0
4,337
400
19,550
0
L
9,035
1,065
0
600
5,749
2,068
0
1,959
3,704
23,671
0
L
Neith
Gstar69
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Kikykee
Neith
4,387
1,596
0
2,500
5,950
2,770
0
5,231
719
0
12,337
W
4,310
1,955
0
709
6,615
3,082
0
6,364
251
0
17,140
W
Fenrir
Wasabi8
Fenrir
7,677
2,259
0
1,874
6,862
3,922
0
5,052
1,810
0
12,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
37,231
110
Minions Killed
119
4
Camps Cleared
5
426,005
Distance Traveled
590,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,687
1,281
44
7
1
119,099
0
L
Freya
6,500
1,083
12
2
2
107,789
1
L
Baba Yaga
6,416
1,069
14
2
0
89,438
0
W
Nox
7,690
1,282
24
4
0
119,031
2
W
Anubis
7,304
1,217
45
8
0
100,145
1
L
Agni
7,860
1,310
40
7
1
109,679
0
L
Neith
5,680
947
0
0
0
0
0
W
Neith
6,925
1,154
10
2
2
104,301
0
W
Skadi
7,222
1,204
28
5
2
108,651
0
W
Fenrir
8,090
1,348
12
2
1
158,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role