Player Matchup

Ullr
Ullr
NobleMason117
Ullr
Level 129
God Stats
9W - 11L
1,425 SR
Queue Stats
84W - 102L
1,432 Elo+
Party 2
Khepri
Khepri
TheEightTails
Khepri
Level 41
God Stats
0W - 4L
1,303 SR
Queue Stats
0W - 5L
1,178 Elo+
Solo
Tiamat
Tiamat
pyromain3746
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,453 Elo+
Solo
Guan Yu
Guan Yu
xXDJ T3KN0Xx
Guan Yu
Level 31
God Stats
3W - 6L
1,787 SR
Queue Stats
92W - 118L
1,440 Elo+
Party 2
Mercury
Mercury
zGengar_090
Mercury
Level 109
God Stats
1W - 2L
1,584 SR
Queue Stats
63W - 67L
1,496 Elo+
Solo
Team Averages
Level 71
1,520 SR
1,400 Elo+

VS

Team Averages
Level 83
1,467 SR
1,429 Elo+
Freya
Freya
 
Freya
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CamGoesHam18
Loki
Level 99
God Stats
2W - 1L
1,508 SR
Queue Stats
132W - 123L
1,419 Elo+
Party 1
Achilles
Achilles
Fearless_Nomu
Achilles
Level 87
God Stats
7W - 6L
1,377 SR
Queue Stats
112W - 109L
1,306 Elo+
Solo
Anubis
Anubis
SPDCobalt
Anubis
Level 54
God Stats
6W - 6L
1,452 SR
Queue Stats
43W - 50L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,717
472
3,843
7,921
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,208
421
2,412
4,697
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
6
0 / 3 / 1
4,373
437
3,875
6,562
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
xXDJ T3KN0Xx
Guan Yu
9
0 / 0 / 0
5,275
528
3,392
6,660
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
zGengar_090
Mercury
8
0 / 2 / 0
4,737
474
2,002
6,829
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 0 / 2
6,272
627
5,171
6,200
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
8
2 / 0 / 4
5,426
543
4,351
5,883
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 1 / 2
5,484
548
3,364
8,069
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Fearless_Nomu
Achilles
10
0 / 0 / 0
5,592
559
3,224
5,172
2,285
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SPDCobalt
Anubis
9
1 / 0 / 3
5,377
538
6,615
6,074
2,715
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
2
4
W
Cthulhu
 
Cthulhu
2
0
4
4
W
3
1
2
4
W
Achilles
Fearless_Nomu
Achilles
0
0
0
0
L
1
2
0
0.5
W
Anubis
SPDCobalt
Anubis
1
0
3
2.5
L
0
2
0
0
L
Tiamat
0
3
1
0.17
L
Guan Yu
xXDJ T3KN0Xx
Guan Yu
0
0
0
0
L
Mercury
zGengar_090
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
22,725
32,669
Taken
31,398
17,217
Mitigated
13,730
4,996
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,171
1,898
0
4,261
6,200
2,376
0
868
5,258
33,992
7,364
W
Cthulhu
 
Cthulhu
4,351
486
364
2,775
5,883
3,989
0
1,788
3,951
14,307
0
W
3,364
1,238
0
4,346
8,069
2,365
0
827
7,189
0
30,027
W
Achilles
Fearless_Nomu
Achilles
3,224
1,041
0
1,585
5,172
2,285
0
156
4,541
0
30,082
L
3,843
995
0
989
7,921
2,657
0
5,046
2,875
0
25,818
W
Anubis
SPDCobalt
Anubis
6,615
369
0
4,094
6,074
2,715
0
2,031
3,611
33,024
0
L
2,412
367
0
450
4,697
2,640
0
2,779
1,918
7,319
0
L
Tiamat
3,875
454
112
822
6,562
3,043
0
3,832
2,730
15,365
0
L
Guan Yu
xXDJ T3KN0Xx
Guan Yu
3,392
645
0
2,173
6,660
6,671
0
1,201
5,459
0
27,596
L
Mercury
zGengar_090
Mercury
2,002
720
0
450
6,829
2,206
0
2,740
4,089
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
28,151
203
Minions Killed
298
0
Camps Cleared
0
980,569
Distance Traveled
976,515
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,272
627
94
9
0
186,370
0
W
Cthulhu
5,426
543
14
1
0
215,195
5
W
Loki
5,484
548
61
6
0
203,476
2
W
Achilles
5,592
559
75
8
0
197,541
4
L
Ullr
4,717
472
44
4
0
175,126
1
W
Anubis
5,377
538
54
5
0
173,933
2
L
Khepri
4,208
421
8
1
0
186,274
4
L
Tiamat
4,373
437
29
3
0
184,147
0
L
Guan Yu
5,275
528
62
6
0
205,004
3
L
Mercury
4,737
474
60
6
0
230,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role