Player Matchup

Ares
Ares
Beelzebub3911
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MartialNutria70
Bellona
Level 159
God Stats
1W - 4L
1,277 SR
Queue Stats
309W - 393L
1,440 Elo+
Solo
Loki
Loki
MrCricket0
Loki
Level 53
God Stats
1W - 4L
1,772 SR
Queue Stats
80W - 98L
1,504 Elo+
Solo
Persephone
Persephone
NITNIT
Persephone
Level 44
God Stats
3W - 1L
1,728 SR
Queue Stats
13W - 8L
1,518 Elo+
Solo
Xbalanque
Xbalanque
stefanosanchez0
Xbalanque
Level 29
God Stats
3W - 8L
1,158 SR
Queue Stats
28W - 38L
1,432 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,479 Elo+

VS

Team Averages
Level 97
1,481 SR
1,319 Elo+
Danzaburou
Danzaburou
BumBumTheElf-
Danzaburou
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 18L
1,211 Elo+
Party 1
Ne Zha
Ne Zha
DustybunHellfire
Ne Zha
Level 127
God Stats
0W - 2L
1,581 SR
Queue Stats
4W - 16L
1,236 Elo+
Party 1
Sol
Sol
KenseiDragon677
Sol
Level 99
God Stats
3W - 3L
1,390 SR
Queue Stats
75W - 107L
1,359 Elo+
Solo
Maui
Maui
ScoopTroop_Steve
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xaniety-
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,256
751
5,365
11,769
14,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 5
9,035
821
8,035
10,073
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 3
8,206
746
5,132
5,177
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
NITNIT
Persephone
16
2 / 0 / 8
9,218
838
14,686
6,733
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
stefanosanchez0
Xbalanque
14
0 / 1 / 3
7,760
705
6,283
8,201
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BumBumTheElf-
Danzaburou
14
0 / 1 / 0
7,410
674
8,185
10,268
4,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 0
7,365
670
4,799
11,290
5,308
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 1
7,158
651
2,579
4,070
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 0
7,482
680
3,010
11,462
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Xaniety-
Morgan Le Fay
14
1 / 6 / 0
7,507
682
5,061
11,232
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Danzaburou
BumBumTheElf-
Danzaburou
0
1
0
0
L
1
5
0
0.2
L
0
1
1
0.5
W
7
0
5
9.5
W
3
1
3
4.5
W
Persephone
NITNIT
Persephone
2
0
8
6
L
0
2
0
0
L
Morgan Le Fay
Xaniety-
Morgan Le Fay
1
6
0
0.17
W
Xbalanque
stefanosanchez0
Xbalanque
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
23,634
41,953
Taken
48,322
34,471
Mitigated
30,624
6,783
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,365
394
0
125
11,769
14,267
0
2,279
9,323
14,827
0
L
Danzaburou
BumBumTheElf-
Danzaburou
8,185
2,549
0
2,294
10,268
4,793
0
2,930
7,338
0
29,702
L
4,799
1,213
280
945
11,290
5,308
0
2,581
8,709
0
22,776
L
2,579
512
0
1,219
4,070
1,896
0
1,232
2,838
12,406
1,285
W
8,035
1,218
0
2,561
10,073
10,594
141
2,404
7,553
0
22,225
W
5,132
660
0
497
5,177
2,599
0
1,205
3,928
0
17,810
W
Persephone
NITNIT
Persephone
14,686
926
0
3,093
6,733
2,912
2,259
2,527
4,048
42,778
0
L
3,010
558
0
1,649
11,462
12,780
0
6,020
5,442
7,081
0
L
Morgan Le Fay
Xaniety-
Morgan Le Fay
5,061
963
99
1,201
11,232
5,847
0
7,288
3,944
18,836
0
W
Xbalanque
stefanosanchez0
Xbalanque
6,283
3,834
0
507
8,201
4,099
39
1,523
6,613
0
30,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
36,922
195
Minions Killed
144
0
Camps Cleared
0
1,167,305
Distance Traveled
1,018,320
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,256
751
22
2
0
241,475
7
L
Danzaburou
7,410
674
48
4
0
229,367
3
L
Ne Zha
7,365
670
24
2
0
216,186
0
L
Sol
7,158
651
27
2
0
141,865
0
W
Bellona
9,035
821
31
3
0
270,296
0
W
Loki
8,206
746
22
2
0
207,543
0
W
Persephone
9,218
838
76
7
0
227,897
4
L
Maui
7,482
680
9
1
0
229,639
3
L
Morgan Le Fay
7,507
682
36
3
0
201,263
0
W
Xbalanque
7,760
705
44
4
0
220,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role