Player Matchup

Bacchus
Bacchus
Mr PapaSmurph
Bacchus
Level 91
God Stats
5W - 1L
1,684 SR
Queue Stats
43W - 45L
1,461 Elo+
Solo
Hun Batz
Hun Batz
Pinkstorms1
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
pukipuki__
Anubis
Level 118
God Stats
5W - 3L
1,613 SR
Queue Stats
117W - 114L
1,434 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,465 Elo+

VS

Team Averages
Level 122
1,500 SR
1,247 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MooMooKitt1e
Persephone
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,195 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneeHit
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
4 / 2 / 11
14,173
746
9,255
20,882
37,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Pinkstorms1
Hun Batz
18
3 / 6 / 8
13,195
694
12,125
20,295
9,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
pukipuki__
Anubis
20
12 / 4 / 5
15,571
820
29,674
25,601
17,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 6 / 8
13,030
686
15,073
28,101
21,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
MooMooKitt1e
Persephone
19
4 / 5 / 6
13,865
730
21,697
14,496
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
OneeHit
Ah Muzen Cab
17
5 / 7 / 5
12,704
669
16,564
16,633
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
19
Kills
12
12
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
8
1.17
L
Persephone
MooMooKitt1e
Persephone
4
5
6
1.4
W
Bacchus
4
2
11
4.75
L
Ah Muzen Cab
OneeHit
Ah Muzen Cab
5
7
5
1.07
W
Hun Batz
Pinkstorms1
Hun Batz
3
6
8
1.17
W
Anubis
pukipuki__
Anubis
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
53,334
66,778
Taken
59,230
64,650
Mitigated
31,904
27,942
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,073
3,355
0
3,342
28,101
21,750
74
18,823
9,278
45,785
0
L
Persephone
MooMooKitt1e
Persephone
21,697
1,980
0
1,583
14,496
4,772
300
10,178
4,313
52,510
0
W
Bacchus
9,255
723
704
8,032
20,882
37,472
538
9,481
11,401
25,051
0
L
Ah Muzen Cab
OneeHit
Ah Muzen Cab
16,564
4,365
0
2,581
16,633
5,382
329
9,989
6,644
0
51,032
W
Hun Batz
Pinkstorms1
Hun Batz
12,125
2,635
247
2,041
20,295
9,919
676
11,138
9,157
0
55,556
W
Anubis
pukipuki__
Anubis
29,674
2,164
0
16,918
25,601
17,259
887
16,031
9,393
124,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
39,599
268
Minions Killed
191
0
Camps Cleared
0
968,873
Distance Traveled
944,581
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,030
686
62
3
0
298,475
6
L
Persephone
13,865
730
62
3
0
338,724
2
W
Bacchus
14,173
746
25
1
0
336,225
2
L
Ah Muzen Cab
12,704
669
67
4
0
307,382
2
W
Hun Batz
13,195
694
70
4
0
338,403
2
W
Anubis
15,571
820
173
9
0
294,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role